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PTR
12.1.0
PTR
12.1.5
評論
評論來自
Faradize
hm...seems very good
評論來自
Nifty01
The trinket looks to be decent for a raiding hunter, however it is nothing too terribly exciting. From my experiences as a hunter in raids at 70 and what I have read, Steady Shot is a good portion of damage, and is used in excess. However the proc could become rather annoying. If you're lucky then you could get a good increase. On the flipside, you might not get a proc at all.
Initial glance would say that it is good, although...
http://www.wowhead.com/?item=29383
...is a very comparable item, and with a 2 minute cooldown, and the base +70, I would rather take the Bloodlust Brooch and pair it with...
http://www.wowhead.com/?item=28121
... for hit rating,
-or-
http://www.wowhead.com/?item=28034
...for crit rating,
it would mostly depend on your other stats as a hunter though. Although this trinket might be easier to get, I am not sure if the Ashtounge rep grind is bad or not.
Just my two cents. :)
評論來自
Soundsoldier
Does anyone know the PPM on this trinket? I'm interested in using it in place of brooch, but if it has a long inner cooldown I won't bother.
評論來自
93467
all the ashtongue rewards can renew the procs(no hidden cd)
評論來自
98610
With a 15% proc rate it has a 50% chance of being up all the time (one steady every 2 seconds for a BM hunter). If we assume that it will proc every 20 seconds (a 12 second no-proc period), the effective average AP for the trinket is 183. The Berserker's Call (better than the Brooch) has an effective average AP of 90+60 if you blow the trinket every time it is up (which you wont).
This is clearly the best trinket in the game for a BM hunter, probably for all hunters (that use a "good" shot rotation).
評論來自
Feanoro
The buff's name is Deadly Aim, and uses the icon for Master Marksman, for all those who like to keep a close eye on buffs.
評論來自
49262
there is 62.28% chanse of proccing once every 6 steady shot 1-(1x0.85^6)
67.94 % chanse of procing once every 7 steady shot, 1-(1x85^7)
if you can fire steady shot once every 2 sec, the buff will be around 0.6228x275x8/12
0.6228 chanse of proccing, 275 ap x 8 sec, over 12 sec due to it takes 12 sec to fire 6 steadys.
result: 114 ap
If you use wolfslayer rifle you can fire steady once every ~1.7sec making it 0.6228x275x8/10,2
---> 134 ap
Ofc, it can proc more often but I don't see how it will outweight the power of Berserker's Call + BW (or even +rapid fire)
If anything's wrong with my math plz comment on it, was a few years since I studdied statistics and would be happy to freshen up my memory :)
評論來自
thebeav111
has anyone determined whether there is a hidden cooldown on this trinket yet?
評論來自
134851
Has there been any renewed mathcraft on this trinket with the 2:3 rotation?
評論來自
ExtKJ
Can Hourglass of the Unraveller
http://www.wowhead.com/?item=28034
Stack Procs with this Trinket?
評論來自
86585
First of all of course this and the hourglass stack they are both "chance on...". Second of all I picked up this trinket the other night, and can say with confidence that it is not as good as the bloodlust brooch. I understand the math behind what the above posters are saying. Yes, 15% to proc means it should proc ~every 6.66 steadies, but the reality is no where close to that. The buff is very few and far between. Plus the loss of the static AP on the brooch, and the fact that when it does proc its not for as much gives the brooch more sway. All this said i think this is 28g you can keep in your bag if/when you get the rep.
評論來自
152667
Using 1:1 macro at 2.0 speed; 1 steady shot every 2 seconds. Therefore 0.5 shots every second.
15% chance (0.15 chance) per steady shot to proc 275 attack power for 8 seconds.
Ta = active time
Shots = 1/steady shot frequency
N = number of casts during Ta = Ta / Shot density.
P = probability of NOT proccing
The probability of the trinket being up at any given time is determined by the chance that the trinket has been procced at any time during the last Ta seconds, i.e.,
1 - P^N
In this case
Ta = 8 seconds
Shots = 1/0.5 = 2 (i.e. There is a steady shot every 2 seconds on average)
N = 8/2 = 4 (i.e. There will be 4 steady shots on average in that 8 seconds)
P = 1-0.15
So,
Probability of being up = 1-0.85^4 = 0.478 = 47.8% uptime
Therefore, effective ap for Ashtongue is uptime*ap = 0.478*275 = 131.45 ap.
For reference:
Berserker's Call is up 20/120 seconds, therefore 1/6 of the time, for 360 ap. Also has a passive 90ap. (1/6)*360 = 60 ap. Therefore 90 + 60 = an effective 150 ap.
Bloodlust brooch: 20 seconds out of 120 for 278 ap. Passive 72 ap. 20/120 = 1/6. 1/6*278 = 46.33 ap. 72 + 46.33 = 118.33 ap.
Therefore for a 2.0 speed and 1:1 rotation Berserker's Call wins! But since we may be using that in our first trinket slot, Ashtongue can be used in the second trinket instead of Bloodlust brooch (assuming you haven't got Madness, which would be better than both Ashtongue and Bloodlust).
::
Using a 3:2 rotation at 1.95 speed (so its below 2.0 for an effective 3:2 rotation); whole rotation (including getting back to the start) is ~4.875 seconds theorectically (however, 3:2 rotation calculations are difficult to do on paper due to some strange occurences between server and client).
The steady shot frequency for this is 3/4.875 = 0.615.
Ta = 8 seconds
Shots = 1/0.615 = 1.626 (i.e. There is a steady shot every 1.626 seconds on average)
N = 8/1.626 = 4.923 (i.e. There are 4.923 steady shots on average in those 8 seconds)
P = 1-0.15
So,
Probability of being up = 1-0.85^4.923 = 0.550 = 55% uptime
Therefore for a 1.95 speed and a 3:2 (or 2:3) rotation, effective ap for Ashtongue is uptime*ap = 0.55*275 = 151.25 ap. So now above Berserker's Call (just), and even more greatly above Bloodlust Brooch than before.
NB: While hastes are active the Ashtongue would proc more often and become even more beneficial than Berserker's (assuming Berserker's itself isn't currently active). However, while Berserker's Call has an effective ap of 150; it actually has 90 ap passive and 360 ap condensed into 20 seconds out of 120. If those 20 seconds are at the same time as using TBW (+10% damage) and rapid fire is up, it amplifies the whole effective ap of the trinket... So bah, hard to analyse which one is better when you got all these wild variables floating around. Either way, use both until you got madness, then when you have madness swap one of them out.
評論來自
149277
Wow. Not going into to much detail but this is perhaps one of the best trinkets there is for a BM hunter. I can't see anything wrong with it. 15% chance for your steady shots to grant 275 AP is a pretty nice buff when 40%-60% of your attacks are steady shot. Just a little math here, if you make 500 attacks 200-300 of those will be a steady shot depending on the speed of your bow and shot rotation. thats at least 30-45 times you'll see this ability proc. Each proc is 8 seconds. thats 4-6 minutes of +275 AP in 500 shots. Considering most boss fights take 400-800 arrows for me and last 4-8minutes that almost ensures that I'll have a nearly constant AP buff. Too bad I'm still 4/5 MH. I want this trinket. Does it have a global cooldown? (I didn't read ALL of the comments so if someone already answered this, my apologies)
評論來自
71373
I have read this thread and I don't really care about the math I have seen this trinket in action.
I roll with a 1.98 base attack speed which is always being hasted to below that.
This trinket was continually procing. It was procing so much that it was refreshing itself.
This thing is insane.
For any fight that is more than a few seconds long this thing will blow away the Bloodlust Broach.
It may look like it is a lesser trinket at first blush but if you are specced right and have a good attack speed this thing will pay off in spades.
評論來自
Eventide
It is depending on the situation if it is better or worse than Berserkers Call.
With rapid fire or heroism, drums, haste pots it is clearly better than Berserkers Call because it has no cooldown. Meaning you may make use of the proc more often in those situations.
This imo makes it a better trinket in fights like Brutallus.
評論來自
204548
I been wondering about Ashtongue Talisman of Swiftness for quite some while. Finally I had a chance to test it out and I must say that it’s not nearly as good as some ppl say. I know that based on math it should be fairly good but after checking our WWS logs from the last three raids, doing the maths, well... It’s a truly epic fail
Btw, on my job now so I don’t have all the numbers but anyway.
3 raids - BT (first 6 bosses) and MH (first 2 bosses), total DPS time around 3,5 hours = and average of 80 AP.
Now, of course I can have been unlucky with the procs and everything but I would think that 3,5 hours of dps would eliminate the “luck” factor.
The interesting thing is that my findings is supported by all real world facts I have read from hunters that have actually done fights with it and checked the logs. As opposed by the many theoretical calculations that states that it should give anything from 150-180 AP.
Just wanted to share.
評論來自
69326
My brain has imploded due to all the mathcraft in these comments.
評論來自
Tygett
Anyone have any idea if this still works after 70? I've had it on till 73 when I noticed it stopped proccing and have since taken it off and not tried it in Naxx.
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灰舌迅捷咒符
物品等級:14
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裝備:
你的穩固射擊有15%的機率提高12點攻擊強度,持續8秒。(特效觸發機率:15%)
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