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Diablo 4 Patch 2.1.0: Gedataminte Änderungen - Saison 7 PTR-Abstimmungen
Geposted
21.01.2025 um 12:30
von
Wowhead
Wir haben hart daran gearbeitet, alle neuen Änderungen für Diablo 4 Patch 2.1.0 zu dataminen! Werft mal einen Blick auf die Rohdaten, die wir unten zusammengestellt haben.
Diese gedataminte Informationen stammen direkt aus dem Diablo 4-Client. Einige der Daten können sich von denen in den Patchnotes unterscheiden, aber dies sind die aktuellen Informationen aus Patch 2.1.0.
Diese Änderungen könnten aufgrund der Art von Blizzards Veröffentlichungsprozess bereits ins Spiel gelangt sein - während die Gegenstände nicht notwendigerweise neu für diese spezielle Patch-Veröffentlichung sind, sind sie neu im letzten Vergleich der Patchänderungen.
Bitte beachtet, dass die Leistung auf dieser Seite aufgrund der schieren Menge an Daten nachlassen kann. Um die Leistung zu verbessern, schließt bitte alle Schaltflächen, die ihr nicht aktiv lest.
Hier sind die gedataminten Änderungen für Build 2.1.0.61313, im Vergleich zu 2.1.0.60224.
Damaging an enemy with a Basic Skill increases your damage by 3% 4%\ for 4 seconds.
Overpowering a Bleeding enemy creates an explosion that inflicts 120% 150% Bleeding damage over 5 seconds.
Slam your hammer down with the fury of the Ancients, dealing 80% 90% damage to a concentrated area.
Increase your Maximum Fury by 3. 5.
Dealing direct damage Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons Dual-Wielded weapon grants 15%\ increased damage for 10 seconds.
While all three bonuses are active, you gain 20%\ 25%\+] Crowd Control Duration and Attack Speed.
Rapidly attack surrounding enemies for 20% 24% damage.
Lucky Hit: Up to a 10% chance when dealing damage to a Vulnerable, Immobilized or Stunned enemy that a Lightning Bolt also hits dealing 55% 70% damage.
Critical Strikes with Shred and Lacerate deals an additional 16% 24% of their Base damage as Poisoning damage over 4 seconds.
Leap backwards and throw Throw caltrops on the ground, dealing 45% damage and Slowing enemies by 50%. Lasts 7 seconds.
Reduce the active Cooldowns of your Trap Skills by 20% 30%
Your Burning effects deal 60%\ increased damage, and an additional 25%\ of your Damage to with Burning Enemies bonus.
Encase yourself in ice, becoming ice and become Immune for 4 seconds, continually Chilling surrounding enemies for 14% and continuously dealing 25% damage, and Chilling enemies for 14%. damage to them. When Deep Freeze expires, it deals an additional ends, you explode for 125% more damage.
Your Frost, Shock, and Pyromancy Skills deal 1%\ increased damage for each Skill you have equipped of their type. This bonus is doubled if all of your Skills are the same element.
Casting any Skill grants 1 stack of Enlightenment, or grants 15 8 if your previous cast Skill was a different Element.
Your Fire Critical Strike Damage is increased by 25% 50%\ against enemies above 50% Life. Your Fire Critical Strike Chance is increased by 10%\ against enemies below 50% Life.
Lucky Hit Chance: 10% 10.0%
Lucky Hit Chance: 15% 15.0%
Launch 5 shards that deal 36% damage each. Deals 25% 50%\ increased damage to Frozen enemies.
You deal 4% 6%\ increased damage while Healthy.
Lucky Hit Chance: 5% 5.0%
Frost Skills deal 5% 6%\ increased damage to Elites. while a Frost Skill is on your Action Bar.
Ultimate Centipede Summon
Hammer of the Ancients gains 3% 5%\ Critical Strike Damage and Critical Strike Chance for every 10 Fury you had when cast. Its Critical Strikes Knock Down enemies for 2 seconds.
Iron Maelstrom gains 30%\ increased Critical Strike Chance and deals 40% 50%\ increased Critical Strike Damage.
Dealing direct damage to an enemy after swapping Swapping weapons reduces Iron Maelstrom's Cooldown by 1 second.
Shred's third combo attack is larger and applies an additional 143% Poisoning damage over 5 seconds, and causes enemies to take 30% 150%\ increased Poisoning damage for 5 seconds.
Bone Spear makes the first enemy hit Vulnerable for 3 seconds and breaks into 3 bone shards when it is destroyed, dealing 25% damage each.
Blight has a 20%\ 25% chance to instantly Freeze enemies on impact for 3 seconds and its defiled area also Chills enemies for 15% every second.
Bone Spear makes the first enemy hit Vulnerable for 3 seconds and deals 30% 40%\ increased more Overpower damage. damage and restores 5% Maximum Life (20) after Overpowering.
Your Critical Strike Chance is and Attack Speed are increased by 20%\ while Bone Storm is active.
Whenever a single cast Cast of Barrage ricochets at least 4 times, your next cast Cast gains 20%\ increased Critical Strike Chance.
When cast Cast with full Energy, Penetrating Shot will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also take 50%\ increased damage and be Knocked Down for 1.5 seconds.
Each Dance of Knives knife Slows enemies by 25% for 3 seconds and has a 20% 35% chance to pierce.
Every 3rd cast Cast of Barrage makes enemies Vulnerable for 2 seconds.
Enemies that resist Death Traps' Pull In are hit again for 120% 180%\ of Death Traps' damage.
Your You and your Ice Blades gain 10%\ increased Attack Speed per active Ice Blades.
Frost Nova makes enemies Vulnerable and increases the damage they take from you by 15%\ for 4 seconds, increased to 6 8 seconds against Bosses.
Frost Nova grants 3%\ 15%\+] Dodge Chance per enemy hit for 8 seconds, up to 15%\. Dodging while this effect is active seconds and restores 20 Mana. 10% of your Maximum Mana for each enemy hit.
Hitting a Boss with Frost Nova grants the maximum Dodge Chance Bonus. 100% of your Mana.
When Deep Freeze ends, Freeze's initial hit makes surrounding enemies are made Vulnerable for 5 seconds and seconds. After it ends, your Non-Ultimate Cooldowns are instantly reset. reset and your Frost Skills deal 25%\ increased damage for 5 seconds.
The Seeker's first hit Knocks Down enemies Down for 4 seconds seconds. Both its first and the second hit is a hits are guaranteed Critical to Critically Strike.
Leap creates an Earthquake that deals \ Physical damage over 4 seconds. While standing in Earthquakes and for 4 seconds afterwards, you gain \% 30% increased Damage Reduction.
Your Earthquakes deal \ \]% increased damage.
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Your Earthquakes deal \ \]%\ increased damage and their damage is converted into Fire.
Your Overpowers will spawn an Earthquake every 4 seconds that deals \ Physical damage over 4 seconds. Your Earthquake damage is increased by 25% 15%\ for every 100 Strength you have.
Shred deals \%\ more damage, and Shred's first dash lands up Shred has a 33% chance to 4 land an additional strikes based on distance travelled. strike, up to 4 times.
Your Lightning Bolt damage is increased by 25% 15%\ for every 100 Willpower you have.
Helm 1H Weapon
2H Weapon (Power increased by 100%)
Chest Armor
Boots
Pants Ring
Bone Spear is guaranteed to Critically Strike Overpower enemies within Bone Prison and deals \ \]%\ increased damage to them.
Enemies infected by Shadow Imbuement take \ \]%\ of its damage every second. Shadow Imbuement deals \ \]%\ increased damage.
Your Imbuement Skill effects have \ \]%\ increased potency.
Knives from Dance of Knives have a 50% chance to shatter into 6 shards of metal on hit, dealing \ \ Physical damage.
Gain +4 \ to Agility and Subterfuge Skills.
You deal 6% 9%\ increased Burning damage to enemies for each second they remain Burning, up to 30% 45%\ after 5 seconds. Additionally, you deal \%\ increased Burning damage to enemies that are not Healthy.
The Avalanche Key Passive now applies to 2 additional casts. casts and its damage to Vulnerable enemies is increased to \%\.
Casting a Shock Skill grants a burst of \% Movement speed Speed for 1 second.
Casting a Frost Skill grants a Barrier for \% of your Maximum Life.
Critical Hits with Lightning Spear cause the spear to arc to the target and up to 5 other enemies. This damage is increased by 100% \%\ of your Critical Strike Damage Bonus.
While Deep Freeze is active, you restore \ \]% of your Maximum Life and Mana per second.
Sorcerer, Necromancer Sorcerer
Razor Wings hitting an enemy increases hits increase your Eagle Skill damage by 1%\ for 4 seconds, stacking up to \%. %\. Razor Wing Critical Strikes grant 3 stacks.
Casting an Ultimate Skill increases your Ultimate damage by \ \]%\, up to \ \]%\. At 10 stacks, your Cooldowns and this bonus are reset.
Sorcerer, Druid, Barbarian, Rogue, Necromancer
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing \ \ Physical damage around you.
You gain \ \ Armor, but your Evade has 100% increased Cooldown.
Casting an Ultimate Skill increases your damage by \%\ for 8 seconds. Gain 4 2 additional Ultimate Skill Ranks.
Leap creates an Earthquake that deals \ Physical damage over 4 seconds. While standing in Earthquakes and for 4 seconds afterwards, you gain \% 30% increased Damage Reduction.
Your Earthquakes deal \ \]% increased damage.
Ground Stomp creates an Earthquake damaging enemies for \ Physical damage over 4 seconds. While standing in Earthquakes and for 4 seconds afterwards, you deal \ \]%\ increased damage.
Your Earthquakes deal \ \]% increased damage.
Your Earthquakes deal \ \]%\ increased damage and their damage is converted into Fire.
Your Overpowers will spawn an Earthquake every 4 seconds that deals \ Physical damage over 4 seconds. Your Earthquake damage is increased by 25% 15%\ for every 100 Strength you have.
+50% 100%\ Hammer of the Ancients Damage for 5 Seconds After an Earthquake Explodes
\ \]% Call of the Ancients Cooldown Reduction
\ \]% Iron Maelstrom Cooldown Reduction
+\ \]% Charge Damage
+\ \]% Chance for Earthquake to Deal Double Damage
+\ \]% Double Swing Size
+\ \]% Hammer of the Ancients Size
+\ \]% Rend Size
+\ \]% Upheaval Size
+\ \]% Whirlwind Size
+\ \]% Mighty Throw Pulse Size
The value of your Lupine Ferocity's Critical Strike Damage is increased to \ \]%\ when consecutively for consecutive Critical Striking. Strikes.
Shred deals \%\ more damage, and Shred's first dash lands up Shred has a 33% chance to 4 land an additional strikes based on distance travelled. strike, up to 4 times.
Your Lightning Bolt damage is increased by 25% 15%\ for every 100 Willpower you have.
+\ \]% Ravens Attack Speed
+\ \]% Grizzly Rage Duration
+\ \]% Poison Creeper Duration
+\ \]% Pulverize Size
Helm 1H Weapon
2H Weapon (Power increased by 100%)
Chest Armor
Boots
Pants Ring
Each Sacrifice bonus increases this chance by 25% and allows you to spawn 1 additional Bone Storm. Each active Bone Storm grants 10% 20% Critical Strike Damage.
Bone Spear is guaranteed to Critically Strike Overpower enemies within Bone Prison and deals \ \]%\ increased damage to them.
Bone Spear deals \ \]%\ more Critical Strike Damage and forms echoes that burst for \ Physical damage, increased by 5%\ for every 20% 25% of your total Critical Strike Damage bonus.
Each time an enemy is wave hit by a wave, they causes enemies to take \% more damage from your Blood Waves, up to \% in total. %.
+\ \]% Bone Storm Duration
Golems Inherit +\ \]% of Your Thorns
+\ \]% Blight Size
+\ \]% Blood Surge Nova Size
+\ \]% Corpse Explosion Size
+\ \]% Sever Size
Enemies infected by Shadow Imbuement take \ \]%\ of its damage every second. Shadow Imbuement deals \ \]%\ increased damage.
Your Imbuement Skill effects have \ \]%\ increased potency.
Knives from Dance of Knives have a 50% chance to shatter into 6 shards of metal on hit, dealing \ \ Physical damage.
Gain +4 \ to Agility and Subterfuge Skills.
\ \]% Death Trap Cooldown Reduction
\ \]% Rain of Arrows Cooldown Reduction
\ \]% Shadow Clone Cooldown Reduction
+\ \]% Shadow Clone Duration
+\ \]% Invigorating Strike Energy Regeneration
+\ \]% Flurry Size
+\ \]% Shadow Imbuement Size
+\ \ to Shadow Imbuement
Ball Lightning splashes on contact impact for \%\ increased damage and damage. It Stuns enemies for 1 second if it reaches its Maximum maximum range.
Super Ball Lightnings are larger, deal 100% 125%\ more increased damage, have a higher Lucky Hit Chance, and its their Stun duration is increased to 3 seconds.
Ball Lightning orbits you creating a static field that damages all enemies within for \%\ of Ball Lightning's damage per active ball and granting ball. You are Unhindered for as long as the field is active.
You deal 6% 9%\ increased Burning damage to enemies for each second they remain Burning, up to 30% 45%\ after 5 seconds. Additionally, you deal \%\ increased Burning damage to enemies that are not Healthy.
The Avalanche Key Passive now applies to 2 additional casts. casts and its damage to Vulnerable enemies is increased to \%\.
Casting a Shock Skill grants a burst of \% Movement speed Speed for 1 second.
Casting a Frost Skill grants a Barrier for \% of your Maximum Life.
Critical Hits with Lightning Spear cause the spear to arc to the target and up to 5 other enemies. This damage is increased by 100% \%\ of your Critical Strike Damage Bonus.
While Deep Freeze is active, you restore \ \]% of your Maximum Life and Mana per second.
\ \]% Inferno Cooldown Reduction
+\ \]% Damage to Frozen Enemies
+\ \]% Mastery Damage
+\ \]% Chance for Ice Spike to Deal Double Damage
+\ \]% Chance for Meteorites to Deal Double Damage
+\ \]% Freeze Duration
+\ \]% Immobilize Duration
\ \]% Hydra Resource Cost Reduction
+\ \]% Blizzard Size
+\ \]% Firewall Size
+\ \]% Incinerate Size
+\ \]% Meteor Size
Chance for Ball Lightning Projectiles to Cast Twice is Now converted to Chance to Cast a Super Ball Lightning.
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Sorcerer, Necromancer Sorcerer
Razor Wings hitting an enemy increases hits increase your Eagle Skill damage by 1%\ for 4 seconds, stacking up to \%. %\. Razor Wing Critical Strikes grant 3 stacks.
When cast at Maximum Vigor, your Core Skills consume all Vigor to return to full damage, cast at their largest Size, and become guaranteed Critical Strikes, with \%\ increased Critical Strike Damage for each point of Vigor spent this way.
+\ \]% Soar Duration
While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts \ Bleeding damage over 6 seconds. Enemies standing in the pool take 50% 70%\ increased damage.
Casting an Ultimate Skill increases your Ultimate damage by \ \]%\, up to \ \]%\. At 10 stacks, your Cooldowns and this bonus are reset.
Sorcerer, Druid, Barbarian, Rogue, Necromancer
When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing \ \ Physical damage around you.
+25.0% \% Damage
You gain \ \ Armor, but your Evade has 100% increased Cooldown.
Sorcerer, Rogue
+12.5% 38.3% Critical Strike Damage
Blood Wave is additionally a Bone Skill that Skill. It spawns a Bone Prison at its end point and increases your Blood Skill damage by \%\ for 8 seconds when cast. Cast.
Bone Spear is additionally a Blood Skill and will drain Skill. It drains 10% Maximum Life each cast Cast after hitting an enemy to consume a surrounding Corpse and launch one a new Bone Spear from it.
+\ \]% Stun Duration
Lucky Hit: Up to a +\ \]% Chance to Immobilize for 2 Seconds
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
\ \]% Basic Resource Generation
+\ \]% Chance for Marksman Projectiles to Cast Twice
+\ \ to Mobility Skills
+25.0% \% Damage
Casting an Ultimate Skill increases your damage by \%\ for 8 seconds. Gain 4 2 additional Ultimate Skill Ranks.
Your Enchantments are 20% 30% stronger.
Your Earthquakes have a 75% chance to spawn a Dust Devil every second that deals 270 damage. Earthquake damage is increased by 30% 40% of your Damage vs Close bonus, up to a maximum of 150%. 200%.
Each time you apply Vulnerable, Burning, or Critically Strike an enemy, they take 10%\ increased damage from you, up to 30% 50%\. Your Ultimate Skill damage is increased by 10%\ of your Non-Physical Damage bonus, up to 40.0%\.
Your Frost Skills deal 25%\ increased damage to Vulnerable enemies. damage. This bonus is doubled and granted to all Skills if the enemy is also Frozen. Frozen or a Boss.
Pyromancy Skills have a 12%\ increased Critical Strike Chance and all of your Skills deal increased Direct damage equal to 10% of your Critical Strike Damage Bonus, up to 60%\.
Hitting enemies at least 8 times in a second with Shock Skills restores 30% of your Maximum Mana and increases your damage by 40% 50%\ for 8 seconds. This cannot be refreshed while active.
+3.5% 5.0% Movement Speed
Bonus: Another +3.5% 5.0% Movement Speed if requirements met:
For every 5 Intelligence within range, Mastery Skills gain +2.0% 3.0% increased damage.
Mastery Skills have 20% 30% increased area.
Your Lightning damage has a 5%\ 15%\+] increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
You deal 10%\ increased direct damage to Burning enemies. Non-Physical damage.
You deal 10% 15%\ increased damage for 4 seconds after casting a Defensive Skill. This duration is increased by 4 seconds for each Defensive Skill not on your Action Bar.
Contains a Resplendent Spark and Consumables, such as Opals and Elixirs.
\ Greater Gift from the Ancestors
Mythic Unique \ Gift from the Ancestors Awakened Cache
+\ \ to Mobility Skills
+\ \ to Shadow Imbuement
Bone Spear deals \ \]%\ more Critical Strike Damage and forms echoes that burst for \ Physical damage, increased by 5%\ for every 20% 25% of your total Critical Strike Damage bonus.
While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts \ Bleeding damage over 6 seconds. Enemies standing in the pool take 50% 70%\ increased damage.
Blood Wave is additionally a Bone Skill that Skill. It spawns a Bone Prison at its end point and increases your Blood Skill damage by \%\ for 8 seconds when cast. Cast.
Bone Spear is additionally a Blood Skill and will drain Skill. It drains 10% Maximum Life each cast Cast after hitting an enemy to consume a surrounding Corpse and launch one a new Bone Spear from it.
Each time an enemy is wave hit by a wave, they causes enemies to take \% more damage from your Blood Waves, up to \% in total. %.
Each Sacrifice bonus increases this chance by 25% and allows you to spawn 1 additional Bone Storm. Each active Bone Storm grants 10% 20% Critical Strike Damage.
The value of your Lupine Ferocity's Critical Strike Damage is increased to \%\ when consecutively Critical Striking.
"Hearing Túr Lupine Ferocity's Critical Strike Damage is increased to \%\ for consecutive Critical Strikes.
"Túr Dúlra sat empty, empty and the Cathedral dispatched sent forth two units. They believed the The full moon was thought to be a fair omen from the Heavens but Heavens. They soon learned what else drew from its power." – - History of Scosglen VI
+50% 100%\ Hammer of the Ancients Damage for 5 Seconds After an Earthquake Explodes
+\ \]% Chance for Earthquake to Deal Double Damage
Ball Lightning orbits you creating a static field that damages all enemies within for \%\ of Ball Lightning's damage per active ball and granting ball. You are Unhindered for as long as the field is active.
When cast at Maximum Vigor, your Core Skills consume all Vigor to return to full damage, cast at their largest Size, and become guaranteed Critical Strikes, with \%\ increased Critical Strike Damage for each point of Vigor spent this way.
+17.5% 57.4% Critical Strike Damage
Requires Level 73
+\ \]% Chance for Marksman Projectiles to Cast Twice
Chance for Ball Lightning Projectiles to Cast Twice is Now converted to Chance to Cast a Super Ball Lightning.
Ball Lightning splashes on contact impact for \%\ increased damage and damage. It Stuns enemies for 1 second if it reaches its Maximum maximum range.
Super Ball Lightnings are larger, deal 100% 125%\ more increased damage, have a higher Lucky Hit Chance, and its their Stun duration is increased to 3 seconds.
"A relic of an old, forgotten religion lost to time and expansion. The staff retains a faint warmth as if still blessed by the dead god it once served." – - Ser Paget's notes from the Tiklan excavation
+35.0% 114.8% Critical Strike Damage
\ Bucrani's Tread
"Changing, consuming, becoming: this is the way of all life.
I give myself to you, my children, so that you may live."
Low of Bo'a, Verse 112-113
\ Bucrani's Will
The leather feels warm to the touch, as through life clings to it. A divine purpose still trembles in each fold.
\ Bucrani's Grip
"Kin of Bo'a, beloved of Bucrani,
Whose path led into the wine-dark pasture.
The victor's sword swings for this alone,
To lop off all thought and memory–a final mercy."
Low of Bo'a, Verse 50-54
\ Bucrani's Visage
"It was your very flesh that forested me.
Clad in gutted majesty, your glory mine-
In your body, I witness creation unmade."
-Low of Bo'a, Verse 29-32
\ Bucrani's Resolve
"...In those days, the children of Bucrani were known to many. Great was their sway, and mighty was their squall! How could any realm hold such strong souls?" -Oxridge, Common Histories, fragment II
Magic Unique Reputation Cache
Magic Unique Reputation Cache
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+35.0% 114.8% Critical Strike Damage
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+25.0% 76.5% Critical Strike Damage
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+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
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+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
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+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
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+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
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+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+17.5% 57.4% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
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+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
+12.5% 38.3% Critical Strike Damage
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+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
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+35.0% 114.8% Critical Strike Damage
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+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+35.0% 114.8% Critical Strike Damage
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+35.0% 114.8% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
+25.0% 76.5% Critical Strike Damage
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Legendary \ Gift from the Ancestors Awakened Cache
\ Legendary Gift from the Ancestors
Legendary \ Gift from the Ancestors Awakened Cache
\ Magic Gift from the Ancestors
Magic \ Gift from the Ancestors Awakened Cache
\ Rare Gift from the Ancestors
Rare \ Gift from the Ancestors Awakened Cache
\ Unceasing Gift from the Ancestors
Legendary \ Gift from the Ancestors
0 Awakened Cache
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Doubles the chances of encountering a Lost Forgotten Altar in Sanctuary's many dungeons.
\ Rotten Fugitive Head
\ Gift of the Tree
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Contains Consumables, such as Opals, Elixirs and Whispering Keys.
Contains Consumables, such as Opals, Elixirs and Whispering Keys.
Contains Consumables, such as Opals, Elixirs and Whispering Keys.
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Tragoul's Trag'Oul's Consort
Magic Mount
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Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Growth & Decay Witch Powers slotted, you generate 30% Powers equipped:
You gain 30%\ more Barrier, gain 30% more Fortify, and have 30% more Thorns.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
For each of your Auras and Hexes an or Hexes an enemy is afflicted by, with, they take 4% 2.5%\ increased damage from you.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Agility, Corpse, Incarnate, Agility, Corpse, Mastery, Weapon Mastery, and Wrath Wrath, and Incarnate Skills deal 25%\ increased direct damage to Hexed enemies.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Growth & Decay Witch Powers slotted, you Powers equipped:
You gain 8%\ Primary Core Stat, 10%\ Maximum Life, and are always Unhindered. Unhindered.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Non-Unique Common Psyche Witch Powers gain 25% Potency. are 25%\ more potent.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have an Aura active, pull an Aura active:
Every 8 seconds, you Pull In Nearby enemies toward you every 8 seconds. enemies.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Eldritch Witch Powers slotted, Powers equipped:
You gain 25% 15%\ Critical Strike Chance and 25%\ Movement Speed and 15% Critical Strike Chance. Speed.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Psyche Witch Powers slotted, the Cooldowns of your Defensive, Powers equipped:
You gain 20% Defensive, Macabre, and Trap Skills are reduced by 20%. Cooldown Reduction.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
For each Rank in your slotted Unique equipped Unique Witch Power, you gain 3% Damage Reduction and 1% Maximum 0.5%\ Maximum Resistance to All Elements.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
You deal 40% 15%\ increased Overpower damage Damage to Hexed enemies.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Summons deal 25% 15%\ increased direct damage to Hexed Elites. to Hexed Elites.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Unique Witch Powers deal 40%\ increased damage.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Psyche Witch Powers slotted, Powers equipped:
You gain 60% Control Duration and 20% Lucky 20%\ Lucky Hit Chance. Chance and 60%\ Crowd Control Duration.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Non-Unique Common Growth & Decay Witch Powers gain 25% Potency. are 35%\ more potent.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have a Summon Witch Power with the Summon tag slotted, if equipped:
If you would take fatal damage, you instead prevent that damage. Then, Sacrifice your Summon Witch Powers to gain a Barrier equal to 100% of your Maximum Life and disable your Witch Powers with the Summon tag for Life. You return to normal after 6 seconds. This can
Can only occur once every 75 seconds.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have an Aura active, your Aura active:
Your Ultimate Skills gain each Witchcraft tag are also treated as Eldritch, Growth & Decay, and Psyche.
Your Ultimate Skills deal 10%\ increased damage.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have an Aura active, you deal Damage Aura active:
Your Damage Over Time 35% effects tick 50%\ faster.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
Your Non-Unique Common Eldritch Witch Powers gain 25% Potency. are 25%\ more potent.
Can be inserted into Jewelry with sockets. Occult Gems are Unique. Sockets. You cannot equip multiple of the sameOccult Gem.
While you have three or more Eldritch Witch Powers slotted, every 5 Eldritch Witch Powers equipped:
Every 1 seconds, the next Core Skill you cast gains the Eldritch tag. is also treated as Eldritch.
REMOVED Pale Perry
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Magic Legendary Reputation Cache
Greater Elements of Hatred Witchcraft
Rare Legendary Reputation Cache
Magic Legendary Reputation Cache
Magic Legendary Reputation Cache
Magic Common Reputation Cache
Rare Magic Reputation Cache
Legendary Magic Reputation Cache
Requires Level 73 68
Invoke the Druid's Lightning Bolt, striking a nearby Nearby enemy.
Stores offering Offering every 0.3 seconds. Cast a non-Basic Non-Basic Skill to gain the stored offering. Offering. (Up to 500 Offering).
Maintain at least 1 active Summon for 5 seconds, gaining offering Offering for each up to 6 Summon.
+\ \]% Flurry Size
+\ \]% Stun Duration
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
+\ \]% Double Swing Size
+\ \]% Whirlwind Size
+\ \]% Rend Size
+\ \]% Blood Surge Nova Size
+\ \]% Bone Storm Duration
+\ \]% Hammer of the Ancients Size
+\ \]% Upheaval Size
+\ \]% Mighty Throw Pulse Size
+\ \]% Poison Creeper Duration
+\ \]% Ravens Attack Speed
\ \]% Hydra Resource Cost Reduction
+\ \]% Blight Size
+\ \]% Sever Size
+\ \]% Chance for Ice Spike to Deal Double Damage
+\ \]% Damage to Frozen Enemies
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
+\ \]% Corpse Explosion Size
+\ \]% Chance for Meteorites to Deal Double Damage
+\ \]% Mastery Damage
+\ \]% Invigorating Strike Energy Regeneration
+\ \]% Grizzly Rage Duration
+\ \]% Immobilize Duration
+\ \]% Stun Duration
+\ \]% Freeze Duration
+\ \]% Blizzard Size
+\ \]% Firewall Size
+\ \]% Incinerate Size
+\ \]% Meteor Size
+\ \]% Movement Speed for 4 Seconds After Killing an Elite
+\ \]% Shadow Clone Duration
\ \]% Call of the Ancients Cooldown Reduction
\ \]% Iron Maelstrom Cooldown Reduction
\ \]% Rain of Arrows Cooldown Reduction
\ \]% Death Trap Cooldown Reduction
\ \]% Shadow Clone Cooldown Reduction
\ \]% Inferno Cooldown Reduction
\ \]% Basic Resource Generation
\ \]% Basic Resource Generation
Lucky Hit: Up to a +\ \]% Chance to Immobilize for 2 Seconds
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