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Classic Enhancement Shaman PvP Dueling Guide - WoW Classic
來自 Woah
已更新:
2024/11/21
Welcome to Wowhead's DPS Shaman Dueling PvP Classic Guide, updated for . In this guide, we will go over everything you need to know how to best very other class with your Shaman in a PvP duel. The best tips, tricks, and strategies against every class in the game to give you the edge when facing other players.
Our Shaman guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Shaman guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
Addons
Macros
PvP
Dueling
PvP BiS Gear
Warsong Gulch Tips
Alterac Valley Tips
Arathi Basin Tips
About the Author
Woah
is a World of Warcraft veteran, having played
since Vanilla
, all the way until the
current expansion
, on multiple characters, guilds, servers and classes. Currently playing WoW Classic and challenging Azeroth again from the beginning, in
Gehennas EU Horde
.
Overview
This guide will cover helpful tips and tricks on how to deal with each class in a 1v1 dueling situation as a
薩滿
in Classic WoW. This will assume you have most of your cooldowns, not including things like
哥布林火箭頭盔
or
自由行動藥劑
as long cooldowns/expensive consumables like these are unrealistic to have for every duel.
Enhancement Shaman is a great class in 1v1 situations, as you have tools for every type of situation, including the rare ability to remove enemy shields and buffs with
淨化術
, the ability to remove many crowd control effects at will with
戰慄圖騰
and the shortest ranged interrupt in the game,
地震術
.
They also have massive burst damage potential with
風怒武器
, some good ranged burst with
地震術
, and a quick healing spell,
次級治療波
. Your goal will be the same in all matchups: killing your opponent before you run out of Mana. You can recover from near-death quickly by self-healing/bandaging, but due to
薩滿
's lack of hard crowd control, fully resetting a fight to get a drink in is nearly impossible, and thus running out of Mana is the same as losing.
Depending on the matchup, it might be advantageous to save your Mana while wasting your opponent's cooldowns by using rank 1 spells / taking advantage of
元素集中
, this way you ensure that your opponent runs out of Mana, or cooldowns, first, and from there its an easy fight.
General Rules
Because your limited Mana pool binds you, you should generally try to end fights as quickly as possible, while doing your best to avoid getting interrupted / crowd-controlled.
地震術
against casters and
冰霜震擊
against melee / Hunters are your key spells to stay in control of the fight.
祛病圖騰
,
清毒圖騰
and
戰慄圖騰
pulse instantly when dropped and every 5 seconds afterwards. Make sure to use them as soon as enemy CC starts casting, as otherwise, the opponent might have enough time to destroy the totem before it can pulse again.
Use your Engineering items
地精撒網器
and
鐵皮手雷
to catch up with slippery targets!
Always
厚符文布繃帶
if you get a chance to.
薩滿
vs
德魯伊
Strategy and Tips
This matchup can go both ways, but in essence you want to make the fight as quickly as possible while the
德魯伊
wants to make it as long as possible, and as such you should always be looking out to
淨化術
off
啟動
/
自然迅捷
or any
high rank
(otherwise its a waste of Mana) heals over time they put on themselves. Keep their heals under control with
地震術
and use
根基圖騰
to nullify any attempts they make at
糾纏根鬚
for time to run away and heal.
They will usually open-up on you in
獵豹形態
from stealth with
突襲
which will stun you for a few seconds. Save your PvP trinket for the longer
重擊
from
熊形態
and attempt to juke their
野性衝鋒
whenever you see them shifting to Bear Form. While you will not, realistically, be able to keep a
德魯伊
slowed, you can still waste their Mana by forcing them to shift with good usage of
地縛圖騰
. Try to keep him somewhat close so that he cannot run off to heal/drink/ Innervate.
Finally, as the Druid can still do significant damage while out of Mana, make sure to be
very aggressive
in this matchup, and once you have him on low health, use a combination of
風暴打擊
into an
地震術
to finish him off.
Tips:
Try to predict
德魯伊
's
啟動
/
自然迅捷
usage and instantly
淨化術
them off.
Save
部落徽記
for a
重擊
so that you can still keep his heals interrupted, or for an
糾纏根鬚
if it will allow you to finish him off.
Use
地縛圖騰
as a cheap way to slow them and waste their time and Mana if they opt to destroy it.
Make sure to keep the pressure up, to win this fight you need to make sure the
德魯伊
either dies fast or runs out of Mana before you.
薩滿
vs
獵人
Strategy and Tips
Against a Hunter, it is all about being able to stay on top of him, in which case you are favored to win, but the fight can shift at any time if you get hit with
驅散射擊
and
冰凍陷阱
, which will allow them to bandage and burst you hard with
瞄準射擊
+
自動射擊
and
多重射擊
combo while being safely out of your melee range.
To avoid this fate, you need to either time your
根基圖騰
perfectly so that it will negate the trap, or use a self-damaging item like
末日顱骨
to break one or both of the crowd controlling effects.
If you feel confident in your kiting skills, you can simply rotate
冰霜震擊
and
地縛圖騰
to stay in the
獵人
's deadzone, which will eventually lead to a win. Make sure to always instantly dispel
蝮蛇釘刺
as soon as it lands, as you might run out of mana otherwise, in this type of scenario.
Tips:
Hunters have no way to heal, and they cannot do significant damage from melee, so as long as you stay in their melee, you will win easily. This is much harder than it sounds like, and you will need very good timing to avoid being Scatter Trapped, as stated above.
Use your trinket on
脅迫
or if they try to kite you with
震盪射擊
/ the Scatter combo.
薩滿
vs
法師
Strategy and Tips
This is a tough matchup, as there are multiple ways for Mages to reset the fight with
變形術
, leaving you full health but low Mana, which is usually a terrible scenario for an Enhancement Shaman. Bursting Frost Mages down is also nearly impossible due to
寒冰屏障
, which, when timed correctly, will put them safely out of range of your hardest hitting critical strikes.
Ultimately, it is all about landing your
地震術
and
根基圖騰
on their disables:
法術反制
(which you can juke to avoid the full 10-second duration) and
變形術
. Against Fire Mages, you have better odds, as they rely on a "one-shot" combo that you can
淨化術
if you are very fast or eat with
根基圖騰
.
Tips:
Since Shaman's PvP Trinket
does not remove
變形術
, save it for getting out of
衝擊
procs or to get out of freeze effects to minimize
碎冰
/ kiting value.
淨化術
寒冰護體
if they cast it.
Since Frost Mages are an uphill battle,
鐵皮手雷
and
寒冰偏斜器
are highly useful if you can reflect a high rank
寒冰箭
back at the Mage.
薩滿
vs
聖騎士
Strategy and Tips
This is a matchup that can go both ways. Your offensive power vastly outclasses a Paladin's, but their defensive power and Mana sustainability outclasses yours so its all about being able to eat through their health plus
聖盾術
(and possibly
聖療術
) before you run out of Mana. Make sure to heal yourself whenever necessary as
制裁之錘
, if not trinketed, will give them a lot of of time to finish you off if you are low health.
Try to eat
懺悔
with your
根基圖騰
to avoid giving the Paladin an additional chance to heal interrupted, and be careful not to over commit unless you leave them about to die with a good
風怒武器
proc. Eventually, you will either win by surprise bursting him down, by exhausting his cooldowns, or lose by running out of Mana.
Tips:
Similarly to
德魯伊
, this is likely to be a long matchup where your main way of losing is running out of Mana. Try to deal your damage in a Mana efficient way while you wait for the opportunity to burst them down or force cooldowns.
Use your PvP trinket if you get hit with
制裁之錘
, especially if that happens when you are at low health.
If they use
聖療術
, make sure to complain that they used a 1-hour cool down in a duel.
薩滿
vs
牧師
Strategy and Tips
This is one of your strongest matchups, as you have a lot of tools that directly counter most of what a
牧師
can do while having superior damage capabilities. You should use
地縛圖騰
near him so that he cannot kite, and
戰慄圖騰
if he gets close enough for a
心靈尖嘯
, use
淨化術
at the start to get rid of
真言術:韌
and on
真言術:盾
/
恢復
if he uses them.
Keep his cast-time heals interrupted with
地震術
and either use a Mana efficient rotation to outlast him or try to burst him down, since the ways he can stabilize himself without your interference are limited.
Tips:
Shadow Priests are a damage race which can go both ways, make sure to keep your health high to avoid dying while
沉默
d. Holy / Discipline Priests can either be outlasted with Mana efficient spells or bursted down as long as you are on top of interrupting their heals.
驅散魔法
can remove your slowing effects, but getting close as a
牧師
means
心靈尖嘯
, which you can usually counter with a well-timed
戰慄圖騰
.
快速暗影反射器
can be used to reflect
心靈震爆
and
暗言術:痛
, creating even more pressure.
Use your trinket on
昏厥
procs or if you fail at placing down
戰慄圖騰
in time.
薩滿
vs
盜賊
Strategy and Tips
This is a rather tough matchup. As
盜賊
has a lot of sticking power, with two stuns that don't share DR
偷襲
and
腎擊
. As well as
鑿擊
and
致盲
to keep you in place while they regenerate their Energy. Because you can remove their
致盲
/
致殘毒藥
at will with
清毒圖騰
, it is possible to somewhat kite Rogues to force them to waste their cooldowns, at which point you should be able to finish things up favorably.
Therefore, your main goal in this matchup is to exhaust the
盜賊
's cooldowns without dying or running out of mana in the process. To achieve this, you will want to attempt to
冰霜震擊
and
地縛圖騰
kite with
清毒圖騰
support every time you can while healing yourself as much as possible whenever you gain some distance.
Eventually, one of two outcomes will happen: either you are finished off before you can run away again, or the
盜賊
runs out of tools to catch / stun you with, and from then on it is a matter of keeping yourself healthy while taking his last bits of health off.
Tips:
If you manage to slow the Rogue with Earthbind, consider using
烈焰震擊
instead of Frost Shock to prevent the Rogue from reliably using
消失
.
Use
地精撒網器
to force him to use Vanish or Sprint to get out. While Rogues have a lot of ways to get out of root effects, it will probably cost him a cooldown, and you will still have
冰霜震擊
/
地縛圖騰
ready to use immediately.
Keep
清毒圖騰
down, even when you are out of the
盜賊
's melee range, as
致盲
has a 10y range and can catch you off-guard, otherwise.
末日顱骨
can help you with quickly gaining distance after removing
致殘毒藥
, and will also instantly remove the Blind that is usually thrown out whenever you manage to run out of melee.
薩滿
vs
薩滿
Strategy and Tips
A
薩滿
mirror-matchup is all about good jukes that allow you to land your spells while hitting your
地震術
and
根基圖騰
on theirs, or in the case of Elemental opponents, good anti-kiting abilities.
The main advantage you will have relative to an enemy
薩滿
who wants to kill you from afar is that, as soon as you manage to get inside his melee range, he will never be able to get away again because you can match his
地縛圖騰
and
冰霜震擊
with your own. From there it is much easier for you to disrupt his casts and get your melee swings in than it is for him to deal significant damage to you.
You are likely to lose if it comes down to an all-out Shock war, so make sure to use
根基圖騰
to try and catch his
冰霜震擊
so that you can get into melee range. Beware of him using his PvP trinket on the slow effect or timing his
根基圖騰
to eat your Frost Shock as well, which might allow him to keep you at range!
Tips:
Make sure to either destroy
根基圖騰
or waste its redirection effect (with
淨化術
, for example) before using
冰霜震擊
, as you might otherwise get kited.
Use your PvP Trinket on
冰霜震擊
if you are having trouble catching him.
Use
地精撒網器
to guarantee that you can catch up with an enemy ranged Shaman, or to gain time to heal uninterrupted . If they trinket it, immediately slow them again with
冰霜震擊
or
地縛圖騰
.
Try to predict and instantly
淨化術
their
自然迅捷
/
元素專精
.
薩滿
vs
術士
Strategy and Tips
While Warlocks are usually incredibly scary in 1v1 duels due to their self-healing, crowd control, pet abilities, and damage over time effects,
薩滿
has strong counters to nearly all of their skills.
Their damage over time effects and self-healing with
吸取生命
are vulnerable to
地震術
and
根基圖騰
, and too slow to keep up with your burst damage, regardless. Their premium crowd-control
恐懼術
should be interrupted or preempted by
戰慄圖騰
, which will also remove
誘惑
if that's the kind of
術士
you are facing. Finally, make sure to remove
犧牲
with
淨化術
if his pet is a Voidwalker.
Since a Shaman's PvP trinket
does not remove
恐懼術
and
誘惑
effects, beware of
死亡纏繞
being used to give the
術士
time to land them on you, which is the main way you can lose control of the match. Having a Tremor Totem in this situation will likely not be enough as the Warlock will have plenty of time to destroy it before it can save you, so be ready to heal immediately if you take massive damage.
Overall, this can be a surprisingly easy fight as long as you can avoid getting crowd controlled, which could make you fall behind. It is simply much easier for you to disrupt his gameplay than it is for a
術士
to disrupt yours, and your burst damage is also superior.
Tips:
Keeping strong pressure on the Warlock is very important when playing against damage over time-based builds, as their efficient damage will slowly destroy your Mana pool. Against
暗影箭
based builds focus on surviving and landing interrupts, as their damage is very vulnerable to your disruption.
Interrupt or
戰慄圖騰
to negate
恐懼術
and
誘惑
.
Use a
快速暗影反射器
to reflect most
術士
spells, especially
死亡纏繞
if you can predict its usage!
薩滿
vs
戰士
Strategy and Tips
This matchup is Warrior favored, and essentially consists of a hectic damage race.
戰士
will always get at least some guaranteed damage on you with their gap closers
衝鋒
and
攔截
. Charge will be used to initiate on you and can only be used out of combat. Intercept has a 30-second cooldown and can be used in combat, but requires that the Warrior has some distance on you, which should be easy for you to prevent with
地縛圖騰
and
冰霜震擊
.
Your self-heals will be almost useless against most Warriors due to
致死打擊
, so focus on bursting them down before they can do the same to you instead. There are two ways to go about this matchup; you can try to burst the
戰士
down before you die, which is unlikely to happen unless you get very lucky with Windfury crits, as much of your melee damage is negated by the
戰士
's plate armor.
Alternatively, you can use the Warrior's desire to stun you with
攔截
against him by instantly using your PvP Trinket followed by
戰慄圖騰
(to prevent getting caught by
破膽怒吼
) on its stun. If you are fast and he is far enough away that he will not be able to
斷筋
you before you are away from melee range, you will probably get a free win as his next gap closer is 30 seconds away and your shocks will wear him down enough before that. If you think he will be able to get Hamstring off before you can get away, wait until it is applied before using the trinket and kiting away, as the worst possible outcome is trinketing the stun but still getting kept in melee range by Hamstring.
Tips:
Use
地精撒網器
to gain distance on him and begin the kiting strategy, or after he uses
攔截
, though he may trinket it. If he does, slow him again immediately with
冰霜震擊
or
地縛圖騰
.
Never let the
戰士
drop combat or he will use
衝鋒
to close the gap and keep
攔截
up their sleeve for the next gap closer. Use
淨化術
if needed to keep him in combat.
If you are ever caught in melee without a way to kite away, try to burst him down before you die.
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