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Venthyr Covenant & Best Soulbinds for Frost Death Knight Guide - Shadowlands 9.2.5
來自 Bicepspump
已更新:
2022/11/28
Allegiance to the
Venthyr
Covenant for Frost Death Knight provides you with many benefits, two new active abilities, access to three soulbinds; these soulbinds, and much more. In this guide, we will explore what are the perks for aligning yourself with the Venthyr, explaining their Covenant Abilities and Soulbinds and how they modify and enhance your toolkit both inside and out of combat. We will also recommend the best soulbinds for Venthyr Frost Death Knight and explore how they impact your rotation, gearing, and talent builds, updated for .
If you are looking for information on how strong the Venthyr Covenant is for Frost Death Knight, as well as details on which covenant is best, please visit our
Best Covenant for Frost Death Knight
guide.
Venthyr Frost Death Knight Covenant Abilities
Venthyr Death Knight Class Ability:
靈霧繚繞
The Venthyr Class Ability for all Death Knights is
靈霧繚繞
. This is an AoE cooldown that also generates significant amount of Runic Power. It hits a total of 9 times (there's an initial tick when you activate the ability). Every time it deals damage, it generates 3 Runic Power, up to a maximum of 15 Runic Power. The maximum only applies on overall damage tick, meaning that it can generate up to 15 Runic Power
every second
. On single target, this means that you'd generate 27 Runic Power total (+10 from the rune used on the ability). In AoE, it's 135 Runic Power total (again +10 for rune).
This spell is solid in single target, comparable to
劣者枷鎖
on single target. The Runic Power is also nice on single target (with
辛德拉苟莎之息
especially) but truly shines in AoE. You'll often be able to use this ability in conjunction with adds, fully taking advantage of the AoE damage and Runic Power gain. This is mostly useful for
辛德拉苟莎之息
which you can extend
significantly
using this Runic Power gain! The damage also ramps up quickly in AoE since the spell isn't target capped (until 20 targets).
Venthyr Death Knight Signature Ability:
暗影之門
This ability is a teleport with a 1.5 seconds channel. The channel does present a nuisance but the spell is still solid for us. Death Knights are notorious for bad mobility and this does help. It's especially good when you need to move across fire or obstacles on the ground, or if you're moving a large distance. The larger the distance, the less of a penalty from the required channel.
Venthyr Conduit for
靈霧繚繞
不破幽霧
- Simple damage increased with an additional dodge increase. Okay for AoE and is a possible pick for Mythic+. The dodge doesn't really do anything for us but that's fine.
Frost Death Knight Conduit Guide
Venthyr Exclusive Legendary for Frost Death Knight
NEW Venthyr Legendary
無盡飢餓
: When
靈霧繚繞
ends, deal damage to up 5 nearby enemies and heal you for 25% of the damage dealt. The damage is increased by 2% for every 1 Runic Power spent while
靈霧繚繞
is active.
A solid legendary in AoE scenarios. It's not unreasonable to expect up to 320% modifiers to the end blast during a
辛德拉苟莎之息
window. Outside of these windows, the low Runic Power consumption of the Frost Death Knight doesn't synergise well with this legendary. There's an interesting interaction that comes into play with the frost 4p bonus. The
冰川突進
s it fires actually counts towards the Runic Power consumed of this legendary. This means that the legendary will synergise quite well with
滅寂
once we pick up the 4p piece. Overall though, I feel like the legendary is too AoE-focused with far too little single target gain!
Other Legendary Interactions for Venthyr Frost Death Knights
There are no other specific Legendary interactions with the Venthyr Covenant.
Frost Death Knight Legendary Guide
Best Venthyr Frost Death Knight Renown 80 Soulbind
Nadjia is generally the most consistent and best Venthyr soulbind!
Frost Death Knight Conduit Guide
Venthyr Frost Death Knight Soulbinds Explained
4 important Soulbind Traits:
追求刺激
- A solid DPS trait in pure single target. Also works great in mythic + since you'll generate stacks more quickly by killing mobs. It's important that you don't stay out of combat for too long since you'd then lose the stacks you generate.
紮實準備
- Multiple benefits from this spell. Both the Well Fed and Flask buffs are solid, but it's the weapon enchant effect that's the most important. Our Runeforges are much more powerful than regular weapon enchants, making this ability more potent for Death Knights. It has the drawback of sitting at the end of a path with only a single Potency Conduit, so we do need to compare the strength of the spell versus picking up an extra Potency.
無懼決鬥者
- Solid single target DPS spell. Doesn't scale at all in AoE but is close to
紮實準備
in pure single target,
致命缺點
- Generally a 20% increased critical strike for 10 seconds at the end of
追求刺激
(assuming your stats are good with crit above versatility). Solid trait that gives a good boost to our secondaries. Unfortunately, it's on a 80 second timer which doesn't align well with any of our cooldowns (in single target). For AoE, the cooldown is reduced sufficiently to bring great value from this trait.
Nadjia brings good damage in both single target and AoE. Maybe most importantly, it's consistent damage that isn't proc based. You can expect the same good damage output independently of movement or mechanics. Overall the best soulbind for Venthyr.
4 Traits to consider for Theotar.
舒心之蔭
- A great damage increase when you can make use of it. We love mastery and this spell provides a significant amount of it. However, movement can easily force us out of the umbrella, greatly reducing its effectiveness. This makes the spell less versatile.
細緻的味覺
- Increasing the effect of your combat potions is a strict DPS increase. However, it doesn't compete with the power of one of our Potency Conduits. Since this spell lies on a path with only a single Potency Conduit, it isn't picked.
荒地規範
- Versatility to both you and your team is a solid boost, both in DPS and survivability.
派對小禮物
- Effectively another flask in a way. Gives a nice amount of stats but unfortunately not always the stat you are looking for.
Theotar is also a solid soulbind that does have a simple liability.
舒心之蔭
is ground-based which means you risk losing the buff during heavy movement. Still good overall, especially for Mythic+.
3 Traits to look out for in this Soulbind.
深謀遠慮
- A really strong Trait if you can enable it with interrupting. Generally mostly useful in Mythic+.
整裝備戰
- This ability probably reminds you of the
危險契約
Azerite trait from BFA. It will be a strong DPS increase if you can stay healthy. Somewhat unreliable but overall a good trait.
戰場威嚴
- Flat damage increase that can scale up to 3% with 3 nearby enemies. Overall quite a weak soulbind spell, especially in single target.
General Draven isn't that good of a soulbind. The damage throughput simple isn't there from his spells!
Venthyr Frost Death Knight Covenant Rotation Changes
As usual, this page only highlights the specific use case of the Class and Signature Abilities. To see how they fit within the context of the entire spec, we encourage you to check the other pages in the guide related to the context you are looking for:
Frost Death Knight Rotation Guide
靈霧繚繞
靈霧繚繞
should generally be used on cooldown. However, if you've specced into
辛德拉苟莎之息
this ability turns into something entirely different, and a lot more complicated. You generally want to use it within your
辛德拉苟莎之息
window (once in-between of course). It provides 37 Runic Power for a single Rune on single target, great efficiency. However, if you can time it with adds spawning, this number is pumped up to 145. This is absolutely insane for the duration of your
辛德拉苟莎之息
. For raid encounters, you'll want to remember timings in order to optimize the Runic Power gain when possible!
For mythic+, again use on cooldown. When running
辛德拉苟莎之息
you want to use the ability rather late in your
辛德拉苟莎之息
window, when you start to starve. You'll go from no Runes and no Runic Power to plenty of resource within its window!
暗影之門
Good piece of mobility that is mainly used in one of two scenarios. If you need to move a large distance you use the teleport to help cover a lot of the ground. If you need to move across some obstacle and utilize the teleport to do so. Do use the ability whenever you can extract value from it! If you've picked up
混沌密探
, you can use it offensively to interrupt a pack of mobs!
Venthyr Frost Death Knight Talent Builds
Venthyr specifically synergises really well with
辛德拉苟莎之息
. The Runic Power gain from
靈霧繚繞
is simply too powerful when paired with
辛德拉苟莎之息
.
Frost Death Knight Talents
Venthyr Frost Death Knight Gearing Differences
There are no specific stat synergies with the Venthyr Covenant.
Double Legendaries for Venthyr Frost Death Knight
Patch 9.2 adds the option of using two legendaries at the same time, with the restriction that one of them is your Covenant legendary. This change empowers Venthyr Frost Death Knight even more. You can learn more about it in our Legendary Guide.
Frost Death Knight Legendary Guide
What are Soulbinds in Shadowlands?
Soulbinds are important Covenant characters players encounter in the Shadowlands. Soulbinds bind themselves to players allowing them to use their powers to strengthen characters while in the Shadowlands.
Learn more about Soulbinds in our in-depth guide.
Soulbinds in Shadowlands
Frost Death Knight Venthyr Soulbind Simulations
Here is a preview of how Frost Death Knight Venthyr Soulbinds traits stack against each other in terms of raw power, powered by
Bloodmallet
. Make sure to check above for an actual analysis about how strong each Soulbind is.
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評論
評論來自
EvenSo
Wished they'd make door of shadows an insta-cast. Would be a nice/fun mobility spell.
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