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Balance Druid DPS Talent Builds and Glyphs - Wrath of the Lich King Classic
来自 Lastcares
[Last Updated]:
2023/10/21
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补丁:3.4.3
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Welcome to Wowhead's Talent Builds and Glyphs Guide for Balance Druid DPS in Wrath of the Lich King Classic. This guide will provide a list of recommended talent builds and glyphs for your class and role, as well as general advice for the best builds in PvE for raiding and dungeons.
Talent Builds for Balance Druid DPS in Wrath of the Lich King
Balance Druid talent builds are fairly straightforward. There are lots of great changes to talents going into Wrath of the Lich King. Many talents got shifted around or tweaked. Notably,
强化精灵之火
impacts
spell
hit now, meaning it is useful for Balance.
枭兽形态
also got an incredible change to now regenerate 2% mana when you crit. This means we no longer have to rely on spending many talent points into mana regen options.
The biggest changes to the Balance kit are from the talents
月蚀
and
星辰坠落
. Eclipse adds a whole new layer to the rotation. You'll now spend time alternating between Solar and Lunar Eclipse states and changing up your casts between
愤怒
and
星火术
.
星辰坠落
is a huge AOE ability on a 1-minute cooldown when paired with
星辰坠落雕文
.
58/0/13 Balance Druid "Phase 4" DPS Talent Build
Note:
It is not necessary to switch to this build until you have acquired 2-piece Tier 10. It is also not recommended to switch glyphs until you obtain 4-piece Tier 10.
In Phase 4, we will be going back to a similar build to the Phase 1 and 2 Talent setups. While we won't have mana issues going into Icecrown Citadel,
清晰预兆
will be a required talent due to our 2pc Tier 10 bonus:
Item - Druid T10 Balance 2P Bonus
. With the increased amount of trash in Icecrown Citadel, it is recommended that
强风
is also considered.
Losing 2pc Tier 9 also warrants a change in glyphs.
This setup is centered around overall (Boss and Trash) damage.
If you are looking for more single-target damage and are not concerned about trash, you can remove points from
强风
and place them in either
荆刺
or
枭兽狂乱
.
荆刺
Is fairly strong for Lord Marrowgar in Icecrown Citadel as his Bonestorm ability procs the damage and hits all raid members, regardless of distance.
For Glyphs:
专注雕文
is only viable on about half of the fights due to movement or the need for the raid to spread out, you won't always be able to get within 20 yards of a boss. For these occasions, swap to
星火雕文
. See table below.
Boss
Glyph
Marrowgar
星火雕文
/
专注雕文
(Not Recommended)
Lady Deathwhisper
星火雕文
/
专注雕文
(Not Recommended)
Saurfang
专注雕文
Festergut
专注雕文
Rotface
专注雕文
Putricide
星火雕文
Blood Princes
星火雕文
Blood Queen Lana'thel
专注雕文
Dreamwalker
星火雕文
Sindragosa
星火雕文
The Lich King
专注雕文
59/0/12 Balance Druid "Phase 3" DPS Talent Build
With the 2pc bonus of Tier 9, the periodic damage caused by
月火术
will gain the ability to crit. This warrants a change of glyphs to boost the power of this bonus. Furthermore, hitting the crit soft cap, as well as the increased intellect on gear, will allow us to spec into even fewer mana-focused talents. Below is a recommended talent and glyph setup:
Reminder: Swapping to this setup should only be done AFTER obtaining 2pc Tier 9!
While this build is recommended, it is not your only option for talents in Phase 3. Next, I will outline the changes as well as alternative options.
While minor, moving the single point from
月光
and placing it into
起源
is a DPS increase over the alternative. If mana is a concern the point can be moved back into
月光
.
One point was taken out of
自然延伸
and placed into
荆刺
for the added Treant damage. While it also boosts the damage caused by
荆棘术
, this damage is minor and only gets worse with how geared your tank gets.
With the lack of trash in
十字军的试炼
, the usage of spells like
台风
and
飓风
will get much less use. Because of this, both points were removed from
强风
and placed into
荆刺
for the above reason.
You will also notice the removal of
清晰预兆
. This was done for the same reason as the
月光
change. For progression, where
复生
will get much more use, I recommend removing a point from
荆刺
and placing it back into
清晰预兆
.
Alternatively:
If you enjoy more of an RNG talent, all 3 points from
荆刺
can be moved into
枭兽狂乱
. It is much less consistent, but when it procs, it can provide a large damage increase. Some fights like Faction Champions in
十字军的试炼
have shown promising results for proc rates, provided one of the melee champions is attacking you.
树皮术
and pray for a proc!
58/0/13 Balance Druid "Phase 2" DPS Talent Build
With the increased fight lengths and P2 gear scaling, talent and rotational changes are warranted.
The changes in this build are fairly minor from the Phase 1 spec. We drop 2 points in
月光
and place them in
强化月火术
. The second change is
optional
and that consists of removing 1 point from
自然延伸
and placing it into
强化虫群
.
For Glyph changes, we replace
专注雕文
with
星火雕文
as it performs better on longer fights and with the loss of 2pc Tier 7.
Ulduar Progression Note:
It Is recommended for Hardmode fights to remove
虫群雕文
and replace it with
复生雕文
. This will allow your
复生
to revive the target with full health, reducing the chance of them immediately dying. Removing
虫群雕文
also allows your
虫群
to apply a debuff to the boss, reducing its chance to hit by 3% and increasing tank survivability.
On fights like
弗蕾亚
(HM),
XT-002拆解者
,
米米尔隆
(HM), and
观察者奥尔加隆
, it is recommended to remove
台风雕文
as the knockback is very useful for mechanics on these fights.
58/0/13 Balance Druid "Phase 1" DPS Talent Build
The talent build below will maximize your overall (both bosses and trash) effectiveness in Phase 1 raids.
This is a pretty straightforward cookie-cutter talent build that picks up all the important damage increases in the Balance Tree and goes slightly into the Restoration Tree in order to pick up some vital points there. With proper gearing, mana shouldn't be an issue due to
枭兽形态
but if you find that you are going out of mana too fast you could talent into these but you'll lose out on a good amount of damage. If you find you are having issues with mana, removing points from
强化虫群
and even one point from
自然延伸
and placing them into
梦境
will help a fair amount.
Talents for Balance Druid DPS in Wrath of the Lich King
Balance Tree Talents
星光之怒
Starlight Wrath reduces the cast time of both Wrath and Starfire, making it a must-have talent.
起源
Genesis increases the damage and healing done by periodic effects by 5%. You generally won't have enough talent points to spend into this since it really only increases dps by a very small margin.
月光
Moonglow reduces the Mana cost of Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourishg, Regrowth, and Rejuvenation by 3% per point.
自然的威严
Nature's Majesty increase the crit strike chance of Wrath, Starfire, Starfall, Nourish and Healing Touch by 4% when fully talented.
强化月火术
Improved Moonfire increases the damage and crit strike chance of Moonfire.
荆刺
Brambles increases damage from Thorns and Entangling Roots by 25% and damage done from Treants by 5% per point. It also causes damage from Treants and attacks done to you while you have Barkskin on to have a 5% chance per point to daze the target for 3 seconds.
自然之赐
Nature's Grace causes all non-periodic spell crits to have a chance (100% when fully talented) to increase spell casting speed by 20% for 3 seconds.
壮丽自然
Nature's Splendor increases the duration of Moonfire and Rejuvenation by 3 seconds, Regrowth by 6 seconds, and Insect Swarm and Lifebloom by 2 seconds.
自然延伸
Nature's Reach increases the range of Balance spells by 10% per point and reduces threat generated by Balance spells by 15% per point.
复仇
Vengeance increases the crit strike damage bonus of Starfire, Starfall, Moonfire, and Wrath by up to 100% when fully talented.
星空专注
Celestial Focus reduces the pushback from attacks while casting Starfire, Hibernate, and Hurricane. It also increases your spell haste by up to 3% when fully talented.
月神指引
Lunar Guidance increases your spell power by 12% of your total intellect when fully talented.
虫群
Insect Swarm is a 12 second DoT that does Nature damage and applies a debuff to the target that reduces their chance to hit by 3%.
强化虫群
Improved Insect Swarm increases damage done by Wrath to targets afflicted with your Insect Swarm and increases the critical strike chance of your Starfire spell on targets afflicted by your Moonfire.
梦境
Dreamstate allows you to regenerate mana up to 10% of your Intellect every 5 seconds, even while casting.
月怒
Moonfury increases the damage done by your Starfire, Moonfire, and Wrath spells.
能量平衡
Balance of Power increases your chance to hit with all spells by up to 4% and reduces your damage taken from all spells by up to 6%. This is a really good source of hit.
枭兽形态
Moonkin Form increases your armor, reduces damage taken while stunned, buffs party and raid members with 5% spell crit, and also causes you to regenerate 2% of your mana on single target spell crits. This mana return from Moonkin Form is a huge change from TBC.
强化枭兽形态
Improved Moonkin Form causes your Moonkin Aura to also give 3% haste to party and raid members when fully talented while also allowing you to gain 30% of your spirit as additional spell damage when fully talented.
强化精灵之火
Improved Faerie Fire now increases the chance the target will be hit by
spells
which is a great quality change for Balance Druids. It also increases the crit strike chance of your damage spells.
枭兽狂乱
Owlkin Frenzy causes attacks made against you to have a small chance to cause you to go into a Frenzy, increasing damage done by 10%, cause you to be immune to pushback, and restore 2% base mana every 2 seconds for 10 seconds. This talent looks appealing but the proc chance of it makes it hard to invest the talent point for PvE. It is definitely a good talent to take for PvP.
塞纳留斯之怒
Wrath of Cenarius causes your Starfire and Wrath to gain additional bonus damage.
月蚀
Eclipse is the biggest change to the Balance rotation in Wrath of the Lich King. When you critically hit with Starfire, you have 100% chance to enter Solar Eclipse which increases damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance to enter a Lunar Eclipse which increase your critical strike chance of Starfire by 40%. Each Eclipse lasts 15 seconds and each has a separate 30 second cooldown.
台风
Typhoon is a new ability that does Nature damage, knocks back enemies, and dazes them for 6 seconds. It has very niche uses for PvE but is a must for PvP.
自然之力
Force of Nature summons 3 treants to attack enemies for 30 seconds on a 3 minute cooldown.
强风
Gale Winds increases the damage of Hurricane and Typhoon by 30% and increase the range of Cyclone by 4 yards when fully talented.
大地与月亮
Earth and Moon causes your Wrath and Starfire spells to apply a 13% spell damage taken debuff to the target for 12 seconds. It also increases your spell damage by 6%.
星辰坠落
Starfall is a huge AOE ability on a 1.5 minute cooldown (reduced to 1 minute with
星辰坠落雕文
) that hits all enemies within 30 yards. You can increase the damage while reducing the area with
专注雕文
. Use careful positioning when using this ability or you can pull mobs not in combat.
Feral Tree Talents
Going into the Feral Tree is not advised as a Balance Druid for both PvE and PvP.
Restoration Tree Talents
Only the first 21 talent points of the Restoration Tree are listed here...
强化野性印记
Improved Mark of the Wild increases the effects of Mark of the Wild and Gift of the Wild and also increases your stats by up to 2%.
自然集中
Nature's Focus reduces the pushback while casting Healing Touch, Wrath, Entangling Roots, Cyclone, Nourish, Regrowth, and Tranquility.
激怒
Furor gives rage and energy for Bear Form and Cat Forms, but it also increases your total intellect while in Moonkin Form which is what we really care about.
自然主义
Naturalist reduces the cast time of Healing Touch and increase damage you deal with physical attacks in all forms. This is not an important talent.
微妙
Subtlety reduces threat from restoration spells and reduces the chance your helpful spells, Moonfire, and Insect Swarm will be dispelled.
自然变形
Natural Shapeshifter reduces the mana cost of shapeshifting.
强烈
Intensity allows mana regeneration to continue while casting, increasing the value of spirit.
清晰预兆
Omen of Clarity allows you to enter a Clearcasting state when using an auto attack, spell, or heal. This Clearcasting state reduces the mana, rage, or energy cost of your next ability by 100%.
变形大师
Master Shapeshifter grants increased physical damage in Bear Form, increased critical strike in Cat Form, increased spell damage in Moonkin Form, and increased healing in Tree of Life Form.
Balance Druids generally don't go farther into the Restoration Tree.
Glyphs for Balance Druid DPS in Wrath of the Lich King
Major Glyphs
星辰坠落雕文
Glyph of Starfall reduces the cooldown of Starfall by 30 seconds which is incredibly powerful since Starfall is a big burst of damage.
专注雕文
Glyph of Focus increases the damage done by Starfall by 10% but decreases the radius by 50%. With proper planned positioning, this glyph is a nice increase in damage. The decrease in radius can also come in handy if you want to use Starfall in dungeons or other places where accidentally pulling mobs can be a problem.
星火雕文
Glyph of Starfire causes Starfire to increase the duration of Moonfire on the target by 3 seconds, up to 9 additional seconds.
月火雕文
Glyph of Moonfire increases the periodic damage of Moonfire by 75% but the initial damage is decreased by 90%. This is a good trade off if the target doesn't die too quickly.
虫群雕文
Glyph of Insect Swarm increases the damage of Insect Swarm by 30% but causes it to no longer affect the target's chance to hit.
Minor Glyphs
无忧复生雕文
Glyph of Unburdened Rebirth causes your Rebirth spell to no longer require an reagent.
野性雕文
Glyph of the Wild reduces the mana cost of Mark of the Wild and Gift of the WIld by 50%.
急奔雕文
Glyph of Dash reduces the cooldown of Dash by 20%. This is useful if you use Dash to get out of bad ground effects quickly or want to position fast.
荆棘雕文
Glyph of Thorns increases the duration of your Thorns by 50 minutes when cast on
yourself
. You'll realistically only put Thorns on yourself when solo questing or for PvP.
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评论
评论来自
Belezibub
Glyph of Focus seems to be a little difficult to use for some fights, the extra range on Starfall is very useful on some fights also.
评论来自
MoonkinEnjoyer
If we don't use Moonfire in phase 4, then whats a point spending points on Improved moonfire?
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