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Shepherd and Nemesis

Shepherd and Nemesis
Life
700
Attributes
[2-3] Random Attributes
Magic
[1-3] Random Magic Attributes
Sockets
Empty
Empty
Empty
Bonuses
Bonus ability (Rank 6)
Hands: Shepherd and Beastmaster
Feet: Shepherd and Leader
Waist: Shepherd and Begetter
Neck: Shepherd and Architect
Finger: Shepherd and Father
Finger: Shepherd and Mother
Wrist: Shepherd and Benefactor
Wrist: Shepherd and Nemesis
  • Your summons deal 15% more damage. (2 set items equipped)
  • Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%. (4 set items equipped)
  • Your summons enter a frenzied state for 12 seconds each time one of them critically hits. The frenzied state increases their Attack Speed by 60%. Cannot occur more often than once every 40 seconds. (6 set items equipped)
Required Level: 55
Class: Necromancer or Wizard

Potential Attributes

+[6-841] Intelligence
+[6-841] Willpower
+[6-841] Vitality
+[6-841] Fortitude

Potential Magic Attributes

Maximum Life increased by 1%
Damage taken reduced by 1%
Nearby enemy damage decreased by 10%
Damage taken from players reduced by 1%
Item base Life increased by 1%
Continual damage taken decreased by 20%
Healing Potion cooldown decreased by 5%
Stun resistance increased by 4%
Knockback resistance increased by 5%
Slow resistance increased by 4%
Your death heals party members for 2% of their Life
Fear resistance increased by 4%

Bonus Abilities

Primary Attack damage increased 2%
All skill damage increased 1%
Damage done to enemies below 30% Life increased 10%
Critical Hit Damage increased by 1.5%
Heal party members for 1% on death
Your Primary Attacks reduce enemy healing by 5%
Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds by 20% for 3 seconds.
Continual damage taken reduced by 3%
Stun resistance increased 3%
Knockback resistance increased 3%
Damage taken from players reduced 1.5%
Damage taken while suffering loss of control decreased by 2%
Cheat Death chance increased 3%
Duration of beneficial effects increased 2%
Slow resistance increased by 3%
Attack Speed increased 2%
Damage to players increased 3%
Damage to demons increased 3%
Damage to enemies suffering loss of control increased 2.5%
Damage to shielded enemies increased by 3%
Damage to undead increased 3%
Maximum Life increased 1.5%
Damage taken from nearby enemies decreased by 1%
Block Chance increased by 1%
Fear resistance increased 3%
Healing Potion cooldown reduced 1%
Life Regeneration increased 0.5%
Damage to elite enemies increased 3%
Damage done by your summons increased 2%
Damage taken by your summons decreased by 2%

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