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評論
評論來自
434474
how much % chance to proc it if i were to stack mastery rating up
ex 1 mastery rating= ? % increase on mastery proc
評論來自
mak484
I have made broken down all of the current masteries into two categories: unique, interesting masteries and flat bonus masteries.
Unique, interesting masteries:
Flat bonus masteries:
Why this mastery is interesting
This is basically elemental overload for marksmanship hunters. The fact that it triggers an additional shot, rather than provides a flat increase to all shots, tells me that this mastery will take advantage of any talents that proc off of auto shots or involve auto shots in some way, making both the talents and this mastery even more powerful.
評論來自
elitearthas
Lots of classes have similar Talents/Mastery.
Rogues (Combat): Main Gauche
Sham (Ele): Elemental Overload
War (Arms): Strikes of opportunities
Paly: Reckoning
Druid (Feral): Feral Swipes
評論來自
Danimalx23
I've found that I only get an arrow from this %3 of the time, where it should be a base of %16 with Zero Mastery points.
評論來自
elitearthas
This (on paper anyway) seems to be the only buff we've had in beta. Probably cause they realised that 1) they buffed war's Talent and 2) MM seems to be seriously lacking... there should seriously be another Tier 6 Talent that actually seems useful for pve or at least a fun/utility talent
Assuming they fix the issue above.
Does the combat log stat wild quiver (im assuming its this) or just says another 'auto-shot' or nothing at all?
評論來自
268079
This no longer procs on only auto-shots. Steady shots, aimed shots, chimera, and arcane can all proc this, with their respective damage. Might be interesting to reforge your crits and haste into mastery
評論來自
370864
Can it crit?
評論來自
diabeticjedi
wait so am i reading this right... 45 points in mastery will guarantee an extra shot everytime? thats awesome! what happens though if you go over 100%?
I mean this seriously too, lol
評論來自
487963
For getting 100% double shot you will have to get at least 1800 mastery rating. I don't think it will be easy to have THAT much mastery.
what happens though if you go over 100%?
You will get a triple shot =D
評論來自
268079
Anyone else find their ranged durability being chewed through like crazy with this? My (H) lightning flash is turning yellow every half dungeon....
評論來自
309117
When I was testing my dps following picking this up I noticed in the damage breakdown Wild Quiver was dealing pretty close to the same average damage per hit as my auto shots, based off other comments it sounds like people were expecting it to fire a second shot of the type that triggered it, which in a full rotation would cause the damage average to be much higher than the weakest of my attacks.
I suppose what im trying to ask is am I mistaken or does Wild Quiver fire an auto attack when it procs? Still nice if it does, though I expect the attack being listed as "Wild Quiver" would disqualitfy it from triggering auto attack procs or any other ones for that matter.
評論來自
268079
From experience, I can say that
- It procs off any shots (yes...even distracting)
- It deals damage based off auto shot
- It CAN crit
- Because it damages based on auto shot, it scales from talents and mastery such as
專家級箭袋
- Because it is NOT auto shot, it does not trigger effects which requires so.
- Because of how durability damage works, this is considered an attack from your range, therefore use up durability. Repair after every attempt!
評論來自
199421
- It procs off any shots (yes...even distracting)
- It deals damage based off auto shot
- It CAN crit
- Because it damages based on auto shot, it scales from talents and mastery such as Artisan Quiver
- Because it is NOT auto shot, it does not trigger effects which requires so.
- Because of how durability damage works, this is considered an attack from your range, therefore use up durability. Repair after every attempt!
I can confirm this. After an hour of auto-shooting a target dummy with 12% mastery which is 25% chance, the damage from auto and wild are almost identical. Not to say wild does as MUCH damage as auto, far from it, just hit for hit are about the same (crits blocked and lightning strike were edited out):
12:20 : 1. Auto Shot 207 883552 (75%)
12:20 : 2. Wild Quiver 53 248444 (21%)
12:21 : Recount - Celric's Hostile Attacks: Auto Shot
12:21 : 1. Hit 165 (80%) (Min: 3256 Avg: 3751 Max: 4201)
12:21 : 2. Crit 29 (14%) (Min: 6903 Avg: 7920 Max: 8855)
12:21 : Recount - Celric's Hostile Attacks: Wild Quiver
12:21 : 1. Hit 36 (68%) (Min: 3298 Avg: 3638 Max: 4096)
12:21 : 2. Crit 14 (26%) (Min: 6830 Avg: 7841 Max: 8635)
Then some time casting steady shot and auto, the damage from wild is still right on with auto shot. Recount files wild under it's own damage, and on screen, it will pop up as Yellow damage, instead of white like auto.
The wording of the mastery is itself a little vague, blizzard should reword to clear out the smoke.
評論來自
jaruzek
Is reforging to mastery or some other stat more worthwhile? I'm MM and I don't know if I am seeing any benefits of this mastery.
評論來自
693908
ok does this mastery mean if i shoot arcane shot that it will shoot two of them or is just like an additanl regular shot? please answer as fast as possible
評論來自
Sweetdaddy
Can proc from Multi Shot
連結
狂野箭袋
狂野箭袋
需要 獵人
[
狂野箭袋
:
你的遠程攻擊有16.8%的機率立即發動一發額外射擊。每一點精通點數可額外提高2.1%的機率。
/ 使你的遠程攻擊有16.8%的機率立即發動一發額外射擊。每一點精通點數可額外提高2.1%的機率。]
魔法增益
法術細節
持續時間
n/a
類型
物理
機制
n/a
驅散類型
n/a
GCD目錄
n/a
成本
無
範圍
0碼
(Self)
施法時間
瞬發
冷卻
n/a
GCD
0秒
光環觸發機率
100%
效果 #1
Apply Aura:Dummy (126)
(SP mod:
2.1)
PvP 倍率:1
服務器端腳本
效果 #2
Apply Aura:Dummy
價值:210
PvP 倍率:1
服務器端腳本
標記
被動技能
隱藏光環
隱藏施法時間
不在法術書中直到學習為止
專精法術
相關
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