Well we now have pretty solid evidence that Activision has been pushing blizzard to release things early
WoW, I've never heard of this stack ranking quota system. What a horrible, unfair way to treat employees.
Good for him. What an artificial #$%^ty system. No surprise its a Blizzard system. They never seem to learn.
I usually don't comment on WoW classic articles since if I wanted to play an unoptimized game I'd play LOTRO or Riders of Icarus. Here's the thing: this is too scummy for me to ignore. Blizzard grosses almost $10 million and has almost 2 million active players. I wouldn't think they would need bogus performance reviews.
I've worked under this system before in the 2000's when the IT department was outsourced to an American consultancy firm. On a small team, it sucks. The first year they had a profits down-turn it was the brilliant, but "socially awkward", Tech Arch who was given the heave-ho. Then the next year, the long-term servers who held knowledge of the archaic systems code dating back to the early '90s, but both had health problems. They also were our best team critics - spotting problems with a solution before anyone else, and saying it out loud. I'm not saying they were perfect, but they brought knowledge and skills to the team that the rest of us simply didn't have and couldn't easily be replaced.When IT was insourced again, they modified the review process slightly, adding a layer of complexity to "smooth the rankings". As a "senior level" in the overall department I also got to sit in on the management meeting where the overall department rankings were reviewed. Some of the comments from managers were disgustingly biased, often praising their team favourite, or denigrating someone who had the temerity to ask "how high" when they said "jump".Team spirit and morale went downhill, and, when our manager - who had managed to act as an umbrella to shield us from some of the corporate bulls**t - left and was replaced by a mushroom (who thrived in it), nosedived even further. After going through an exhausting, but 90% successful (because "management" decided that 10% wasn't necessary - it later on failed, causing the company to lose money compensating customers) security compliance project with this d*** that had me off work with stress-related illness for 6 months, I was actually relieved to finally be forced to leave the company I had worked for for almost 10 years.Bell curves are fine as a mathematical model, but, as someone earlier pointed out, they only work statistically on large data sets. Humans' work is (a) variable (b) depends on the environment they are in, (c) the work they are doing and (d) the team they work for, including the manager they don't always get a choice in. Too many variables, too small a dataset.
I just cancelled my subscription.
So. Not a "Happy Camp" at Blizz. I shudder to think what would happen at the hospital I retired from had that been initiated there.
Corporations put pressure on people to grow and to increase their capabilities.Good corporations do it by motivation by salary increase and promotions. Kotick-like corporations do it by kicking employees in the face and smearing their faces with Kotick`s morning poo. Can`t imagine I wanted to work for Blizzard.Thank you, Mr Birmingham for being human.
"encourages competition between employees" - nothing wrong here, workplace isn't kindergarten so everyone is happy napping, ofc you have to deliver your worth and obviously underperformers should be removed as a weak links. On the job market everyone is your competiton.
I can understand quotas at the high end - not everybody can be above average, or it doesn't mean anything. But nobody should be downgraded below average unless they really are underperforming.
Good on him.