Talk about how racials are extremely powerfulMention Troll's berserking and even beast slayingSay nothing of the Human's free pvp trinket slot.Wat.This would be considered OP if it wasn't on the same CD as every other movement freeing trinket in the game...you get a free damage trinket and I get a mov. freeing trinket. tell me how this isn't OP.
what a shockin' plot twist.. troll's were the OP all along.. O.owowld of wowcraft, directed by m. night shyamalan.edit ->..and to add, posting picture of humies with their "terrible racials" under story of troll is op is just pure lollism x)
Talk about how racials are extremely powerfulMention Troll's berserking and even beast slayingSay nothing of the Human's free pvp trinket slot.Wat.This would be considered OP if it wasn't on the same CD as every other movement freeing trinket in the game...No, it's OP because with the Human racial, they don't NEED to carry a PvP trinket! It's built in. Every other race HAS to carry a PvP trinket, but Humans have it all the time. They can carry anything else they want in that slot.Meanwhile, double pvp trinkets in competitive pvp is a requirement due to the resilience set bonus.So yes, let's complain that someone in pve gear can trinket out of a gank or a CC in pve.Talk about how racials are extremely powerfulMention Troll's berserking and even beast slayingSay nothing of the Human's free pvp trinket slot.Wat.This would be considered OP if it wasn't on the same CD as every other movement freeing trinket in the game...you get a free damage trinket and I get a mov. freeing trinket. tell me how this isn't OP.So you're comparing something like a strength or intellect proc in pvp to other races. Meanwhile, Tauren have a stun (can be used to interrupt as well) that Humans don't have. Blood Elves can aoe blanket silence. Orcs have stun reduction and an attack/spell power cooldown. Trolls have a haste cooldown. Forsaken have another CC breaker (all of these things are either more CC against their opponents or more DPS/healing just like the Humans that are benefitting from). The only races Humans really distinctively have an advantage over are other Alliance races, at which point, the faction portion of the race choice becomes completely irrelevant.
This is all great, they should make it challenging for the people CCing an opponent, not the other way. half the time your standing around stuck in a CC and it was frustrating and boring.Just make it so the CCers have the onus of structuring their CC if they want to chain it. make it challenging for them, chained CC should come from skill and not a bunch of people just simply spamming CC abilities...OMG! How are you going to land a kill? Do you enjoy endless arena matches? They are taking away CDs = burst dmg and in the same time reducing CC. CC and CDs was implemented in first place to setup up challenging and complex kill schema, because otherwise it was impossible to kill something. Healers will simply top your HP at all times moreover that they are not OOM anymore. I would understand that CC should be reduced, but not burst, damn them!Reducing crit dmg, lol. Fireball normal hit = 3000 dmg, Fireball crit dmg = 3750! Ohe yee, that is nuke /sarcasmWith a crit damage bonus of 150% its going to be 4500 not 3750.Anyway judging by your math skills i bet you didnt realize that healing system is also being modified. We dont have info yet but for sure they are not going to let you top HP with every heal if you can barely get CCd
If they do end up changing the Human PvP trinket racial, I think a free character race change would be in order. Many people play Human solely because of said trinket. I would much rather be able to all the other newly remodeled races, rather than be stuck with my boring old human on all my characters.
I would love the fact that epics would be something to work for again, as in vanilla.. Now you get more epics than you can handle, wish I find rather boring.Make blueies the new purpule, and reward epics when its a really hard encounter. *yay, great idea!* ;-)
Buffing humans and nerfing orcs? CALL METZEN!
They're considering changing freedom
Just take away every Horde racial. I'm curious to see what Alliance players will blame losses on next.
Woah! New racials looks so good. And i strongly agree with the reduction of usefull abilities, WOW have actually too many bars and buttons >_>
Abilities are getting removed...? LOL! If they haven't made it easy enough already..It shouldn't take long untill we are going to use just 1 spell... We are lucky if it differs per class...
When one of the first things they say about WoD is the removal of Hit/Expertise, why are you giving us Hit/Expertise passives?
Oh come one, everyone says the game was better when it first came out and there were way fewer ability then. Give it a chance.
Is it possible these changes are going to hit rogues, who basically run on CCs, a little harder than some other classes?
When one of the first things they say about WoD is the removal of Hit/Expertise, why are you giving us Hit/Expertise passives?Did you not read anything on this post? Those passives are getting changed, which should have been obvious from the start.
Is it possible these changes are going to hit rogues, who basically run on CCs, a little harder than some other classes?This is going to hit us (rogues) ... I liked the idea of WoD so far but now im twisted.. There are 60 talant points now there only 18 and they are getting rid of more skills!So they don't want to remember Vanilla, but are making the game even easier. Or atleast thats what I think after removing/reducing most skills/cc's/stats... Damn I don't think I would like when xpack is live just cuz of those things... Its not ordinary MMO with 10 skills ffs
Pandaren racials staying the same?
So again the undead get nerfed. First you break WotF because it was too much like the humans? Took away the underwater breathing cause everybody else got it. Could of gone cool and gave undead unlimited water breathing considering the dead have little to no use for air. Now you are extending the cooldown on a a broken WotF. Please nerf the humans racial to an extra minute over the trinket or make it like the undeads and watch how many rerolls there will be.
The changes to PvP CCing...THANK. YOU. BLIZZARD. (And no, that is not sarcasm)
Night Elf racial "crit by day, haste by night". Whose clock? Players are in various Time Zones and play at various times of day. For some, the real world determines when they get to play. I have doubts about making a racial dependent on a schedule. Rather, it seems better to allow players to chose haste or crit. One of the beauties of the game is that it remains just as you left it no matter what hour of day you logon. If the racial is a negligible advantage then it may as well not exist. If it is a nice perk, then make "crit OR haste" available around the clock.