Build 8926, this doesn't appear to have upgraded values over Tome of the Lightbringer but most likely will be updated.
15 Emblems of Heroism to purchase this.
As of me writing this, the equip text and spell Wowhead lists for this libram are
. The same bugged description also appears in-game, however when actually using this libram it grants
Looking at this item id say it would be Stupid using Judgement before the paladins new Shield slam ability "Shield of Righteous" or something, which deals dmg scaling on your Block value.
its btw THE best Libram a Tankadin can get atm for Single target threat -
might be a good Addition later for AoE threat, tho think ill be keeping / using the Libram of Obstruction forever pretty much, and then make a macro to equip the other one (Left click Single target/survival, Right click AoE threat libram, nifty little macro saving space ^^ ) in case ive pulled / supposed to tank more mobs than 3-4
While this is definitely an amazing Libram for tankadins, it's disappointing to see it's really the ONLY option aside from old burning crusade librams.
Assuming use of the 9/6/9/6/9 rotation:
04.5 ShoR (Libram Active)
10.5 ShoR (Libram Inactive)
16.5 ShoR (Libram Active)
22.5 ShoR (Libram Active)
28.5 ShoR (Libram Inactive)
34.5 ShoR (Libram Active)
This means that the Libram will affect 2/3rds of your uses of Shield of Righteousness. Given that it provides (352*1.15=) 404.8 points of bonus holy damage per use of the spell while it is active, this is equivalent to (404.8*(10/(2/3)=) 269.8666... points of additional holy damage per use of the spell with the Libram equipped.
Assuming that every Tankadin specced Redoubt it will provide 457 BV = 457 holy dmg
Calculation with Shield of the Templar and One-Hand Specc
457*1,3*1,1 = 653,5 dmg (or 1774 threat with Righteous Fury (modifiers 1,43 and 1,9)
one optimal rotation takes ~18 seconds with 3 slams (2 with libram / 1 without) ending with a
total bonus of ~200 TPS (or ~75 DPS)
I'm not really sure why you guys are discussing threat as we have no issues in that department.
The real worth of this is blocking for enrages using a modified rotation for the enrage duration. By then, one is usually so far ahead in threat that a sub-optimal threat rotation that blocks those huge hits would be superior and still not lose aggro.
This is an excellent item for soloing as well. I like to judge my mob then toss in a Shield of the Righteous, which hits for an obscene amount. Of course, coupled with
, you can start off a fight with one heck of a shield hit.
I havent really looked at the tier 7 gear for the paladin yet but i was wondering if there is a set bonus to reduce the cd of judgements by another sec or 2 cause if it did, then this becomes an invaluable libram if specced into ret a bit.
Is this only good for one charge? The one from BT always seemed hokey to me, and did not last the 5 seconds it said it was going to.
I feel it is at least worth looking into putting two talent points into Improved Judgments (8 sec cooldown, instead of the preferred 9) because the ability to have Libram of Obstruction proc more available to Shield of Righteousness.
k i would like to know how is this any better than the Libram of Repentance from BC badges of justice. please explain
i bought and tried it out. it appearently is a chance on hit for the increased block .. i threw 3 judgements and only saw it boost my block 1 time to 40%
yet with libram of repentance as long as i had holy shield up.. (which is almost constant ) my block was at 43%
and because of caps the amount damage blocked was the same with both
from what i saw trying out this libram is that i was better off with the BC Libram of repentance
extremely fustrated that i spent 15 emblems on it
so if anyone can explain how the new 1 is better please do.
thats right, paladins should get an ability called "Throw the book" it allows them to pull with their librams.. now that would be great
That's interesting, this Libram should NEVER increase your block rating by any %.
This one is block VALUE not rating -- this will increase how much damage your shield will absorb, and in turn how much you will hit with shield of the righteous. Consider that most prot pallys rely on blocking to both avoid AND mitigate damage on most boss mobs it will be mitigation -- especially in raids, but normal instances and even some heroics, can count block as full avoidance.
The BC Libram
at 80 =~2.5% block. The Libram of Obstruction is 352 damage reduced per block.
So your options are, 2.5% fewer full hits.
352 Less Damage per block (which should be around 45-55% with holy shield active -- more with redoubt) Not to mention to extra damage/threat from Shield of the Righteous.
Assuming a lvl 80 elite mob attacks you 1000 times. Lets also assume you've got 100% avoidance with 1/2 of it being block -- 50% And give you a block value of... 1000.
Repetence: 25 extra attacks blocked -- 25,000 damage mitigated
That makes Obstruction a 3 to 1 favorite. Again, not counting the added D/TPS, also not factoring redoubt.
i feel the duration is a little bit too short.. don't u feel that way?
96969 no longer exists.
969 is so outdated I wish most people would just drop it. In Wrath, it is all about keeping all of your abilities on cool down at any given time.
I'm sorry, but your comment makes no sense at all. 96969 outdated? Wrath
the 96969 rotation, as both of the "6" spells, Hammer of the Righteous and Shield of Righteousness, were only added in patch 3.0 and Wrath itself respectively. Before that, paladin tanks would have significant idle time in their rotations, the changes in 3.0 are Blizzard's way to remedy that "passive" style.
As for effectiveness "keeping all of your abilities on cool down at any given time" is asking for trouble. The 96969 rotation has been optimized for maximizing both threat and mitigation, and if anyone were to sit down and compare possible rotations, they would invariably arrive at 96969 being the optimal one (as I have).
There is some variation possible, for example it doesn't matter in which order you use the specific "9" abilities or the specific "6" abilities. But the idea that just going with randomly trying to keep all your abilities on cooldown would be superior to a well thought out rotation is ludicrous. Especially when you occasionally have to weave different spells into your rotation for utility (sacred shield, exorcism, hammer of wrath, etc), going with the random approach has a high risk of not refreshing a core ability like Holy Shield at the right time. Having a clearly defined rotation allows you to specifically replace certain less essential spells when you need to cast a spell that's outside of the normal rotation.
A tank spec'd and geared for damage will do 3/4ths the damage of a DPS'er.
A tank spec'd and geared for pure mitigation will, in a 25-man raid, allow the raid to take one fewer healer and one more DPS'er. This tank does 1-1/2 the DPS of a DPS'er.
In a smaller setting, yes, I agree, but no 25-man tank should ever concern themselves with DPS.
In addition to what Evilhealbot already said, keep in mind that paladin tanks right now are in the enviable position of having multiple stats they can focus on that will increase both damage/threat and survivability. Stamina will provide you with a bigger health buffer
increase the damage & threat generated from most of your abilities. Block value will increase amount blocked as well as threat from SotR. Strength will increase block value (see last) and increase threat from most abilities.
A tankadin who gears & specs intelligently can have truly awesome physical mitigation and (depending on the fight) still come surprisingly close to the damage of pure DPS classes, in the same gear set.
The only situation I can imagine where a paladin tank increases their survivability without increasing threat is when they focus very strongly on pure avoidance. While this is certainly a viable strategy, the paladin's real strength lies in taking advantage of our shield where physical damage is concerned.
lol the reason Hand of Reckoning does damage is so that paladins can finally have a ranged attack that tags mobs when farming/questing.
Since Blizz are changing the tagging mechanic to tag mobs even on non-damaging debuffs, this is clearly not the reason for the damage. The
reason for adding a damage component HoR is however fairly obvious: this makes the ability break CC effects, so that you can pull a CC'd mob towards you without having to use a separate ability to actually break the CC effect. A minor downside is that you can't taunt a CC'd mob "just in case" so that it'll go onto you rather than the CC caster when it breaks later on, but then who uses CC these days anyway?
In 3.2 this item will have double the duration, so will last for 10 seconds. With a proper 969 rotation, this will be up the whole time.
With DR now affecting SBV, I wouldnt go for
Libram of Obstruction
Libram of Sacred Shield
Libram of Resurgence
, all depending on if you have more or less then 2400SBV ofc.
They doubled the duration on this and now you can get 100% up time on it and it makes it better than libram of sacred shield. sad i200 is better than i226
[This item can be purchased in]
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our
我们用 Wowhead 客户端保证数据库的及时更新，向您提供额外的有趣的功能！
您还在等什么？立即 下载客户端 整装待发吧。