Eadric the Pure <Grand Champion of the Argent Crusade>
[zone=4723] Grand Champions Eadric / Eadric the Pure is the second boss in [zone=4723]. Either he or will come after the Grand Champions encounter.
Loot The loot from the encounter can be found inside the , which spawns after Eadric's defeat. Overview Eadric will enter in the arena with 3 groups of Argent soldiers, each one composed of one , and . Once the last group is defeated, Eadric will engage the party. Eadric has a chance to crit the tank, even if he his defense capped, due to his Vengeance ability. His Radiance is similar to 's (Spell #64163) - it will only affect players who face him. In order to avoid it, you should simply turn your back to him - it's a long cast preceded by a raid warning, so it shouldn't be hard. He will also stun a random party member and throw his Hammer of the Righteous at them a couple of seconds after. If someone in your group can dispel the stun, you can throw back the hammer to Eadric and deal additional damage. Abilities (Spell #66889) - Eadric's melee attacks have a chance to cause his next melee swing to be a critical strike. (Spell #66935) - Inflicts 4,750 to 5,250 (Heroic: 5,938 to 6,562) to all players who face him and disorients them for 2 (Heroic: 4) seconds. (Spell #66940) - Stuns a random target for 6 seconds and make it vulnerable to Hammer of the Righteous. Cast immediately before Eadric casts Hammer of the Righteous. Magic effect. (Spell #66867) - Throws a hammer at the target affected by the Hammer of Justice, dealing 14,000 (Heroic: 16,000) Holy damage. If the target is not stunned, they have a chance to throw the hammer back with (Spell #66905), dealing 15,000 Holy damage to Eadric.
