Tomorrow, with scheduled weekly maintenance in each region, we're going to implement some adjustments based on class performance and feedback.
Season of Discovery
- Druid
rune ability damage increased 182%. - cooldown reduced to 6 seconds (was 10 seconds).
- mana cost reduced to 1% of base mana (was 3% of base mana).
Hunter - now gains the benefit of weapon enhancements like sharpening stones, is now on global cooldown, and is now properly treated as a melee attack, letting it benefit from attack power and combat modifiers to dodge, parry, block, crit, hit, etc.
- is now prevented by Pacify.
- now requires a weapon equipped.
- Flanking Strike pet damage is now properly treated as a melee attack, with same benefits as listed above for the hunter's damage.
- Additional changes to normalize Hunter pet performance are still to be determined.
Priest - Priest Homunculi damage increased by 100%.
- damage increased by 200%.
- now increases damage done by Mind Blast and Mind Flay by 50% (was 20%) on targets afflicted with Shadow Word: Pain.
Rogue - , , and Main Gauche will now properly consume Remorseless Attacks.
- 's tooltip fixed; damage not reduced.
- Saber Slash damage is now properly considered a Bleed and benefits from the debuff. Note: Bleed-immune creatures will no longer be affected by it.
Shaman - damage increased to 150% weapon damage (was 100% weapon damage).
- mana cost reduced to 1% of base mana (was 4%).
- now has a 50% chance to trigger (was 33%).
- Dual Wield Specialization now grants 10% increased chance to hit while dual-wielding.
world buff adjusted. It now provides 3% spell hit and 25 spell power buff addition to the other physical damage and movement speed effects (was spell crit).
- Developers notes: Spellcasters in general are struggling a bit in BFD, mostly due to poor scaling without spellpower and a higher requirement of spell hit to reliably hit creatures 2+ levels above the caster. Keep those Chronoboons handy and don't stand in the fire and lose your buff!
Regarding the Hunter pet performance note above, we will let you know as soon as we've finalized this hotfix. We really like hunter pets being able to occasionally do some raid or dungeon tanking, but it was never intended for them to be the best tanks in the game.