Season 5 is short, just give a spark for every tormented boss kill and let us have a ton of ubers.
I see nothing for the Eternal realm players on this...Tormented bosses usually require an uber build to stand a chance at actually beating them, so this is a "catch 22", "chicken before the egg" analogy it seems and honestly, a spark for each type of toon 'hard-core' and non-hard-core? I would love to see statistics on just how many actual players out of several million who supposedly play D4 are hard-core that have never ever died and earned a spark beating a tormented bosses. That would be worth posting an inset picture on my desktop to remind me that it can be done. (yes, lots of sarcasm on that, it is hard to imagine any player being skilled enough to not get killed levelling and then running the gauntlet to get to that position in the game, they would have to be buying lottery tickets and winning the jackpot every time).
Wow, you really made a post about this? The game is so bad and boring that this is what makes headlines.... 😂😂😂
I play the weakest class in the game, not the one-shot world boss killing barbarian so, yeah, its real, don't like my observations, remember that not everybody plays the top tier killing machines just to be able to say, "Look what I did!" to all their buds and gloat on the leaderboards.Diablo has been a build your character the way you want to since D2 with all the options and over time the system has become cluttered with far to many options, now meta builds too are cluttered with different ways to play the class you choose but this makes the game less interesting because it is no longer "Play your way" get it?I've played the Wizard/Sorcerer class through every Diablo version, that is what I enjoy in any game, magic, spell chucking, wand blasting, not the best of the best just because. You miss the point, my post is regarding the Sorcerer, everyone else who has a Sorcerer class would agree, and those that don't are likely individuals who play 16 hours a day to min/max their gear and play meta builds and have their friends group/clan in order to 'shield' them during high damage events to keep their toon safe from dying if they are hard-core. There are various ways to reach top tier but the Sorcerer has the most difficult route to take to get there and only a handful apparently have made it there, the rest are being digested in a Balor's innards...I wanted to add another observation here, just a few minutes ago, playing Eternal as I only play Eternal, the Wandering Death world boss is up and myself and a Barbarian are present, this player has only 4/12 Masterwork on their gear, and 2 uniques, head & chest, the boss is dead in about 8-9 seconds. That was not from me. I'm 12/12, playing 1 or 2 greater affixes on all my gear, 5 uniques and it took me 5 minutes to kill Ashava the other day myself, so please don't tell me that there is a balance of power in this game. Barbarians are clearly favored by the Devs over any other class as that is what they seem to play in their off-time from work (just a guess, but that is where the clues lead to).