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评论来自
theholychicken
I would like to note that you
CANNOT stack several glyphs of the same type to increase the effect.
Upon attempting to inscribe a duplicate Glyph at the Lexicon of Power you recieve the message:
"That Glyph is already inscribed in your spellbook."
评论来自
Sacklunch
I don't know about you guys, but I like to stack all my RP then drop bombs! Being able to do a Death Strike for sick healing right before dropping 3 Frost Strikes sounds like a good option.
评论来自
Fugazi
EDIT: Glyph is fixed for some time so this comment is not needed anymore.
评论来自
47214
did the bug ever get fixed?
评论来自
51569
Death strike does not hit nearly as hard as obliterate, even with this glyph and full RP it is not a replacement for obliterate.
This glyph however does make the ability quite a bit more effective.
评论来自
42107
This glyph is MUST HAVE glyph for leveling (72lvl dk, 1750 ap, and DS can heal me for 3-4k and 5k crit heal with 100RP), but not really that valuable for raiding.
In Blood almost every DK will decide to take 13 points into frost for
Annihilation
, and
Obliterate
will be used frequently due to higher dmg, same goes for frost, where
Frost Strike
is often used Runic Runic power based skill, and for Unholy
Scourge Strike
will be primary dps skill. So there is no place for
Death Strike
in any build, if there is no need for extra sealf healing.
But still - best leveling glyph ever made for DK.
评论来自
133027
Patch 3.0.8 - PTR Build 9386
Glyph of Death Strike - Increases your Death Strike's damage by 20%. (No longer increases healing)
As far as I'm concerned, this glyph is now worthless.
评论来自
275445
Kinda handy for raiding... using death strike will heal you now for more and then the healers have time to heal other members.
Besides... what other glyph should you take as a raiding death knight.
评论来自
Necrogenic
This is now laughably bad compared to what it used to be. Time to replace it.
评论来自
52304
This is an email I recived after inquireing about the glyphs Tooltip problems as of late. Hope this helps.
Greetings ,
Thank you for contacting the World of Warcraft Game Master Department.
Petition: I have trolled the forums looking for an answer, and reset my wtf, interface, and cache, i am still having the problem of seeing my glyph of death strike show the old values, is this a bug or does it actually still give me 2% damage per 5 runic power. the new ones only say 2% total. Which is correct. Also, i have a ring that gives me 406 armor, but in frost presence it still only changes my armor by 406, is that not considdered an item worn?
Answer: The tooltip for the Glyph is incorrect. 2% damage is added for every 5 runic power, not just a flat 2% damage increase. Also, as of patch 3.0.8, rings, trinkets and amulets do not count toward the armor scaling of Frost Presence.
评论来自
61823
Getting nerfed again in 3.1 :(
Glyph of Death Strike - Increases your Death Strike's damage by 2% for every 2 runic power you currently have
(up to a maximum of 25%).
The runic power is not consumed by this effect. (Old - Increased your Death Strike's damage by 1% for every 5 runic power you currently have.)
http://www.mmo-champion.com/index.php?topic=43777.0
And to clarify i said the GLYPH was being nerfed, not the overall deathstrike
评论来自
sstan
I think this glyph should be changed into "Increases damage done by Death Strike by 20%" or something like that.
Now you need to watch your Runic Power at all times and consider, whether you launch a Death Coil, or if you'll do some extra damage with Death Strike.
评论来自
synthetique
I've seen sone confusion about this glyph in the forums. To clarify the "
up to a maximum of 25%
" part, I'll post a quote from wow-europe forums patch notes.
"Glyph of Death Strike: This glyph now increases Death Strike damage by 1% per 2 runic power, but has a limit of 25% increase."
So it's 25% of the damage, not the runic power as some believe.
source:
http://forums.wow-europe.com/thread.html?topicId=8136495630&sid=1&pageNo=1#10
评论来自
Janettie
This increases death strike's damage by 25% if you have at least 25 runic power.
Since blood is now using death strike a LOT, you'd think this would be a useful glyph, but no one has as much as mentioned it since 3.1. I wonder..
评论来自
Aristomedus
In 3.1, Death Strike has replaced Obliterate for deep blood builds, which as of 4/26/2009 either spec into Dancing Rune Weapon, or Unholy Blight.
Many people still do not understand why Death Strike replaces Obliterate for deep blood. Here is why.
The glyph now gives Death Strike +25% damage, based on runic power. The new improved Death Strike talent also increases Death Strike's damage by 30% and crit chance by 6%.
Assuming one has the titansteel destroyer as their weapon...
We will calculate by top-end damage, 761.
Death Strike Rank 5
75% weapon damage plus 222.75 and heals the Death Knight for an amount based on the damage done and the number of <his/her> diseases on the target.
We will calculate the bonuses from glyph and the talent together, as 155%, or 1.55 since (30% + 25% * 100% = 155%)
(.75 * 761 + 222.75)*1.55 =
793.5 Death Strike hit * (glyph + talent bonus) =
1229.93 Death Strike hit
Obliterate Rank 4 (no glyph)
80% weapon damage plus 467.2, total damage increased 12.5% per each of your diseases on the target
(.80*761+467.2)*.25 =
1192.8 Obliterate hit
Obliterate Rank 4(glyphed)
20% extra damage to obliterate
1192.8 * .20 =
1431.36 Obliterate hit
So now you might wonder why not just spec into traditional disease-using blood?
Well, now the unholy talents Necrosis and Blood Caked Blade have become viable.
Necrosis is calculated at 20% extra damage to auto attacks.
Blood Caked Blade is calculated at 30% chance on auto attack to do 50% weapon damage (assuming constant uptime of diseases.)
Will provide more information when I get parse of someone playing this spec in a raid situation to get number of auto attacks on a Patchwerk.
评论来自
Hurien
I've been reading all of this and I'm confused... Is DS better than Obliterate in Blood builds and thus isn't as mandatory as before to put the 13 points in Frost talents and builds like this (
https://www.wowhead.com/wotlk/talent#jfVMqh0Icfof0stZfMhbxc:GpIVM0
) are viable?
评论来自
knarel
if only these stacked 3 of em filling all your slots it would be 97.5% x 75= epic dmg
评论来自
PalaDinka
Is that possible to remove a glyph and replace it with another?
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