Ormorok the Tree-Shaper
[zone=4120] Ormorok the Tree-Shaper (Heroic) (Heroic) Ormorok the Tree-Shaper is one of the 3 bosses guarding 's prison, inside [zone=4120].
Overview The biggest trouble of this fight are the summoned spikes: throughout the fight, small crystal will appear on around Ormorok which will eventually erupt in spikes. All players standing in them should move away, in order to avoid damage. Offensive casters should watch the Spell Reflection, as it could inflict lot of damage to them if they use powerful spells while he is under his shield. It could be useful to pull a and kill it on the fight zone, buffing your party with (Spell #52067) which heals and restores mana periodically. Abilities (Spell #48016) - Inflicts 2,357 to 2,643 (Heroic: 3,299 to 3,701) Physical damage to all enemies around him in a 10 yards radius. (Spell #47981) - Reflects the 4 next spells casted on him. Lasts 15 seconds. (Spell #47958) - Summons 4 lines of crystal spikes in the four cardinal points. After 3 seconds, this spell inflicts 3,770 to 4,230 (Heroic: 9,425 to 10,575) Physical damage to players hit by the spikes, knocking them in the air, causing them to take falling damage when they land. (Spell #57086) - At 25%, Omorok will enrage, increasing his damage done by 50% (Heroic: 100%) (Spell #61564) (Heroic) - Summons , which use (Spell #61556) when they hit a player, rooting them for 2 seconds.
