I thought they only increased the XP bonus for doing a RANDOM dungeon. Did they boost the XP for completing a dungeon that was chosen specifically as well?
Thanks for posting about power-leveling! It hadn't quite been quantified how bad the hotfix hit power-leveling. I'm doing it for my main account to get the heritage armors and for no other reason, really. I've had all max classes since last summer, and really didn't want to level the normal way for some transmog.
I use TUJ and the mobile auction house occasionally, but honestly I would love to see them both go away. The only people that really benefit from them are the ones constantly buying and reselling stuff at a higher price, taking advantage of other players' efforts and adding nothing of value themselves. Most "goblins" are just leeches -- useless middle men taking from others and adding nothing -- and the entire playerbase would be better off if the tools that they abuse (including addons like TSM) were removed from the game.
I would love to see max auction time extended to 4 days or a week or so. I deal in lot of tranmogs most of my stuff isn't sold or even undercut within the current max of 2 days. I would love to see a crafting bank like in Elder Scrolls Online. All alts can access can access all crafting reagents from this "bank". A decent amount of my xmogs are crafted and having to move elementals, metals, cloth, etc from bank alt to crafting alt to other crafting alt is a pain. I'd also like to see the max number of auctions uppped from 1000, I now have my auctions spread between 3 alts because of that and it would be easier to get a grip on what works better if they all came from one seller again.
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