I really hate the fact that they are trying to "fix" Wrath
I for one, think that the dungeon finder should be in Wrath, and here is why. Just before it was the current content, I found a guild for Wrath and was with them through the entirety of it. There were days when there was enough people to do a full guild group and just run through a few heroics. Now, the problem becomes, what if there aren't enough guildies on and some people want to run them? Enter the dungeon finder. It allowed me and the people that were on the ability to fill the rest of the group. Why would I want to sit in LFG channel or something like that for longer than I need to trying to find people when I could just click a couple buttons and be in a dungeon? I am going to waste more time trying to find people, fly to whatever dungeon we decided to run, and then actually complete it. Even finding people and just queueing for the specific dungeon would be faster because you would get teleported right to it. Plus, what do they do about the Justice/Valor point vendors that are in Dalaran? Does the gear cost less? Do we get more JP/VP from doing dungeons? These are questions that need to be answered BEFORE pulling the plug on something that did exist in Wrath, even though to the chagrin of others, causes the game to lose the social interactions that people are talking about. What if I just wanted to run a quick heroic and did not want to take the time to find people, or perhaps was limited in the time that I did have in the first place? In my opinion, guilds provide all the social interaction one would want in the game. If you want more, go and find it, but don't force others to do the same. We all play this game differently and trying to force one particular way of doing it, is not conducive.
dungeon finder for leveling at least on launch then bring it for wrath content on proper patch, theres some happy middle ground since theyre so set with this hill to die on reminds me a lot of the shadowlands mentality of do stuff this one way that launch of it had
NO RDF NO SUB
Changing ANYTHING about the expansion or its patches is what instantly turns Classic Wrath into some other wrath-like game. With all the changes that have happened, none of it makes any sense since you are changing things so its easier for people who want to rush more. Thats now why classics were made in the first place.However, I'm glad they are changing things - all the more reason for classic players to realize its not a real copy of the original and just come to the real game already.Everything in classic is just temporary, until a player decides they have seen enough of that xpac. Unfortunately, once they realize this, they have to create a brand new character on retail.Or, instead of playing classic, just come to retail and start fresh - retail have EVERY expansion. And no, you will never be able to transfer your classic character to retail because its a completely different experience. Check out classics to see something or face a challenge thats not in retail, but 99% of all xpacs are already in retail.
You know, if you want dungeon finder, you can simply go ahead and use it on WOTLK TImewalking week.I really see no harm in using the retail pre-made group finder that is used for mythic+ and raids.
Just allow people to choose their racial, so that race is purely cosmetic, it would help with faction shift, and people could play how they want...
I don't want to interact with people to make groups. We did that for Vanilla and TBC and it is horrible.
Its sad to see that they still refuse to add proper automated dungeon finder...
I like how people are like "If it's the in game Everyone will use it." as an argument against it. I remember I just didn't do dungeons back when wrath was a thing until group finder let me do it. I thought I'd be excited for wrath of the lich king classic, but honestly I'm starting to remember all the things about the game I was too young to fully understand,, it was 15 years ago.
Them doubling down on removing LFD is really making me consider just playing on a private server and being done with their ''spirit of classic'' .Why would I pay them to ruin my favourite expansion instead of just playing it with all of its great features for free...''Human to human interaction''...yeah right. ''Dps here. Inv pls'' ---> a wordless inv OR (more often than not) ''Sorry, full now'' . I just cannot see the value in that. I've done dozens of hc dungeons on tbc classic by now...I can't tell you the name of anyone I've done them with except a few guildies that were guildies before starting the dungeon anyway. And to sacrifice LFD which bring so much fun while leveling and convenience at max level just to have such meaningless interaction is just not even close to worth it.Wrath heroics are even easier than tbc nerfed heroics...so there will be even less of a need to actually interact with people in dungeons.
I find it funny when people say people level using mage boosting.. I leveled 5 toons to 70 and never once had to do that and I did all the leveling dungeons, some took a while to find groups for, but always managed.Your experience is not everybody else's experience with the game, don't assume everybody does what you do. I don't, I know some people hate the game enough to pay people to play it for them.
The problem isn't the automated dungeon finder, the problem is the cross-realm. Without it, small realms will have it even more difficult to find groups to.... anything, it just becomes a lose-lose and an even more lose for smaller realms without cross-realm dungeon finder, wether it's automated or not.
I just made an account to express my bewilderment after realizing how clueless Mr. Birmingham is. Ask any arena player. Do they want fire in the RoV arena, did they like the cyclones in Nagrand tbc, did players like heartbeat cc breaks? No, no arena player wants that, besides maybe that one guy that profits because he doesnt use ccs.Not introducing faction change because the last 40 players on roleplay servers shouldnt feel forced to change their race? Just restrict it for RP-Servers mate, since all other players want it. And if the identity is so important, why does the Blizzard team hypes itself about a barber with the option to change your face every minute? What about the identity? The arguments for the decisions arent even consistent. The wotlk RDF solved many problems. Staring at LFG-chat forces players to focus on the chat only to find a group in a reasonable time, resulting in players not actually playing the game while looking for a group. With RDF players are just doing their thing, like farming gold, questing and chatting and once the invite pops, they can get right into action. Leveling players rarely do dungeons besides gold boosts, because there are either no players, the travel time is too long or its just too hard to find a group while you focus on leveling. RDF fixes these things. In max level dungeons low geared players or unwanted classes/specs get gatekeeped because they dont get an invite, but they get a chance to prove themselves with RDF. Dead servers with not enough players have issues forming groups. RDF lets them play. What does their idea fix of these problems? NONE.At least they got that dual specialization is needed. It was introduced, because respeccing multiple times a week became too expensive with the introduction of glyphs. Without the feature, the rant would be real, asking for no respec costs etc.Overall I get the impression the Blizzard team has no intention at all to make a faithful recreation of the game. Any change they consider sounds like they have no idea what the players want and how wotlk actually was. Like the argument RDF was introduced in 3.3.5, which they stated in their first post about that they wont introduce it and which is completely wrong, since it got introduced over 6 months earlier in patch 3.3.0. It appears the team doesnt even use wowiki or google and overall doesnt remember how things originally were, why changes were made back in the day and how it turned out. For me it seems like impossible to have a team that has no clue what players want.Since I do not expect any good decision when it comes to changes made by this team, I would prefer they just went with #nochanges, not because there isnt anything to improve, but it was proven that they are unable make reasonable decisions.
If people want to faction change for a min/max reason like better racials, they'll re-roll a new character anyways. Faction change is for accessibility to play with friends more than anything. Some people don't want to lose years of progress on a character just to play with the group of people they like, and it sucks to have that divide for reasons like "It ruins the roleplay."