Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
- Sonic Boom – Murmur releases a massive burst of sonic energy that blasts players within 0 yards with Nature damage, then inflicts additional Nature damage every 3 seconds for 9 sec. While affected by Sonic Boom, movement speed is reduced by 90%.
- Magnetic Pull – Murmur pulls all players towards him.
- Murmur's Touch – Murmur touches a player, causing the air around them to pulse with sonic energy for 14 sec. When Murmur's Touch fades, a shockwave of energy inflicts 6412 to 7088 Nature damage and silences all players within 20 yards of the player that was touched for 6 sec.
- Murmur's Touch – Murmur touches a player, causing the air around them to pulse with sonic energy for 7 sec, pulling all other players towards them. When Murmur's Touch fades, a shockwave of energy inflicts 6412 to 7088 Nature damage and silences all players within 20 yards of the player that was touched for 6 sec.
- Sonic Shock – Murmur shocks a player, inflicting 3375 to 5625 Arcane damage to his current target.
- Thundering Storm – Murmur throws sonic bolts at any player further than 25 yards from him, inflicting 3825 to 5175 Nature damage.
- Resonance – When there are no players within melee range of Murmur, he inflicts 3600 Nature damage to all players and increases their Nature damage taken by 2000 for 45 sec.
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