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評論
評論來自
jjanchan
This is a
Toy
in Legion created by Engineers. It will be available to learn via Legion Engineering, but can be crafted at Engineering skill level of 1+. It is a Toy that can be used by anyone, not just Engineers, and can be traded or sold on the Auction House.
Using this item will start a minigame. There is an associated achievement -
最短的距離
.
This item will also act as one of the reagents for
劫福斯閃亮亮模組
, one of the modules that can upgrade
劫福斯電池
.
Jewelcrafting has a similar item -
寶石爭霸
. This item is also a
Toy
, and starts a Bejeweled-like minigame. It has an associated achievement:
三消快手
.
There are other profession Toys coming in Legion. Of note, Legion will bring a new Toy achievement -
別忘了分享
. This will award the mount
原木開採機
.
There are other profession Toys coming in Legion. Below is a summary list, sorted by profession.
Archaeology
昂拉維斯的結晶之眼
Enchanting
地脈之光火盆
Engineering
布靈登的電路設計導覽
Inscription
煽情羅曼史小說套組
Jewelcrafting
寶石爭霸
聊天石
Leatherworking
皮製寵物鍊
燃燒火圈
皮製寵物床
皮質情人椅
評論來自
varenne
最短的距離
is awesome.
Engineers can craft
布靈登的電路設計導覽
. Everyone else can buy it from AH.
This toy will start a minigame.
Zoom your camera and play the board game.
There are dots and each dot has connections with other dots
You can swap dots positions by clicking on 1 dot and then clicking one more time on another.
Place dots in such a way that all connecting lines don't cross.
Lines will become blue when you have the right placement.
You will get the same amount of dots and lines for each turn every time you play the game.
But initial dots position is random
You can create completly different shapes at the end of each turn with the same dots.
So don't consider my info below as the only acceptable.
It is just one of the options you can use.
Here on turn 15 you can create
Turn 15 option 1
or
Turn 15 option 2
And both work just fine
You will start from the very begining if you close the game.
Combat stops the game, so don't try to do it in Shal'aran
All screenshots are here:
http://imgur.com/a/twXyl/layout/grid
id
Screenshot
Video
Time per round (sec)
1
2x2 Square
https://youtu.be/GpsoFp2BcSA?t=0m00s
7
2
5 dot Circle
https://youtu.be/GpsoFp2BcSA?t=0m07s
7
3
6 dot Circle
https://youtu.be/GpsoFp2BcSA?t=0m14s
13
4
3x3 Square
https://youtu.be/GpsoFp2BcSA?t=0m27s
20
5
Double circle/random
https://youtu.be/GpsoFp2BcSA?t=0m47s
20
6
10 dot Circle
https://youtu.be/GpsoFp2BcSA?t=1m07s
16
7
Double circle
https://youtu.be/GpsoFp2BcSA?t=1m23s
14
8
Square with inner triangle
https://youtu.be/GpsoFp2BcSA?t=1m37s
23
9
16 dot Circle
https://youtu.be/GpsoFp2BcSA?t=2m00s
28
10
4x4 Square
https://youtu.be/GpsoFp2BcSA?t=2m28s
42
11
Double circle/random
https://youtu.be/GpsoFp2BcSA?t=3m10s
22
12
Square in square
https://youtu.be/GpsoFp2BcSA?t=3m32s
23
13
Square in star
https://youtu.be/GpsoFp2BcSA?t=3m55s
25
14
24 dot Circle
https://youtu.be/GpsoFp2BcSA?t=4m20s
39
15
5x5 Square
https://youtu.be/GpsoFp2BcSA?t=4m59s
78
16
Double circle
https://youtu.be/GpsoFp2BcSA?t=6m17s
50
17
6x6 Square
https://youtu.be/GpsoFp2BcSA?t=7m07s
88
18
3-circles
https://youtu.be/GpsoFp2BcSA?t=8m35s
102
19
4-circles
https://youtu.be/GpsoFp2BcSA?t=10m17s
159
20
5-circles
https://youtu.be/vuVobm_uzig?t=46m41s
15 mins
21
6-circles
https://youtu.be/vuVobm_uzig?t=1h1m41s
50 mins
22
7-circles
https://youtu.be/vuVobm_uzig?t=1h49m49s
Madness;p
I played 2 rounds extra just for fun
Actually i had no idea that there was an achievement. Just played the minigame.
Hints:
Start with 1 dot and move all connected dots close to it.
Select next connected dot and repeat step 1.
Start with dots that have less lines. They should be on the outer border
Find dot with only 2 lines. and put it on the border.
For squares this dot should be in the angle
For circles it is the outer circle-border point
At some point you can end up with 2-3 dots not fitting.
To solve this you have to look for places that break the pattern.
here look
https://www.youtube.com/watch?v=vuVobm_uzig&t=1h39m08s
, the border of the circle is wrong in 2 places, so you have to fix it
The last couple of levels are quite challenging.
Extra rounds are insane. you can't see lines, it is just one red mess,
I reached 7-circle round and i couldn't see anything. 6-circle round was also "finding the line".
Some sort of highlighting is definitely needed for the last rounds.
評論來自
TamiayTheGnome
WARNING!
If you stop, you will have to start all over again. This is, very upsetting.
Edit: Also, people running through your game is irritating, do it in the Garrison or somewhere else you know people won't run through.
Edit: Also, Hold alt and press Z to enter screenshot mode (Undo it by pressing the same) I found it helped with space.
評論來自
166575
Currently if you have made/own a stack of these and use them it will consume the whole stack and give you the toy in your toy box. Split the stack first.
評論來自
dougle
This mini game is awesome! I spent all evening playing this instead of my other tasks lol. Lvl 24 took me a few hours though :-/
評論來自
Cr42yC4r1
rounds after about 24(I lost count) are the same
評論來自
triggz
Hard mode: Flying mounted
Some of the mounts are hilariously impossible to do this thing on even the first level
Massochist mode:
https://gfycat.com/absolutefatalhoverfly
評論來自
1079198
Anyone know of any standalone (phone app, for instance) game that is like this toy?
評論來自
mysticalos
I gave up at 15. It's too annoying until they fix some things. Same bug as with fishing. often times right clicking auto spins you around (I found puzzles easier to do with char facing screen but it's horrible trying to do with characters back at camera cause my character blocks the puzzle. So between having to re spin around a lot and it being non resumable are game breakers.
評論來自
violetta
dangerously addictive. play it during a dungeon queue and you're likely to just decide to let the dungeon go while you try to reach the next stage...
評論來自
mymy379
Plenty of comments about the item itself, but none about its source. The recipe for this item is learned
directly
from the quest
Short Circuit
, and NOT from the schematic listed under 'Taught by'.
Perhaps schematic is for relearning recipe purpose, or just never made it live?
評論來自
Wokie
A word of warning for anyone trying to do this while facing a wall:
If you can't click on some of the dots, back up.
I was so confused wondering why there were a handful of dots that I couldn't click each round. I thought it was just part of the game, but it turns out that I was close enough to the wall to have the 'object' clip through the wall and be unclickable, even if I could still see it.
評論來自
Sparanoid
The
布靈登的電路設計導覽
does not persist after you logout of the game like other buffs, and you have to do stage 1 again after reusing this toy.
評論來自
allerra30
When you use this toy, be sure you are not in a building or crowded area. It is best to use it facing a wall so that you can see and interact with it easier as it does not open up a separate UI.
評論來自
Sqqueeky
Make sure you have plenty of time before you start!
I was halfway through round 24 at raid time but I wasn't throwing away several hours progress, so I skipped raid and played through to round 28, getting a bit faster as I worked out a strat. Yes, I'm crazy. Rounds 24 to 28 were all 8-circles, although the lines were in a different start position each round. The last round took me 1hr35mins.
Each circle on the finished diagram is filled with a solid line, but not every dot is joined between the circles. A dot can have 2, 3 or 4 lines radiating from it. The outer edge will only have 2 & 3 junctions. So find a 2-junction on the outer edge and start there, working around the outer circle. If the next line you trace leads to a 4-junction, move it to the second circle and trace the other line. Once the outer circle is complete, work the next circle. Tracing the lines will get progressively easier as you work towards the center. If you have difficulty tracing a line, work along it and swap each possible dot, you don't have to worry about keeping the original positions. Have fun!
評論來自
Rightesnous
To earn
最短的距離
achievement, you need untangle wires in
19 schemes
in mini game from
布靈登的電路設計導覽
toy.
I spend more then 4 hours to hit 22 lvl without knowing the end results, so there is simple relaxing
video 20+
schemes.
I hope this helps! Enjoy xD
Starts from 19 scheme all of it the same type.
---
PS
In the process of assembling schemes You can move, but if you abort the assembly, progress will not be saved and you will have to start from the first level.
評論來自
juero3
I'm a stoopid Engineer! I'm thinking I will eventually get the 6000 schematic...after much wasted time I laughed at myself! Doh! Very addicting, good while your waiting for something.
評論來自
DashFury
Part of the difficulty starting from level 21 is to actually see something in this purple mess.
Let's say you have a first untangled dot but can't follow its wires because they're just too much other wires in the way. An easy way to find one of its connected dot is to move this first dot almost perpendicularly to the wire you want to follow, then back to its original position. the movement of the tangled wire around the dot you're trying to spot will make it way easier to find.
評論來自
Foxpaw
Some of the rounds seem hard at first until you realize all the patterns that aren't entirely 2-junction nodes are triangles/squares/pentagons/etc towards circles, and the two-junction only ones are as simple as just swapping the next node in line over to where it doesn't conflict to the ones you've already moved. And yes, the biggest challenge with the higher levels is just determining where the other end of the lines are amid the clusterf*** of red buzzing.
評論來自
894894
Finally a practical application for my Graph Theory class.
評論來自
iamnightmare
Level 24 should be a raid boss somewhere, with a 42 minute enrage time.
評論來自
missbanjo
Oh a new toy with a game. Let me see what it does? <solves a few circuits>
Ok I have things to do, how do I get out of this? <mounts>
WTF? it's still there <runs around>
@%^@#$%^@$#% ok wtf? <uses portal>
So the only way to stop the game was for me to use a portal. I'm guessing a hearth will work too.
評論來自
kinigit
You can walk around with this game up so if you are doing it in an area where players or the environment is interfering then simply walk over to a quieter area.
評論來自
Kagitaar
A word of warning to those prone to motion sickness, around level 19 the mass of writhing wires with no discernible path can be very nauseating. Be careful.
評論來自
Squeaknip
Anyone else have the problem of your levels or designs not matching any of the tutorials? =/
評論來自
1861053
I legit got to level 19 twice and got disconnected. There goes 2 hours of my life :(
評論來自
PanteraPolnocy
I've started to play with the game at the top of Skyfire in Dragon Soul (received it as a gift from an engineer friend), as clouds there are perfect and calming background for the lines. Almost finished the 19th circle, got excited, pressed and held both mouse buttons by accident, felt down and died. Obviously, progress got reset. Conclusion: Play with the toy at ground level in starting zone, far away from water or cliffs. With War Mode disabled, too.
評論來自
deepspace8
Can someone please state if there is a point to doing this? Reading through the comments, I see you can get one achievement. Does it award anything else?
評論來自
Daddio
A couple more logical rules that I discovered for the high-level, nested/multi-layered circles:
All points will always have lines going to it's 2 neighboring points on the same circle.
All points will have exactly 1 line going to a point on the circle on the layer outside of it's own, except the outermost circle, of course.
There are never two points
linked together on the same circle
that both DO NOT have a line to a point on the circle 1 layer inside of it's own, except, of course, for the innermost circle. If you find two points linked together both with only 3 lines coming from them, they are on different circles. This becomes more common toward the inner-most layers.
Not a logical rule, but another tip for solving those multilayered circles:
Don't be tempted to solve from outside in, one circle/layer at a time. Instead, solve the puzzle working across it from one side to the opposite. The former method keeps all remaining unsolved points clustered together in the middle thus remaining difficult to differentiate between the different lines until the very end of solving the puzzle. If you solve the puzzle from one side to the other, the remaining unsolved points not only get fewer in number, but also remain spread out making it easier and easier to tell the lines apart from one another as you progress to the solution.
If anyone finds exceptions to the rules above, please take a screen shot and post a reply. I'd love to see it.
評論來自
aprildawn567
Warcraft literally NEVER disconnects for me. Except during this game. It's not even that great of an achievement, but now I'm determined to get it! haha
評論來自
Naexkyrnn
Entertaining minigame.
評論來自
Maaarf
I found it quite amusing, for a while, then I hit level 15 and now the fun has gone and been replaced by frustration and annoyance!
One of the really cool things about WoW is the variety of things that they put in, like this puzzle, then they go and spoil it somehow, in this case, I can't leave it and go back later as I have to start from the beginning again, well guess what?
I am NOT going to so, as often is the case with WoW, I'll leave a task unfinished because it has become a chore and no longer enjoyable.
The knock on effect of this is that, added to all of the other things that start off being fun and then become annoying, the NEXT thing. like this puzzle game, re-inforces that feeling of not completing said task due to annoyance and frustration, which in turn, makes the game frustrating and annoying.
I play WoW because I enjoy it, the game is and always has been great, it is and always has been annoying at times too, so, if like me you want to have fun playing the game DON'T get drawn into this damned puzzle Like I did.
Happy wowing ;-)
評論來自
wowheadsk
Done with this pathetic thing. Far too often I can't even click the blue orbs because the cogwheel refuses to show up. No point in trying to move the orbs when the game won't allow it.
評論來自
rebjorn
Works while Shadowmelded!
評論來自
Thommas
The problem I am having is that the 3D model for Blingtron is always in the way of the orbs. I can't click the orbs on 19 because the Blingtron is in the way.
評論來自
Tigressninja
if you're having the issue of sometimes not seeing a cogwheel to click on an orb, zoom out a little bit, and you can interact with orb again.
評論來自
ConjureOne
⚠️ Small Orb Interaction Bug – Workaround
I didn’t see many people mention this, but I ran into an issue where the orbs would occasionally become unclickable and couldn’t be moved.
At first, I thought maybe we were supposed to build around the solid ones, but that didn’t really make sense and was honestly driving me a little nuts.
Workaround that fixed it for me:
👉 Sit down (press X) and then try clicking the orb again while seated.
Every time this happened, sitting immediately let me interact with the orb normally.
So if you run into this bug and an orb refuses to move, give that a try before rethinking the whole mechanic. Hopefully this saves someone else a bit of confusion (and sanity). 😅
3D查看
連結
小知識
螢幕截圖
影片
布靈登的電路設計導覽
物品等級:16
玩具
使用:
玩一場修整電路遊戲。
售價:
8
75
指南
Legion Engineering Guide
Toy Box Guide and Collection Tracking
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