Ambassador Hellmaw
Shadow Labyrinth Ambassador Hellmaw Blackheart the Inciter Grandmaster Vorpil Murmur Ambassador Hellmaw is the first boss found in Shadow Labyrinth. Abilities (Spell #33547): AoE Fear that affects everyone in melee range. (Spell #33551): Frontal cone attack that does nature damage over time and reduces that target's armor. General Tips Killing the last Overseer in the same room releases Hellmaw and causes him to wander around the room. Thus it is advisable to pull the last Overseer towards the entrance of the room so the party has time to rebuff and regenerate mana before engaging the boss. The fear can be countered through use of (Spell #6346) or (Spell #8143). If you are unable to counter the fear, try to stay at maximum range and kite Hellmaw around the room until the tank is able to regain aggro. Alternatively you may want to employ an offtank that stays out of range of the fear and picks up the boss after a fear. The tank should make sure Hellmaw is facing away from the party so he is the only one hit by the corrosive acid breath.
