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Any word on a fix for the 660 Crafted Engineering Gun? Upgrading it all the way to 3/3 somehow makes it worse than 620 Weapons.
1 day ago
We believe it's just a character sheet tooltip issue; ranged damage isn't displayed properly.
1 day ago
] For players who did not receive gold or items from Tectus/Ko’ragh due to tonight’s bug, updates he
2 days ago
] New instances have been hotfixed and drop loot. We're looking into resolution for affected players.
2 days ago
] We're aware that Tectus & Ko'ragh aren't dropping loot in the 2nd Highmaul wing. Updates to follow:
2 days ago
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News Round Up: Garalon LFR Hotfixes, Battle.net World Championships
2012/11/12 at 1:35 PM
Today's news round up covers LFR fixes to
, World of Warcraft Monopoly, and information on the upcoming Battle.net World Championships! The Challenge Mode competition was a highlight at MoP's launch party, and you can catch more of that at 7:30 p.m. PDT this Friday, as players from Asia's top raid teams race though
Terrace of Endless Spring
is open tomorrow, but if you're still progressing through
Heart of Fear
, <Method> uploaded
many normal-mode videos
and one for
Heroic Imperial Vizier Zor'lok
Also around Azeroth: the Darkmoon Faire just ended, but if you want a trinket by the next Faire, check out WoW Insider's
guide to obtaining a deck
, covering crafting, farming, AHing, and trading.
We’ve recently hotfixed the Raid Finder version of
reducing both his health and Furious Swipe damage
. In addition, and also exclusive to the Raid Finder version of this encounter,
's Crush ability now has a cooldown, and we’ve corrected an issue with his aggro radius to prevent players from drawing aggro until a player has entered a ring.
With regard to all raid difficulties, after further testing the encounter, we realized that certain abilities were having unintended effects.
were doing double damage to
's body while attacking his legs, which was not intended. We are currently implementing a hotfix, which should take effect after realms are restarted, that will cause these abilities to do normal damage to the body while continuing to do double damage to the legs.
The real question is, is this a change to underlying bf mechanics or just a special case change to garalon.
Sort of, and something we should take this opportunity to clarify. In Cataclysm, cleave-type mechanics double-dipped on damage bonuses, but we changed that universally in Patch 5.0 on a fundamental level. If you go back to
Wind Lord Mel'jarak
, you'll find that cleave effects that derive their damage from the initial hit now only award the bonus damage on the target that is receiving increased damage.
Note that this works both ways. If you
a target that has a 50% damage reduction effect on it, your
will still do full damage to a secondary target, which previously would not have been the case.
The pending hotfix addresses a bug specific to the
encounter which cause these new rules to not apply. Abilities that can hit a leg and the body simultaneously will still be extremely effective on the boss.
You realize that without stacking, a 6min enrage was really tough to meet--for a normal mode, right?
's berserk timer on Normal and Heroic modes was adjusted from 6 minutes to 7 minutes last week. So far, we've seen many Heroic kills (10H and 25H) where a balanced raid composition was utilized, many of which were well ahead of the increased berserk timer.
Click the cut to read about the Battle.net World Championships: Challenge Event Dungeons and World of Warcraft Monopoly!
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