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Best Restoration Druid Legendaries - Dragonflight 10.0
來自 Jaydaa
已更新:
2022/11/28
Shadowlands Legendary powers grant impactful gameplay effects for your Restoration Druid through the new Runecarving system. As your crafted Shadowlands legendary will be the most important piece of gear in the expansion, providing large performance benefits, it is crucial to pick the right legendary to craft and effectively spend your Soul Ash, Soul Cinders, and Cosmic Flux.
In this guide, we will recommend the best legendary powers and item slots for your Restoration Druid for Shadowlands content, as well as highlighting which legendaries are not worth crafting.
Double Legendaries for Restoration Druid
Patch 9.2 adds the option for players to equip two legendary items instead of one. This unlock is done by finishing Chapter 7 of the Zereth Mortis campaign. With this unlock, players are able to either use their
Waist of Unity
or craft a second legendary using
團結的記憶
.
While you have complete freedom for your first legendary, your second legendary can only be your Covenant legendary. Both
Waist of Unity
or legendaries created with
團結的記憶
change their effect based on your current covenant, so you don't need to craft four separate second legendaries.
Best Restoration Druid Legendaries
Best Double Legendaries for Restoration Druid
Eternity's End allowed players to wear two legendary items, instead of one, with a restriction. One of the two legendaries must be your covenant legendary through the Unity effect. If you're just starting the game then you'll also need to do chapter 5 of the 9.2 questline to unlock the ability to wear your second.
Raid Legendaries
:
星穹魂靈
(via
團結
) and
無盡成長幻象
Mythic+ Legendaries
: Healing -
無盡蟲群
and
綠意灌注
Damage -
無盡蟲群
(via
團結
) and
深度專注藥劑
Restoration Druid Legendaries
What Legendaries to Craft As a Restoration Druid
Before I dive into the legendaries, a few recommendations on slot selection: maximizing your item level while avoiding conflicts with Tier Set slots will be the best way to increase your throughput. This becomes significantly easier with the release of the Creation Catalyst. As legendaries are lower level than other max level items we'll often put them on low value slots where possible like wrist and neck slots.
星穹魂靈
via
團結
(Night Fae)
Available Slots
: Any
Crafting Preference
: Belt / Bracers
Secondaries to use
: Haste/Mastery
Empowers our burst healing windows by giving us greater access to
召集魂靈
albeit with 9 instead of 12 spells but with a greater chance that one of those spells cast will be a
繁茂
. With
星穹魂靈
equipped, 1 out of every 2 channels of
召集魂靈
has roughly an ~85% chance to grant a
繁茂
. Additionally, we still gain the full duration of Dreamweaver's
萬紫千紅
for each
召集魂靈
cast which is an added bonus.
Verdict
: This is an exceptional choice for Night Fae Restoration Druids that empowers our burst and supercharges our soulbind. Consider it mandatory in raid.
無盡成長幻象
Available Slots
: Head, Legs, Feet
Crafting Preference
: Feet
Secondaries to use
: Haste/Mastery
Free
回春術
s are often good, and Vision of Unending Growth is particular strong. It also scales very well with Haste, with additional ticks giving more chances for it to proc. Note that there are still no haste breakpoints since partial ticks have their own, prorated proc chance. With prepatch we're able to pick up this effect as a talent too but with limited points we're better off sticking with the legendary until Dragonflight.
Verdict
: A very solid raid legendary. Almost unusable in Mythic+.
綠意灌注
Available Slots
: Shoulders, Hands, and Back
Crafting Preference
: Back, to avoid Tier Set conflicts.
Secondaries to use
: Haste/Mastery
Verdant Infusion is a very strong single target healing legendary. To make the most of it you'll need to stack as many HoTs on a single target including
塞納里奧結界
. The benefit of this legendary is almost entirely single-target and loses significant value if we use
迅癒
as a life-saving ability on a less HoT'd target or in conjunction with
森林之魂
to buff our
野性痊癒
s.
Verdict
: You will use this as a Mythic+
healing
legendary. In raid it sees occasional niche use on fights like Fated Sun King's Salvation.
無盡蟲群
via
團結
(Necrolord)
Available Slots
: Any
Crafting Preference
: Belt / Bracers
Secondaries to use
: Haste/Mastery
Turns the typically single-target HoT/DoT into a splitting AoE powerhouse. With enough splitting, some lucky overlaps, and even some HoT extensions, you can
適應蟲群
on nearly everyone in your party and even better a large number of enemies at a time. All the benefits of
適應蟲群
spread over multiple allies and enemies is hard to pass up, especially for Mythic+. It adds a good amount of damage and superb healing for a great all-round legendary.
Verdict
: Exceptional throughput legendary, but typically only used in Mythic+.
族裔親和
via
團結
(Kyrian)
Available Slots
: Any
Crafting Preference
: Belt
Secondaries to use
: Haste/Crit
A flat amount of bonus secondary stats to you and your bonded partner which doubles during bond empowerment. This legendary is the only real reason to ever play Kyrian though it's still not powerful enough to surpass stronger alternatives unless you enjoy the playstyle. Combine this with the cooldown reduction conduit
忠貞不二
and Mikanikos's
滿溢靈魄加速器
and you'll be able to empower quite frequently under very specific AoE circumstances for even more throughput.
Verdict
: Decent throughput legendary when you're Kyrian in Mythic+ (rare).
What are Legendaries in Shadowlands?
Legendaries are special pieces of armor that players can wear to enhance their powers. In Shadowlands, players are able to create their own legendaries, by selecting between legendary powers and combining it with crafted pieces of gear.
Learn more about Legendaries in Shadowlands with our detailed guide.
Legendary Items in Shadowlands
How to Craft Restoration Druid Legendaries in Shadowlands
There are many steps to craft a Legendary Item in Shadowlands. To learn the whole process, please check out our guide below.
Crafting Legendaries in Shadowlands
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評論
評論來自
illzaff
In the first part it is recommended for the raid "Vision of Unending Growth", in the second part "Verdant Infusion". I'm confused.
評論來自
Kingcrimson23
A question about Verdant infusion (in m+):
Is It so negligible that this legendary makes u gain larger windows to do dps/healing aoe and that makes your game smoother in terms of Gcd spent (u don't have to refresh hot and so mastery becomes even stronger in time of need)?
I would like to craft this as my first legendary cause i don't really like the others on paper (i didnt play beta):
-Dark titan lesson seems too heavy on Gcd
-Memory of mother tree too random in time of need
-Circle of Life and death probably later in the expansion (with better knowledge of dungeons and more definitive build)
評論來自
Tequima
The Runecarver relearns
無盡成長幻象
from
無盡成長的記憶
, which drops from Torghast, Tower of the Damned, Fracture Chambers, Layer 3+.
The Fracture Chambers is one of six zones in Torghast: Skoldus Hall;
碎骨之牢
; The Soulforges; Coldheart Interstitia; Mort'regar; and The Upper Reaches. Only two of the zones (Soulforges and Upper Reaches) were accessible in the opening week of Shadowlands.
He relearns
黑暗泰坦之鑒
from
黑暗泰坦的記憶
which can drop from
宮務大臣
, in
Halls of Atonement
. Note that the drop chance shown is not a good guide as it can only drop for druids. Not sure if it requires you to have set your loot spec to Resto.
評論來自
minka25
"please be aware that the additional Rejuvenations will consume Soul of the Forest procs"
That has been fixed now!
評論來自
CrippsterS
Since 10th December 2020, Vision of Unending Growths’s Rejuvs will not consume the Soul of the Forest proc so you don’t have to switch to Tree of Life anymore.
評論來自
Melisun
I wonder if
Verdant Infusion
still require HoT on target for
Swiftmend
to work. Its not quite clear in tooltip. Did anyone tried it out?
評論來自
Laxxboy
Why the ACTUAL eff would you craft Dark Titan's Lesson on the neck when both
Sin Stained Pendant
and
Charm of Eternal Winter
are options?
評論來自
Novackl
prepared to make my 2nd legendary for raids as well :D.Great job!ty huge <3
評論來自
TheGrandmaGamer
I cast a lot of Swiftmend, like on cooldown, and the same with Wild Growth.
I assume Vision of Unending Growth gives each Rejuvenation a 2.5% chance to create 1 new Rejuvenation the whole time while it is healing? Does that mean during all rejuvenations cast each tick has a chance to create a new one? That would mean not only all of them cast had that chance, but each individual one, as it heals, has that some 2.5% chance for each tick and thus can spawn another one as it ticks down? If so, then it makes sense that this would be #1.
If that is not how it works, then I am having a difficult time trying to figure out why a 2.5% chance for 1 additional Rejuvenation would be better than Memory of the Mother Tree with a 40% chance for replication of 3 when the next Rejuvenation or Regrowth is cast AND it is also better than Verdant Infusion when Swiftmend leaves the rejuvenation (or any of the other spells) ticking on the target like a bonus heal plus extending ANY and ALL of the heal over time effects on the target by 10 sec. Does that last part only apply to the heal over time effects already on the target or can they be added as long as it is while the original spell no longer consumed is still ticking down?
I would appreciate anyone helping me understand this.
評論來自
Keyturah
It says here
Verdant Infusion
for Back but it doesn't Runecarve on back - is this something that we can do in 9.1?
評論來自
Parc
Why do you recommend to craft legendaries in the Legs slot to avoid colliding with tier pieces? Can't you get a Legs tier piece?
評論來自
Aaxion
Are people doing Mythic+ stuck in their old ways using Circle of Life and Death for Mythic+ or is this information wrong? Verdant Infusion does sound really good and seems like it would be the pick, just don't want to waste a ton of gold on a Legendary just to "test" which is best. To clarify I do plan on doing Mythic 20+ and beyond so it is important :P To clarify this website says Verdant Infusion is best but everyone is using Circle of Life and Death.
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