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12.0.7
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版本12.0.7
Hunter Class Changes in Shadowlands Patch 9.1
來自 RenataKane
已更新:
2021/06/23
Welcome to Wowhead's guide to all known changes to the Hunter class in Shadowlands Chains of Domination 9.1. This will cover any changes made to Hunter abilities, conduits, PvP talents, anima powers, and existing legendary powers. As more information becomes available, we will be adding to this guide, so check back often!
Latest Patch:
39069, 18 June 2021
For information about new Class Legendaries for Hunter, there is a separate page that will cover all the new Covenant Class Legendaries available! Click the button to be taken to the appropriate section for Hunter.
Covenant Class Legendaries in 9.1
On this page you will find a list of numerical class changes coming in Patch 9.1, including many changes to coefficients. If you would like to know the impact of this tuning on your class in Patch 9.1, including any changes to legendaries, covenants, and talents, check out the following spec analysis posts written by our Class Guide Writers:
Analysis of Beast Mastery Hunter Changes in 9.1Analysis of Marksmanship Hunter Changes in 9.1Analysis of Survival Hunter Changes in 9.1
Hunter Class Changes in 9.1
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
General Hunter Changes in 9.1
Spells
悲鳴箭
Fire an enchanted arrow, dealing (225%92.5% of Attack power) Shadow damage to your target and an additional (75%37.5% of Attack power) Shadow damage to all enemies within 8 yds of your target. Lesser creatures struck by a Wailing Arrow are stunned for 65 sec.
Marksmanship Hunter Changes in 9.1
Talents
奇美拉射擊
A two-headed shot that hits your primary target for (65% of Attack power)% Nature damage and another nearby target for Frost damage.
Survival Hunter Changes in 9.1
Specialization
側翼攻擊
You and your pet leap to the target and strike it as one, dealing a total of 117%135% of Attack power))] Physical damage.
Generates 30 Focus for you and your pet.
猛禽一擊
A vicious slash dealing (100%115% of Attack power) Physical damage.
擊殺命令
Give the command to kill, causing your pet to savagely deal 0.60.69 * (1 + Versatility) * 1.05] Physical damage to the enemy.
Survival (Level 28)
Has a 25% chance to immediately reset its cooldown
Generates 15 Focus.
Talents
貓鼬撕咬
A brutal attack that deals (90%103.5% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury: Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
側翼攻擊
damage increased by 15%.
Hunter Pet Changes in 9.1
Classic Pterrodax pets and Mists of Pandaria Python pets are now larger in size.
Mammoth Family:
踐踏
now instant cast (was 6 second channel)
Pterrodax Family: New ability -
上升氣流
- Your pet beats its powerful wings, slowing the fall speed for both itself and the hunter for 30 sec.
Beast Mastery Hunter Guide Marksmanship Hunter Guide Survival Hunter Guide
Hunter Conduit Changes in 9.1
射手優勢
(Endurance Conduit) Hunter's Mark decreases the damage the target deals to you by 3.0%.
Name changed from Markman's Advantage to Marksman's Advantage
Beast Mastery Hunter Best Conduits Marksmanship Hunter Best Conduits Survival Hunter Best Conduits
射手優勢
(Endurance Conduit) Hunter's Mark decreases the damage the target deals to you by 3.0%.
Name changed from Markman's Advantage to Marksman's Advantage
Hunter PvP Talent Changes in 9.1
General Hunter PvP Changes
NEW
寧神飛鏢
- Interrupting or removing effects with Tranquilizing Shot and / releases 8 darts at nearby enemies, each reducing the duration of a beneficial Magic effect by 4 sec.
NEW
奇美拉螫刺
- Stings the target, dealing (150% of Attack power) Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom - 90% reduced movement speed. Spider Venom - Silenced. Viper Venom - 20% reduced damage and healing.
高爆陷阱
Hurls a fire trap to the target location that explodes when an enemy approaches, causing (57.33% of Attack power) Fire damage and knocking all enemies away. Trap will exist for 1 min.
狂野王國
Call in help from one of your dismissed Cunning pets for 10 sec. Your current pet is dismissed to rest and heal 30% of maximum health.
Beast Mastery Hunter PvP Changes
NEW
血系野獸
- Command Pet's unique ability cooldown reduced by 50%, and gains additional effects.
NEW
獸心
- Bestial Wrath inspires you and all nearby allied pets, increasing attack speed by 10% and providing immunity to Fear and Horror effects.
REMOVED
獸心
- old version where Bestial Wrath made you immune to all Fear and Horror effects only
REMOVED
毒蠍釘刺
REMOVED
蜘蛛釘刺
REMOVED
蝮蛇釘刺
REMOVED
狂野守護獸
Marksmanship Hunter PvP Changes
NEW
連續震盪
- Concussive Shot slows movement by an additional 20%. Using Steady Shot 3 times on a concussed enemy stuns them for 4 sec.
Beast Mastery Hunter Best Conduits Marksmanship Hunter Best Conduits Survival Hunter Best Conduits
All class-specific changes will be presented and updated on class pages:
Death Knight 9.1 Changes
Demon Hunter 9.1 Changes
Druid 9.1 Changes
Hunter 9.1 Changes
Mage 9.1 Changes
Monk 9.1 Changes
Paladin 9.1 Changes
Priest 9.1 Changes
Rogue 9.1 Changes
Shaman 9.1 Changes
Warlock 9.1 Changes
Warrior 9.1 Changes
Class Changes Overview in Shadowlands Patch 9.1
評論
評論來自
Mohcinos
Okay, it is nice we've got some single target increase but what's the point boosting Flanking strike that nobody uses.
What's the logic behind boosting the 3 talent where you will have to pick one, cause we will end up only with two combinations while the third is useless:
- Raptor and kill command
- Mongoose and Kill command
- Flanking strike (No reason to be picked) and Kill command
At least if they wanna only focus on our single target, they could've boost Serpent sting which is actually more useful than Flanking strike.
To remain in the sphere of single target:
- Bloodseeker and Alpha predator both linked to Kill command
- Vipers venom linked to Serpent sting
Those are talent that need some extra attention instead of Flanking strike. Hopefully Devs will take a look at that.
評論來自
matalo12
Flanking strike is a very under rated talent. Reason why is on fortified weeks I almost never use raptor strike on mobs. Which would make mongoose bite obviously useless, and tip of the spear is ok for aoe. But again I hardly use raptor strike in groups I rather use my gcd's to keep up serpent sting and kill command, and use carve and bomb. Flanking strike is great simply because of the 30 focus gain. However, I will agree the damage boost doesn't really help it's definitely welcome but I much rather see a buff in it's utility. Something along the lines of TBC right now where exposed weakness gives your group a huge buff on damage on a focused target. I would like to see that mechanic return for shadowlands in the form of flanking strike also giving exposed weakness on your target. It would make Survival hunters a little more desirable to bring to both mythic plus and raid. As well as make that talent row more competitive.
評論來自
Lobo720
9.1 is less than two weeks away and Hunters have been widely ignored. They did just enough to Survival to bring it just above BM, but still not competitive overall. Their "fix" for the overall class issues are to kill the final boss in the new raid on Mythic and hope against hope a Legendary bow drops. The longest content drought in WoW history and this is what we get. Sad.
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