BTW why has nobody really complained much about how nerfed Death Knights have become? They are a hero class they are suppose to be stronger than all other classes. That's why they were called Hero classes yet now they can be killed easily by others.Hahahahahaha... ha. Yeah, why isn't the DK class better than all other classes? I mean, like, who cares about balance? It isn't like it would make all raiders and pvpers play DK's because they would be, by definition, BETTER than all others. I mean, come on blizz! Why bother with 11 classes? We could just have healers and Death Knights. That sounds like such a better game. Make them a TRUE hero class. Now. It only makes sense, right? Think about it, if it was just better than all the other classes Blizzard could save so much money on research to balance the game. That will keep people around and interested in this game that is bleeding subscriptions. With any luck this post came off as sarcastic.You all are misunderstanding me. While yes I do find it unfair that DK's are not more powerful anymore, I find it even more unfair that a MONK is 10x the power of them and a Warrior is better than them. Right now actually the game isn't balanced as DK's are weaker than the others really. I mean a Priest can beat a DK easily now. Now my main isn't a DK its a Druid always has been. I just find it not fair that ever since the new class came out almost every class is suffering.
You all are misunderstanding me. While yes I do find it unfair that DK's are not more powerful anymore, I find it even more unfair that a MONK is 10x the power of them and a Warrior is better than them. Right now actually the game isn't balanced as DK's are weaker than the others really. I mean a Priest can beat a DK easily now.I see more DK tanks that are skillful and able to adapt than any other class, and they typically pull solid DPS on multi-target pulls; even more so if they're Frost (Howling Blast). Monks are capable of wicked AoE in any spec and the heals are great, but much of the time on single-target fights I see them they're not really doing that much more damage than other classes.But the main reason for the responses you're getting is that you complained about how They are a hero class they are suppose to be stronger than all other classes.which is something that hasn't been true for four years, and something that, after being fixed through extensive work in Wrath, saw even more redesigning in Cata to balance DKs and even out the playing field a bit.What is most hilarious is that you're also sayingI just find it not fair that ever since the new class came out almost every class is suffering."it's not fair for new classes to be OP, unless it's something I play!"
Your implying that I am saying "It's not fair new classes to be OP, unless its something I play" I didn't play DK's when they were OP myself. Didn't want to, I was perfectly content on my Druid. So that statement is just silly. I still play a Druid my DK is just my offhand class for my guild when they need me to run it. But our guild leaders warrior is always pulling agro off my Blood DK. Its just irritating because then I get complaints from the others that I can't keep the agro when he is pulling it off of me since he is a tank warrior.
. But our guild leaders warrior is always pulling agro off my Blood DK. Its just irritating because then I get complaints from the others that I can't keep the agro when he is pulling it off of me since he is a tank warrior.I do believe the problem is your stat priority the only time I have issues with other tanks on my monk is when I was under hit/expertise cap. Perhaps a bit of self-evaluation is necessary before complaining that a class was nerfed bad. My mage doesn't pull off of either of our tanks despite his burst dps..and one of our tanks is a DK. You may not understand tanking stat priority when it comes to MoP.
DK's blood tank priority is always Mastery comes first. then parry and expertise. Crit is worthless for us period it is never to be a thing we want as we get no added benefits as blood tanks.I've been playing the game from its birth so I understand the concept of tanking myself and how to do it in WoW. Though I will admit I do not have weapons like StarShatter like he does but I do have a weapon that's just as good.
Actually tank priority stats are Hit/Expertise > Tanking Stats secondary. Without hit and expertise now, you won't hold the same threat that you did in Wrath/Cata etc. Without being 7.5% in both you'll drop threat to the tank that IS hit and expertise capped as their vengeance stacks will be hitting (not only harder but) all the time. You are losing threat to tanks that are capped because of this reason.Hit Rating and Expertise Rating will ensure that more of your attacks land, thus improving your DPS/threat and saving you global cooldowns. For both statistics, you should aim for the 7.5% cap.
But I have always been told for a Blood DK (tanking is all you can do in blood) Mastery was the priority, and I was told also a blood DK tank is different than a Frost DK tank.
Bloods the only tank spec yes, but hit and expertise are still needed to be able to compete with dps and other tank scaling. It's a misconception and I appreciate your understanding that I'm not trying to talk down to you but to improve you. Yes, if you aren't hit and expertise capped it will be extremely easy for another tank or a top dps to gain the upper hand on threat and sustain it. Mastery is priority if you aren't having threat issues, you are so I would suggest working on your hit. Anytime you need help my avatar here is the same as my toon. I play on Sisters of Elune, I won't hesitate to give you a hand if you ever need it :).