People need to understand that Diablo had crazy high sales numbers, like 10-12 million from what I've seen. They've sold the game to everyone they could so even if they made it completely f2p at this point they wouldn't be losing money. Money for them now is in micro transactions and expansions which I'm sure won't be on game pass and which will cost the same as a full game.
Y'all need to think about it from a Microsoft standpoint. If they can stand to try adding Blizzard games, including WoW with gamepad support, they will do it. They are trying to recoup what little they can from a disastrous 10 years they've had with hardware, the XB1 and XBX. Microsoft can stand to lose a little money, not that they want to obviously, but they certainly don't care a lot about losing $10B or so as an experiment. Extending still-breathing Blizzard titles to an audience that doesn't care about PC gaming seems like a no-brainer on their part.
time to end the sub and start playing Final Fantasy if WoW goes to gamepass.
Everyone here says that gamepass is cheaper, but they don't understand that they still make money because they attract players to gamepass and that means more players and more games sold, maybe you only play wow, but when you've paid for 250 games you also turn on something else... I bought a lot of games because of gamepass and I'm not even talking about dlc skins etc... Its simple more players=more money ...gamepass sophisticatedly invented
Wow in gamepas totaly makes sence, alot of new people from game pass can came and play it and some of em can do alot of profit by microtransactions.
I think WoW on Gamepass would be great. I mean, seriously, WoW needs new players, badly, and better content. I quit during early access beta for SL because I was so tired of the game reinventing itself every single expansion. Dragonflight is a big improvement, but I don't know a single person who hasn't been playing since Obama's first term. It's like boomers still paying for cable TV. Sub revenue is chump change in the big picture for Microsoft, plus a huge infusion of new players and new development might actually make the game fun again. I don't think anyone born in the last 20 years likes running "Go there, kill xx, collect xx, bring back across the zone, turn in, go collect xx again at the other end of the zone" quests 500 times--especially before you can fly. The whole design of WoW is to keep people subbed, so everything is gated, and since Legion those gates are boring as $%^&. Moving away from a subscription model could be the best thing that ever happened to WoW in the long run.