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Blizzard Talks Paladins, Class Balancing, and Hope - Season of Discovery
Clássico
Criado
17/4/2024 em 19:24
por
Jezartroz
Classic Senior Game Producer Josh Greenfield recently took to the Paladin Class Discord to discuss Paladin tweaks, class balancing, and the concept of Hope in Season of Discovery. As
reported in screenshots on Reddit
, Greenfield, better known as Aggrend, had some interesting notes and thoughts to share with the players in a conversation regarding overall balance and Paladin gameplay.
That is not what I said, but what I'll give you is that my reply to jello was not good. Straight up. I'll own it when I communicate poorly.
Got some stuff coming that should make you guys happy though. If it doesn't, well, let me know I suppose.
Anyway, I'm sure this is going to get screenshotted and put on Reddit because it always does, but what I think I was trying and failed to say to jello was that we are in a weird spot with these level up phases where we are trying to move so so so fast with a relatively small team, and sometimes we have to just let stuff lie for a bit even if we don't like it. I was agreeing with him and saying that I really do want SoC playstyle to be on par with martyr, but I'm just not sure when we'd be able to move the needle enough for it to be satisfying. That's a hard thing to say on Twitter, but I feel bad about the tone of my reply so I'm trying to be a bit more real here now.
In general, I think we really want to get to 60 and get all the Runes out, and then we can actually sit down when everone has all the cards on the table and start making larger moves to truly solidify things. Spending enormous time turning individual knobs to get every playstyle amongst every spec perfect every level up phase is time consuming and we always have to weigh where we are spending our time when the content is coming this fast. That said, we are working on our first truly beeft set of Phase 3 changes which we hope to have out soon. Will it fix everything every one of you wants to Ret? No. But there's some stuff in there I do think you'll like that should help step in the right direction.
Anyway, I'm trying to spend more time in Discords like I used to (on my work account, I was already in here on my personal account) and make myself more available for actual back and forth, it's just tough to spend as much time as I'd like to. I'd like to remind everyone if you immediately screenshot things out of context and run to Reddit, it makes my bosses mad and makes it harder. Can't stop you, just is what it is.
Also I say this not to try and dodge blame (I love taking blame), but I am actually NOT the decider on all class changes. I have input like most of the rest of the team does, and I spend a lot of time bringing suggestions I read here and in other Discords to folks, but it's not just up to me. I'm just the idiot who tries to talk to people. But I'm fine for you to direct your "Grrr Blizzard" at me. It's part of what a producer does for the team.
Thanks for SOD, just remember there's more people who love it then those that complain. :)
I know. I think my one wish for my team is that we had the time and resources everyone assumes we do :P Perfect unfortunately can easily become the enemy of good when you are moving this fast.
Anyway, genuinely excited to finalize the first set of changes and hear what folks think. I am reading suggestions here (and other Discords) too, so keep it up. Despite all the dooming, sarcasm, and memes it's still one of the best resources we have.
We just wanna seal twist, make it happen Brother Aggrend
I hear you brother. One thing I do think is good about the SoM change, the mana return makes twisting a lot more realistic. I think personally I was hesitant for twisting to be a thing because I was concerned that you'd go OOM super, duper fast and it would cause other design problems for the spec.
Oh god, don't feed the twisters hope
SoD is all about crazy stuff and sure, hope. Hope is fine. It's okay to want things. We might not do everything you want, but it's good to keep asking.
"The meme specs aren't fully online"
There's some truth to this you know. Like, just being real, it's really difficult to kinda even really try to balance anything when we know that a) you don't have every Rune yet, b) you don't have level 60 itemization (the NEW itemization we are adding), and c) you don't have every talent (which is like, not that big of a deal). So trying to chase our tail with balance in the level up phases has some real dimininishing returns in the long haul. That being said, we know you don't care about those problems lol. You just want to pump right now. :)
Just tell me ACP won't be BiS at level 60 xD
I seriously doubt ACP will be BiS at 60. Not a fan of it either.
IMO there is room for a fast attacking paladin that does big dam. Look at diablo 2. Zealadin. One of the better builds for it. D2 was my first Blizzard game and I had a Zealadin. But I don't want to see that slow 2H SoC playstyle be forgotten either.
I think ideally we want both to have a place in PvE. It's easier said than done to get there and one thing I did say in my reply to Jello is true, once one pulls ahead everyone jumps onto that one and then the gap between them becomes worse because the most skilled players focus on the best one and make it further outshine the one trailing behind. NOW, that's not to say we shouldn't try.
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