此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
小知识
屏幕截图
视频
评论
评论来自
9594
Critical antirogue talent to have =)
good for any situation really, and somewhat critical in pve soloing, when in battle stance. Target dodges, you get your ~70% chance at a crit =) depending on your base crit, for it does stack
评论来自
88871
Personally, as a (fairly decent if i don't say so myself, pre-25 man) feral druid I value Agi over strength or stamina for kitty. Not for the dodge, but the combination of just under 1/2 as much AP as strength and a very generous contribution to crit (25 per 1%) it contributes almost exactly the same to total dps as strength. This, according to fairly well-known calculations by Emmerald and other Druids.
So, IMO a decent druid should have a pretty high dodge rating in Kitty form.
评论来自
129363
Some of you might disagree but this talent is mostly a waste. Sure, you may use it often against a rogue or a hunter but realistically you'll hardly make use of this talent...and nor should you. The only advantage to have Imp Overpower is to get the 50% more crit for 5 rage...but if you're using it it's because one of your attacks was dodged. And dodged attacks can be avoided much more easily with two upcoming 2.4 pieces.
I suppose Overpowering every 5 seconds is good...but if you're Overpowering every 5 seconds it's because a lot of your attacks are being dodged. Wouldn't it be better if none of your attacks got dodged? You'd lose a +50% crit chance attack but you'd be gaining more rage and be dealing probably just as much damage if not more from having your attacks no get dodged.
If anyone has time, I'd like to know how much or less damage a warrior would deal with two Expertise gear pieces:
https://www.wowhead.com/wotlk/item=34680
on a Scryer proc and
https://www.wowhead.com/wotlk/item=34472
. With 10% anti-dodge/anti-parry + 2% anti-dodge from Weapon Mastery, almost every class in this game will either have 0% dodge/parry or (in a rogue or feral druid's case) 15%-20% dodge and 0% parry. I bet a warrior does more damage, stuns more often and wastes less rage having just a bit of Expertise gear and not bothering with the Imp Overpower talent so he can put those points elsewhere...it's too bad there aren't many choices to put those 2 points into in the Arms tree.
edit: Technically, unless you want to get your attacks dodged (but why? just so Overpower lights up?) this talent is a waste. A warrior should try to get behind people so that his attacks aren't dodged or parried. Failing to do so, a warrior should still try to avoid getting has attacks dodged through talents such as Weapon Mastery as well as putting putting on some of the best Expertise gear in the game: Shard of Contempt and perhaps the Sunwell tank neck piece. A small price to pay for such a huge gain in DPS from having undodged and unparried attacks.
评论来自
Lavinth
Really, the question is "Would you spend 5 more rage on a attack to gain a 50% crit chance and a guaranteed hit?" If the answer is yes, you should put points into this talent, otherwise dont.
The reasoning is this:
Lets say you have a 3 second swing time weapon with a 25% chance to crit and it does 100 damage a hit at a rage cost of 15.
<Enter Combat> 123... <15R><100>, 123... <15R><100>, 123... <15R><100>, 123... <15R><crit! 200> for a total of 500 damage at a cost of 60 rage points.
Now we have the same situation when the thing getting beat on has 25% chance to dodge. You could have one of two outcomes in our make believe situation for that same 60 rage points.
<100>+<100>+<100>+<MISS> for 300 damage OR
<100>+<100>+<MISS>+<200> for 400 damage.
Now what happens when you use overpower?
Same situation as the last, you have 2 possible outcomes:
<100>+<100>+<100>+<MISS><5r><overpower at 75% crit chance out of swing timer> for either 400 or 500 for 65 rage OR
<100>+<100>+<MISS><5r><overpower at 75% crit chance out of swing timer>+<200> for either 500 or 600
The point in all this prattle is that effectively, since you have to miss a attack to use overpower in the first place, all your effectively doing by using overpower is increasing your crit chance by 50% spending 5 rage and forcing the strike to hit.
评论来自
Idaeus
Don't forget that With Impale, the damage is increased and with Deep Wounds the Critical hits would land a bleed to keep the Rogue or Druid from stealthing.
Useful for the synergy.
评论来自
Thottbot
Ouch.
评论来自
Thottbot
Even know it has 50%+(original crit%) against a rogue after it dodges, but the down side comes with a
5-second cooldown
, Evasion lasts
15 seconds
(19 if improves) and you are only getting
1 hit every 5 seconds
? and the crit % isn't
100%
, keep that in mind, also if a combat rogue happen to
riposte
you in the duration(in that case if u don't have your weapon chained) you are 100% "
!@#$ED
"! Also a side note, rogues can always gouge + kidney shot you after they dodged to waste your overpower=O
评论来自
Thottbot
else it is very fun to disarm folks with the disarm skill =)
评论来自
Thottbot
This is a good add on for PVE as well. Since every mob you face has a % to dodge in every fight, it's like having an increase in %crit every fight. It's like extending cruelty by another 2% crit.
Let say your target has a base 5% to dodge, that means 5% of the time you get to use your overpower for a 50% chance to crit. Which is a 2.5% chance to crit over the fight. So with cruelty you get a +7.5% crit chance per fight providing you stay in battlestance most of the time.
But it does make sacrificing your +3%crit in berserker stance tolerable. Don't forget that a +3%crit in berserker may just be on a normal hit and not the hit+bonus dmg of your overpower. The added bonus of battlestance with overpower is that the higher the mobs chance to dodge works in your favour with an increased %tocrit over the fight. When I fight mobs of higher lvl than me, I almost get to spam overpower on them.
Good for both pvp & pve makes this a great talent spend.
评论来自
Thottbot
If you use Overpower the minute it's useable like I do, the points spent into Imp OP will make that ability worth while. Why just additionally hit them when you can hit them, crit, slap'em with deep wounds in the process and enable Flurry (If you have it) on top of that?
This also coincides with Impale too. Got a Mongoose enchant on your wpn or something that procs an effect off your wpn? This'll work to make that proc happen. OP is a good enough ability on it's own but Imp OP makes this ability very strong; especially at only a 5 rage cost.
Granted you fight a lot a dodging enemies (Which you will ^.^)
链接
强化压制
强化压制
天赋
需要 战士
使你的压制技能造成爆击的几率提高50%。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
效果
Apply Aura:Modifies Critical Strike Chance (7)
价值:50
PVP 倍率:1
受影响法术:
压制
See more
zzOLDOverpower
zzOLDOverpower
zzOLDOverpower
压制
压制
压制
Test Overpower
压制
压制
压制
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
相关
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。