Well now, that is interesting. And like the sound of the Scenarios.
Wondering how they're gonna go about with removing resillience from most PvP gear
I really hope the Engineering stuff makes a comeback in this patch. Greatly looking forward to creating new things :)
Why come with a new patch this early, have just got in 5.2I hope u will make sure it takes some time be4 ya will come with the patch.
Really hoping this is an early April Fool's Joke. Resilience removed from game? Arenas scaling? If Blizzard doesn't want us to PVP then just get rid of it, don't make it completely and utterly useless.
My brain is full of f*** from what they're doing with PvP.
April's Fool :DDD 3:) damn blizz =)))
Dudeman, the big MoP feature is going to be something along the lines of scaling your character down to participate in older raids and dungeons. Imagine, bringing your lvl 90 to tank with your friend who's level 25 and wants to level. Imagine, finding a FULL 40 people and being scaled to lvl 70 and running Black Temple.Imagine, a limitless World of Warcraft.
so if i get this right. every player will have 65% resilience. That means i farmed all pvp gear . for nothing. plus that my slacker of a arena partner is auto g2g in next patch. this cant be true it isn't right. i hope this is just a big joke if not im sure im gonna sell my 4 gametime cards. i already quit raiding cuz its 2 boring and 2 easy. LFR is too easy! I wiped more in Lfr DS then in the Lfr ToT one.i think they are going to kill Wow and then after wow died they release titan. or whatever that game is going to be called. its still not finished and they are working on it since 2006. poor poor wow
RIP 5 mans
Or u still have PVP power and since pve scales down then u still need pvp gear and it should be much easier to balance making it simpler.
First off, its a little early for the April Fools edition.I like the progressively better odds at items (I still havent gotten the cloak to drop in Dread Approach) but it seems to me that your still not going to increase the odds of getting what you want. I think the better option would be to give each player a once-per-week bonus to a single loot roll. The player opts to use their bonus and gets a bonus to that specific roll. I'm not a PvP player, but it does occur to me that they indicated 'base' so that leads me to think theirs going to be additional modifiers on that. I see Blizz moving PvP toward other MMOs, like Swtor, where the battlegrounds are levelled taking your gear out of the equation. I don't like it, but thats what it looks like.I've seen no reason to do Scenarios. They offer little loot, little reward, their slower then Dungeons and I still get a repair bill.. Seriously Blizz if thats a direction your choosing then you need a reward structure. So the addition of other Scenarios does nothing for me, would have loved some new Dungeons but I have a feeling that Blizz is killing Dungeons to favor Scenarios/LFR.I would have liked to see some more pets added to the remaining old raids to encourage players to go back and play the old content like was done with molten core etc. Especially if they are decreasing the difficulty of Vashj etc. What was the point in removing Item Upgrade for 1 patch?