Apparently has something to do with the Dragonwrath quest chain.
He's the final NPC you have to kill in the
Incidentally, Thyrinar's line is a copypasta of Vesperon in the Obsidian Sanctum, when upon pulled yells
You pose no threat, lesser beings! Give me your worst!
Not very easy to beat as a warlock.
When he cast Twilight Restoration and you get the emote to Dispel it, but your Fel Puppy cant reach because he is flying in the air off the platform.
Took me about 6 Wipes till RNG let me win
This is indeed a tough quest for a warlock. Here's how I did it, and how I suggest you do it:
First, spec Demonology to get through the gauntlet of frozen adds. The ability to Hellfire while running makes it trivial, just run through with Hellfire going.
Then swap back to any other spec for the next phase (probably Affliction, since you'll need it for the next part of this), where you hop from moving platform to platform. Click on the glass orbs on the enemy's platform when he is casting the nova. But don't cast anything after you click, wait to get the green shield. Sometimes casting will prevent the shield from appearing, and the nova can kill you if you're not at full health. When you hop towards the last platforms, aka after the dragon comes to attack you, watch out below you. You might aggro random adds that can counterspell you. Focus on moving and killing the enemy on the platform, then kill any randomly aggro'd mobs.
Next up the hardest part by far: Thyrinar. Go affliction, no doubt about it. Spec talents that give you survival: Aegis in Demo (extra healing), extra stamina in Demo, instant howl of terror (affliction), and all other heal-increasing talents in Affliction. Glyph for better life/mana from a soulstone rez, for more life from a healthstone, and for soullink. Summon a Felhunter.
When you fight the boss, there are a few key things you need to do. First, your felhunter can easily get stuck because the pathing on the top area is awful. I couldn't get Thyrinar to follow me off the platform, so you'll apparently have to fight him up there. Manually move your felhunter to the edge of the platform where Thyrinar spawns, pre-pop a Shadow Ward and Volcanic Potion, set Thyrinar on focus, and when he pulls interrupt his first cast with your felhunter. This moves him to the middle of the platform (since he's spell-locked). Blow everything early, this is your least-crazy part of the fight. Doomhunter, trinkets, racials, etc.
When he gets his buff, Twilight Restoration, you need your felhunter to be able to reach him to dispell/eat it. Eat it immediately, it's a 10k/sec heal and 50% damage reduction for him. Keep your Haunt up, Drain Life as much as you can, and use Shadow Ward and the Felhunter's spell lock on the boss on CD.
Shortly after Twilight Restoration, he'll do a breath attack that chases you. Kite it around the edge of the platform, that way it's less likely your felhunter will stand in it and die. When he finishes, soul swap inhale off the boss. An add will spawn, exhale onto it and fear it. Sick your felhunter on it and get it dead, the adds will overwhelm you if you don't keep them dead quickly. Keep drain life going and use Haunt. You need the health.
Rinse and repeat this. Whenever an add spawns, swap DoTs to it and fear it. Keep drain life up on the boss, and never let the breath attack reach you. Keep the adds dying quickly, and keep them feared. They do a counterspell that's a 2 second cast - don't be casting anything when they finish their cast.
All in all, this is a rather tough fight for a warlock. You have to use the felhunter to stop any casts and to purge his buff, but the felhunter otherwise can't reach the boss to attack it. If you keep the felhunter set in one location, and that location gets fire in it, the felhunter dies. But because the pathing is awful, if you move the felhunter around with attacks he'll end up too far away from the boss at some point and unable to purge the debuff (so you'll have to manually move him mid-fight while dodging breath attacks and keeping up your rotation). Heaven help you if you've never played Affliction, because you need to execute its rotation fairly decently (especially the parts that heal you). I recommend saving your Soulburn for emergencies: if the felhunter dies, you want to be able to immediately soulburn for an instant resummon. Set a soulstone on yourself before the fight, you can rez and continue if you die during it if you're quick.
Oh, one other tip: I've read about some warlocks that run down the ramp to engage the mobs before they reach the top. This can work well because even if you attack them on the ramp they won't attack you until they get up top on the platform. So you can get some free DPS and a fear off this way. The catch is that if you run down the ramp when he's doing breath attacks, you'll leave fire all over and be unable to get back up top (unless you're in range of your teleporter). I ran down the ramp for the first guy, but then fought the others up top using DoTs + Fear + sicking the Felhunter on them (and manually repositioning it when I needed to purge the bosses healing buff). I kept the boss as a focus target, so I could easily target him after I switched off to an add.
Good luck, you'll need it as a warlock.
Turned trivial as soon as I used Drums of Forgotten Kings and Prismatic Elixir. I had quite a few sad wipes from bolts and firenova combined, with resists it went smooth in a single pull.
Not terribly hard for Shadow Priests, just a lot to pay attention to.You don't necessarily NEED a silence, I was able to do the whole thing with out changing my raid spec. Psychic Scream is your best friend when dealing end boss ads. Fear them out, Mind Spike x3 and Mind Blast ftw.
End boss just takes time, be patient, use dispells and
make sure not to let Vampiric Embrace drop off
. Keeping VP up will allow you to eat the Twilight Blasts with out too much issue.
TIP #1 The 2-set bonus from T12 make your Shadowfiend more of a dps pet then a mana regen tool. Each time, when you can, before he casts Twisting Twilight, send the little guy out to help dps while you're on the move.
TIP #2 If you're low on health, use the time he takes to fly over you before he casts Twisting Twilight and use Hymn of Hope to get yourself back up to full
As an ele shaman it can be a little tough. Use the major glyph of Stoneclaw totem. You should be able to do the following: "Interrupt, grounding, interrupt, stoneclaw" saving interrupts for his attack, not his self-heal. Use Purge for his self-heal, since it's a HoT. Don't waste wind shear on it. Pre-cast grounding and stoneclaw as much as possible. Both have fairly long durations, stoneclaw lasts almost as long as its cooldown, grounding longer. Try to distract the adds with your fire or earth elementals. Heal up occasionally with healing surge. Use the glyph of unleashed lightning to keep dps up while avoiding the beam.
Did as an affliction warlock
Here are some extra tips to go along with everything that has already been written about this boss
this will slow his cast speed meaning he fires less damage at you and also leaves you more room to wait for an interupt.
Here are some macros I used during the fight to leave you less to think about in terms of targetting.
I macroed both
to target and cast on
so i didnt have to worry about what i was targetting when i needed to use them fast.
#showtooltip devour magic
/cast devour magic
#showtooltip spell lock
/cast spell lock
#showtooltip Curse of Tongues
/cast Curse of Tongue
Cast all your dots on
in preparation for
soulburning it when possible.
/castsequence reset=2,combat Corruption, Bane of Agony, Haunt, Unstable Affliction
Make your pet attck and then cast all your dots on
in preparation for
soulburning it when possible.
/castsequence reset=2,combat Corruption, Bane of Agony, Curse of the Elements, Haunt, Unstable Affliction
If you focus fire here and throw in the odd cc these should go down fast and be your priority
Hope this helps
good luck all on getting the staff :)
Another warlock perspective :)
This fight came as quite a shock to the system, having been solid Destruction for years.
Affliction (with Drain Life filler) is indeed necessary; the healing from Haunt and Drain Life will be your mainstay. As such, if you make a spec just for this fight, the talents from Destruction that improve Shadow Bolt are not necessary. Take stuff like
from Demonology instead. Making Howl of Terror instant can probably help, though I did it without. I used Demon Armor instead of Fel Armor. The glyphs for Soul Swap and Shadowflame are useful.
You will need the Felhunter out, set to Passive, and know how to order it to attack and return. Do NOT use Soul Link unless you have Fel Synergy; even then, be critical about how long your Felhunter can last and adjust your use of Soul Link accordingly. Don't forget to put Dark Intent on it, if only for the personal haste.
If you haven't already, make macros for casting Spell Lock and Devour Magic at your focus target. These are:
#showtooltip Spell Lock
/use Spell Lock
#showtooltip Devour Magic
/use Devour Magic
Bind those to appropriate keys/buttons or otherwise make them fluidly accessible for quick, precise use.
As you start the encounter, remember to set Thyrinar as your focus, and use the constant display of his buffs and cast bar to your advantage. Stand close to the edge by which he ascends! He begins the fight several yards in the air, which puts certain key abilities of yours out of range from the middle. Cast Shadow Ward just before it starts, and keep using that throughout. Once he is attackable, get your DOTs on him (use Agony because it works with glyphed Soul Swap) and interrupt his first or second Twilight Blast. He will fly down to you while spell-locked; get him to move more over the platform if you can. Use Demon Soul early, that should grant you a second use later. Pop Doomguard.
Use Devour Magic every time his healing shield (Twilight Restoration) goes up. Your pet needs to be close enough for this, so either try to stay close or, in a pinch, give your pet a move order to get it closer. Don't interrupt Twilight Restoration, always devour it instead and save Spell Lock for Twilight Blast.
When the breath comes, just keep moving while refreshing DOTs (remember not to refresh Bane of Agony before the old one finishes!) and hitting the boss with Fel Flame. You can just about run through fire on the ground if you really must, but do NOT get hit by the source breath directly. Lead the breath either around the outer edge, or wave it back and forth within one quadrant of the platform.
Keep an eye on the ramp; you'll get your first add after the first breath. Try to Soul Swap from the boss with as many DOTs up as you can manage in the amount of time you have before the add reaches the platform. Tell your pet to attack the add, and Shadowflame it when it charges at you. Use Haunt and Drain Life on the add, while watching the boss's unit frame so you can hit Spell Lock / Devour Magic if necessary. Using your Death Coil to prevent the fire nova is a good idea. Switch back to the boss, remember Shadow Wards, prioritise Haunt and Drain Life to recover from the add. Refresh DOTs only when you're feeling stable again health-wise.
The second add will come at the same time as a breath, which in some ways is a bonus. Order your pet to attack it as a priority, then do the Soul Swap if you haven't already. Hit the add with Shadowflame, then spam it with Fel Flame.
If you regularly make it this far, you'll get into the rhythm of things. Remember that you get an add spawn slightly more often than you get a breath-phase. If you can get the boss's health low (I hear 20% though it feels more like 15% due to the role-play), you will get a nice haste buff for a bit, so take advantage of it by spamming some Drain Life. The fight does continue, so keep it up!
Curse: I did it by using Curse of Tongues. It doesn't have to be maintained perfectly, just use it when you can.
About healthstones, I found that using one reasonably early can allow for a second use later. If you aim to do that, the best time to conjure a new stone is just after using Spell Lock. Don't necessarily wait for the cooldown of Healthstone to finish before making a new one.
About the ramp, you can venture down it for some early add damage if you want, but I wouldn't get too far away for too long since you still need to attack and interrupt/dispel the boss.
Demonic Circle is not particularly useful beyond returning to the platform after heading down the ramp.
Drain Soul after 25% is very tempting, but I think the healing from Haunt and Drain Life is probably worth more.
If you die, the boss does not seem to reset until you actually release. By all means try to recover if you Soulstoned; your first priority will be to Soulburn-summon the Felhunter and interrupt the boss while draining some life. Recovery while an add is up would be... improbable :)
All in all, remember to keep using everything mentioned. Keep using Shadow Ward, keep the boss dispelled of Twilight Restoration, hit every add with Soul Swap and pet attack, and prioritise Haunt and Drain Life if there is health to be gained.
Finally, general tip for Destruction mains: Unstable Affliction is easy to forget. Destro has a built-in way of reminding you to keep Immolate up (i.e. required for Conflagrate) but Affliction has no such reminder for UA. Try to retain the DOT uptime training without the need for a reminder, and remember that Fel Flame extends the duration of UA as it does Immolate.
Do take a look at what other warlocks are saying here; reading multiple accounts of it will help. Try to ignore the relative ease of other classes and get down to practising it instead.
Good luck, you CAN do it!
I did this encounter with a slightly modified version of my raiding Destro spec Warlock with no outside buffs (from other people) and no heroic gear. I did this because a lot of people are saying that doing this as a destro lock is the hardest solo encounter and I wanted to be able to say I did it. I changed my demonology points to affliction to get the drain life talent, and took off glyph of imp to add glyph of chaos bolt (talents can make this heal you when it damages). I used my same basic raiding system (rotation) and replace my incinerate filler with drain life.
An important note about the adds. I often freaked out a little wanting to get back to the boss ASAP. Don't be afraid to linger on the add and throw in a couple of drain life spells on it before switching back to the boss (assuming the boss doesn't have the healing buff). This will often save you a little recovery time after you dot up the boss again.
The basics have already been stated, stay out of fire, pet attack add and kill it, dispell debuff and interrupt with pet (make sure you are in range first), and keep netherward up as much as possible. There are a few things that have not been mentioned here that I did that helped me. I used Nether ward at the top of the ramp as I went up to start the encounter and went to the left between the spike like things on the edge to drop a demon circle, then went strait to the back of the platform to wait for the boss to become targetable. First thing I did was curse of toungs, interrupt with my felhunter, Shadow fury, then dotted him up. Here's a couple of tips that havn't been mentioned here yet.
He can be stunned (as can his adds), Shadowfury him whenever it is off cooldown and you are not running from the breath.
Put a demon circle off to one side of the ramp, just between the 2 spike-like things on the edge of the platform, I chose the left side. When he starts to move to get into position to do his breath ability, move to the back of the platform (near where he comes up at the start) but give your self enough room to walk around the outside edge and avoid the fire that will be where you choose to stand. As soon as he starts to breath, use your teleport and wait a momment for the breath to get close before you take off around the outside. If you have done it right, you will have a sort of C-like shape with the opening at the ramp. You should be able to hit Thyrinar from anywhere in this C of flames.
Soulburn a new fel hunter BEFORE HE DIES and before you need him (for adds or dispell).
Hopefully these extra tips will give some struggling, determined, Destro-Lock the edge they need to acomplish what seems impossible.
this quest was the bigges pain in the butt
I cannot say how i got it done ... most ly it was by chance I got 2 soul stones and blood fear and mortal coil helpd alot
This guy is way overtuned after the changes in between expansions. Currently, it's almost impossible to kill it with a lvl 85-89 character. His Twilight Blast is dealing 5k damage (and 85-89 characters has about 10k health), and this dragon spams this ability like crazy.
With the 9.0.1 Shadowlands Patch, unless you are max level, you cannot kill this monster. As when you damage him around 10% of his life, he simply drops like a rock onto the floor becoming unkillable. This happens every time. Filed a bug report and a post on forums, but no fix yet.
EDIT: 03-11-2020 i managed to kill it on my level 39 twink, through heavy abuse of game mechanics. I did the entire thing up to the last platform and left the instance. I then contacted two friends of mine to summon me to the nexus. Then
#comments these monsters in this quest in Zul'Drak have a buff you can spellsteal that gives 20% haste for each application and lasts two minutes.
I spellstole around 7 or 8 of these buffs, had every consumable and potion available to me, Wizard Oil, Food Buff, Flask, enchants, ilvl 48 Greens with sockets etc. Accepted the summon, left the party, and went in and spawned the dragon. Managed to burst him in around 8 seconds thanks to the 160% extra haste. I was an Arcane Mage and don't think it's very feasible as any other class, maybe as Affliction or Shadow Priest with the dots.
Hope this helps anyone else stuck in this quest on a low level character who wants it at that level.
It took me around 6 or 7 days of pure thinking of how to beat this bugged pile of $%^& and ended up spending around 50K gold on testing random stuff that would give me the edge to burst before he bugged.
But thank lord, I'm on my way to the staff!
泰林纳尔 <Servant of Deathwing>
这个 NPC 能在这些地区找到：
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