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All Changes to Witch Powers - Diablo 4 Season 7
Posted
2025/01/14 at 12:54 PM
by
Tharid
In Season 7 of Diablo 4, Witch Powers showcase the primary source of seasonal player power. In the Season of Witchcraft, players will be able to use a total of six powers to their advantage, which will further improve their damage and survivability.
Witch Powers Guide - Diablo 4 Season 7
After collecting PTR feedback, Blizzard has applied buffs and nerfs to several Witch Powers, including Abyssal Resonance, which received a damage increase in trade for a much shorter internal size and damage buff cooldown, Hex of Whispers, which will Fortify for only 15% instead of 60% at higher ranks, and Hex of Flames, which will be buffed by a massive 300%.
Blizzard
Eldritch Powers
Firebat Servants
A deadly swarm of Firebats swarm enemies every 3
2
seconds, inflicting 20%
15%
total Fire damage over 1 total attack.
At Higher Ranks: Enemies are Stunned for 3 seconds after being hit 5 times by your Firebat Servants.
Abyssal Resonance
Every 250 Resource spent, release an explosion dealing 400%
300%
Shadow damage. Each explosion triggered within 10 seconds of the last increases the size and damage by 130%. Stacking up to 3 times.
At Rank 10: The third explosion pulls enemies towards you before detonating.
Hex of Flames
Lucky Hit: You have up to an X chance to apply Hex of Flames. Hex of Flames deals 40%
10%
additional Fire damage each time you deal damage to the target.
At Rank 7: Hex of Flames explodes, dealing damage to all nearby enemies when you land a Critical Strike.
Doom Orb
An ominous orb of pure Eldritch energy circles you, damaging any enemy it touches for 400%
300%
Fire damage. Doom Orb may launch itself at distant enemies before returning.
At Rank 5: Kills or damage to Bosses empower the orb’s damage by 5%. After 100%, the orb explodes, dealing 5,200 damage to nearby enemies before reforming 3 seconds later.
Pysche Powers
Aura of Lament
When you first strike an enemy, it is afflicted with an Aura of Lament that Slows it and other nearby enemies by 70%. For each enemy inside Aura of Lament, you gain 3
1
Primary Resource each second. If the initial enemy dies, Aura of Lament is passed onto another nearby enemy retaining the duration. Lasts X seconds.
Vengeful Spirit
Every 19 Seconds, a Vengeful Spirit Servant appears for X seconds. While active, all damage taken is instead taken by the spirit. Vengeful Spirit Servant deals 750%
500%
damage.
At Rank 5: When the Vengeful Spirit’s Life is fully depleted, it rushes towards up to 8 enemies, dealing 2,000 Shadow damage.
Growth & Decay Powers
Poison Frog Servant
Summon a Poison Frog Servant that attacks and Poisons enemies for 150%
400%
damage over 3 seconds. On death, the frog explodes violently, dealing X Poison instantly damage to nearby enemies. This explosion will always Critically Strike.
At Rank 5: Poison Frog attacks will pull enemies towards itself and Taunt enemies for 1 second.
Hex of Whispers
Dealing damage to an enemy afflicts them with Hex of Whispers that deals X Shadow damage the next time damage is dealt. Afterwards, Hex of Whispers will jump to another enemy up to a maximum of 6 times. Hex of Whispers may only be applied once every 5 seconds.
• At Rank 7: After bouncing onto 6 enemies, the hex bounces back to you, granting 15%
60%
Fortify and removing all crowd control and negative status effects.
Aura of Siphoning
Conjure an aura of decay that deals 80%
50%
Poison damage to enemies every second.
At Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life.
The Cycle
Dealing any damage with your skills has a 15% chance to grow a flower from the ground. When an enemy is near, the flower deals X Poison damage to that enemy over 5 seconds. If an ally is near, the flower heals for 6% maximum Life. The flower withers away after use. A flower may grow once every 2
5
seconds per enemy.
At Rank 5: The damage and healing affects all enemies or allies near the flower.
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