Overview The fight consists of two phases. The death and subsequent resurrection of Ingvar by Annhylde the Caller marks the transition from Phase 1 to Phase 2. Nobody but the tank should be standing in front of Ingvar; he deals massive frontal damage. Casters should cancel casting their non-instant spells as soon as Ingvar uses Staggering Roar, otherwise they will be silenced for a few seconds. In Phase 2, Ingvar deals more damage and receives some abilities. Healer should not heal players afflicted by Woe Strike as this deals damage to the healers. Move away from the rotating axes that Ingvar summons next to players. Abilities Ingvar the Plunderer Phase 1 : Inflicts 150% Physical damage to a target and its nearest ally. : Inflicts 13,125 to 16,875 Physical damage to all enemies in a frontal cone. : Inflicts 2,188 to 2,812 Physical damage to everyone and silences casting players for 6 seconds. : Increases attack speed and size by 5%. Stacks up to 50 times. Phase 2 : Inflicts 8,750 to 11,250 Shadow damage to everyone in a frontal cone. Also deals 1,750 to 2,250 Shadow damage to everyone. : Inflicts 3,063 to 3,937 Shadow damage to everyone, silencing casting players for 8 seconds. Targets will also take 5% more Shadow damage. Stacks up to 40 times. : Inflicts 200% Physical damage to a target and applies a debuff that deals 875 to 1,125 Shadow damage to the caster which the victim is being healed by. : Throws an axe at a target, where it will enter a static whirlwind for 10 seconds, dealing 1,750 to 2,250 Shadow damage per second to everyone in range. Ingvar the Plunderer Phase 1 : Inflicts 150% Physical damage to a target and its nearest ally. : Inflicts 37,000 to 43,000 Physical damage to all enemies in a frontal cone. : Inflicts 2,625 to 3,375 Physical damage to everyone and silences casting players for 6 seconds. : Increases attack speed by 10% and size by 5%. Stacks up to 50 times. Phase 2 : Inflicts 8,750 to 11,250 Shadow damage to everyone in a frontal cone. Also deals 1,750 to 2,250 Shadow damage to everyone. : Inflicts 5,250 to 6,750 Shadow damage to everyone, silencing casting players for 8 seconds. Targets will also take 5% more Shadow damage. Stacks up to 40 times. : Inflicts 200% Physical damage to a target and applies a debuff that deals 1,750 to 2,250 Shadow damage to the caster which the victim is being healed by. : Throws an axe at a target, where it will enter a static whirlwind for 10 seconds, dealing 3,500 to 4,500 Shadow damage per second to everyone in range.