WoW Classic Version 1.15.7 Patch NotesApril 8, 2025 Season of Discovery Phase 8
New Quest Content in Östliche PestländerPlayers who have completed the Phase 7 Eastern Plaguelands quest "
Scharlachrote Aktivitäten" may speak with Leonid Bartholomew the Revered at
Kapelle des hoffnungsvollen Lichts to accept the quest "Unrest at Tyr's Hand". This quest splits off into a few different questlines related to
Scharlachrote Enklave content.
New Area - New AvalonGo behind enemy lines in disguise as you infiltrate the town of New Avalon within the Scarlet Enclave, prior to the events that transpire within the raid. This is a small crafting-focused town with access to a few common city services, such as a bank, a neutral auction house, and an alchemy lab.
- To navigate New Avalon in relative safety, all armor crafting professions will have access to 8 new recipes for their respective armor types.
- Most of the new recipes drop from crusaders local to the area, while a few can only be acquired from Scharlachrote Enklave raid itself.
- These recipes and items they create can be bought, sold, and traded.
- Once you have access to and complete "Gathering Intelligence" from Scharlachroter Inquisitor Scharlachroter Inquisitor Caldoran at the Scarlet Base Camp west of Tyr's Hand, you will gain access to the quest "New Avalon" and receive a Scarlet Insignia which can be used alongside 4 of these crafted items to blend in with the townsfolk of New Avalon.
- While disguised, most of its residents are friendly to you and a few among them even have new quests for new profession recipes, such as bigger bags, cooking feasts, and more.
- Beware when mingling with the citizens however, Scarlet Bloodhounds will not be fooled by your disguise and the crusaders are determined to ensure that intruders do not live to see tomorrow.
- Bryon Steelblade, the Scarlet Quartermaster, will offer a weekly quest to either craft or donate equipment in exchange for a Scarlet Junkbox.
- These boxes contain Angelaufener Real aus Undermines and a variety of useful crafting materials. Additionally, they contain Jostled Chalice Fragments which, upon collecting enough, can be reformed into a Crusader's Chalice to be traded in with pieces of the crafted disguise for class tier set pieces.
- Inside the town of New Avalon, there is an armistice buff in place that will prevent players from engaging in PvP combat.
New Raid Dungeon – The Scharlachrote EnklaveStarting at 1:00 p.m. PDT on Thursday, April 10, the Scarlet Enclave raid will be available for players to enter.
- The entrance to the Scarlet Enclave can be found near the Scarlet Base Camp west of Tyr's Hand.
- There is no attunement or pre-requisite quest needed to enter the raid, but we do recommend progressing the questlines started by Leonid Barthalomew der Geachtete at Kapelle des hoffnungsvollen Lichts prior to entering.
- The Scharlachrote Enklave has 8 bosses and is designed for 20 players. The raid instance accepts up to 40 players.
- The Scarlet Enclave raid has a single difficulty mode and is tuned to be a significant challenge for organized groups in Naxxramas-level gear.
- Developers' notes: As the first all-new raid in the Original WoW setting, we felt it was appropriate for the Scharlachrote Enklave to present a challenge for those who have progressed significantly in the previous raid tiers. This is a slight departure from the previous approach to raid content, but we hope for this content to have a satisfying progression arc for most raid groups. We will watch progress closely, and will make adjustments as needed if there are any significant outliers in terms of difficulty and we have built in a mechanism to allow us to reduce the difficulty progressively, similar to the toggleable raid buffs present in Icecrown Citadel in Wrath of the Lich King. We have no plans to turn this on right now, but we may elect to enable it in the future.
New Legendary Weapon QuestlineRaid groups progressing through The
Scharlachrote Enklave may encounter a "Ruined Lightforge Blade" legendary quest item as a drop from a certain boss encounter. This item is the quest starter for the legendary weapon questline.
- The Legendary weapon questline is available to Warriors, Hunters, and Paladins.
Changes A new Graveyard has been added to New Avalon in
Östliche Pestländer. Any players that die in Tyr's Hand or New Avalon should resurrect there and be able to utilize the drained of blood debuff from the
Blutmond/Blackrock
Ausbruchs events to quickly recover their corpse.
Mysterious new secrets have been added to the game world. Happy hunting!
Klinge der Inquisition - Strength proc change to 175 (was 250).
The actives on the crafted helms from
Gnomeregan cannot be used by characters above level 59.
ClassesGoing into Phase 8, we want to make some changes to damage numbers coming out of
Naxxramas, refine and align the durability profile of tanks, and create more room for healers to coexist. You'll notice a lot of changes are to previous tier's set bonuses. We wouldn't normally touch these bonuses, but with access to these via shoulder enchants, and some Tier 3 bonuses doing a lot of the heavy lifting for some classes inside of
Naxxramas,we felt these were the correct adjustments to make to ensure that gear upgrades going forward remain meaningful.
DruidHunter- Developers' note: The changes to Tier 3 are to improve synergy with the Scharlachrote Enklave tier. The new ranged Tier 3 2piece bonus (formerly the 4piece) felt like it created a more fluid rotation without using Sichern und Laden, and we wanted to continue to offer access to these rotations while using Scharlachrote Enklave gear.
Ranged Tier 3 4piece bonus changed to also reduce the cooldown of Mehrfachschuss by 3 seconds.
Ranged Tier 3 2piece and 4piece bonuses have been swapped (the 2piece is now the cooldown reduction bonus).
Seele des Kopfgeldjägers Tödlicher Schuss increase changed to 10% (was 30%).
Einsamer Wolf changed to 25% increased damage (was 30%).
Nahkampfspezialist rune's chance to reset
Raptorstoß changed to 40% (was 30%).
Raptor Strike Off-hand changed to be non-normalized like the Main Hand (was normalized).
Pets now benefit from your Haste stat (excluding Quiver attack speed).
Biznicks 247x128 treffsicheres Zielfernrohr now also grants your pet 3% hit.
Mage- Developers' note: The DPS Mage Tier 3 bonuses are extremely strong, but also not the most fun playstyle when it comes to pre-pull actions, or mid-fight channeling. Originally, we had planned for the Scharlachrote Enklave tier to emphasize Hervorrufung and relieve some of the weaknesses like cooldown, channel time, and pushback. But we decided it's a better route to create more interesting rotations and choices around Qualfeuerblitz and Gefrorene Kugel, instead of dumping more power into an ability that you used once before a fight, and then hoped no one canceled the pull timer.
- DPS Tier 3 2piece Hervorrufung bonus changed from to 1% per stack while outside of Naxxramas (was 5% and still is inside of Naxxramas).
- The DPS Tier 3 2piece bonus mentioned above has swapped with the DPS Tier 3 4piece bonus.
- Seele des Facklers changed to 4% per effect on the target (was 3%).
- Qualfeuerblitz changed to 30% damage increase per stack (was 20%).
- Tieffrieren now benefits from your stacks of Vergletscherung but does not consume them.
- Seele des Kryomanten changed to 75% increased damage (was 65%).
- Developers' note: Being able to heal the entire raid for decent chunks every cast has proven to be fun, but only for the healing Mage. Much like the shift in Naxxramas away from Priest shielding, we believe that healing Mages are negating too many of the interesting parts of other healer's moment to moment decision making on who or where to heal. We wanted to lower the blanket healing that Mages provide, buff their single-target healing , and make the Frost version of the spec an actual choice between high damage vs. high healing, and not high damage and high healing.
- Seele des Kryomanten no longer increases the healing done by Zauberfrostblitz to your Zeitenleuchtfeuers.
- Massenregeneration cooldown changed to 12 seconds (was 6).
- Arkanschlag stacks no longer interact with your healing spells (this means heals do not benefit from or consume Arcane Blast stacks).
- Regeneration changed to heal 30% more.
- Massenregeneration changed to heal 30% more.
- Chronostatische Bewahrung changed to heal 10% more.
- Regeneration and Massenregeneration now benefit from the caster's Spell Haste.
- Zeitenleuchtfeuers changed to heal for 70% of the Arcane damage dealt (was 80%).
- Temporal Beacons changed to heal yourself for 35% of the Arcane damage dealt (was 40%).
PaladinPriest- Developers' notes: As Shadow Priests have gained damage in Season of Discovery, their healing has proven to scale up even quicker. We felt it was a better choice to lower the amount of space that Shadow Priests are taking up healing their group, than to lower their damage aside from adjustments to Seele des Gedankenstörers, which also has a new portion to tackle some frustrations around spell queueing.
- Seele des Gedankenstörers changed to 25% increase in Gedankenschinden damage (was 50%).
- Seele des Gedankenstörers's empowered Gedankenschinden will now tick slightly faster than before to try and avoid players clipping it with spell queuing.
- Vampirumarmung healing changed to 2% (was 5%).
- Verbesserte Vampirumarmung healing changed to 1% per talent point (was 5% per talent point).
RogueShaman- Developers' notes: Streichelns benefitting from haste means that the burst of Enhancement Shamans went up slightly, especially 2handed. So we wanted to bring thay down slightly. Tank Shaman's effective health pool between their armor and raw hp, is a bit too high, so we're bring that down slightly. They should still have the best in class health pool at the end of the day if they gear for it.
- Lavapeitsche damage increase from Waffe der Flammenzunge changed to 150% (was 100%).
- Zweihandmeisterschaft changed to 45% attack speed (was 50%).
- Two-handed Mastery changed to 10% attack power (was 15%).
- Health from Weg der Erde changed to 25% (was 30%).
- Seele des wahren Alphas health increase changed to 5% (was 10%) .
- Soul of the True Alpha damage increase changed to 5% (was 10%) .
- Soul of the True Alpha threat increase changed to 25% (was 20%) .
- Elemental Shaman Tier 3 2piece bonus changed to 40% Flammenschock periodic damage (was 20%).
- Pets now benefit from your Spell Haste or Melee Haste, whichever is better, and converts into Melee Haste.
Warlock
Developers' notes: In the opposite vein as Shaman Tanks, Warlock tanks have had too high avoidance, too low durability, and this was felt by most guilds who used a Warlock main tank for something like Maexxna during Naxxramas progression. We shifted Tank Rogues away from avoidance cap in exchange for allowing them to actually take hits, and for Warlocks we plan to do the same thing by increasing their health pool in Metamorphose, which was starting to look like it wouldn't be able to keep up with the health pools of other tanks.
DPS Tier 3 4piece damage changed to 33% of the DoT's damage (was 75%).
Streichelns now benefit from your Spell Haste and convert it into both Spell and Melee Haste.
New effect: Metamorphose grants 15% increased health.
Tanz des Tückischen now converts 70% of your critical strike chance into Dodge (was 100%).
Damage dealt reduction in Metamorphose changed to 10% reduction (was 15%).
Threat increase in Metamorphosis changed to 50% (was 77%).
Schattenspalten now grants 4 spell power per defense (up from 2).
Chaosblitz changed to deal Chaos damage, which is Fire, Frost, Arcane, Shadow, and Nature damage (was just Fire) .
Dämonischer Pakt now only counts half of the spell power from Entschluss des Verteidigers (so it is unchanged and does not benefit from the above buff).
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