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Postado por
rocketw
I usually run ToC 10 and 25 once a week, and the daily heroic once or twice (Weekend Raider)
See any glaring issues in my gear, other than that I need to regem a blue gem into my ring instead of my belt?
Here.
Postado por
Eleazer
Hey, rocketw, I don't think I have ever seen a Thread dedicated to a question for me. I almost feel privileged, haha.
As for comments, You have nice gear, but Mirror of Truth and Pyrite Infuser are beginning level raiding dps trinkets get the ARP one from HToC, it kicks the snot out of both of those, and Darkmoon Card: Greatness if you can afford it the plus 90 strength.
Why do you have expertise gemmed and enchanted? You only need 21 expertise. From what I can see you are over that amount.
Haste on Cloak is better for pve dps than Agility on Cloak. Agility on Cloak is better for PVP.
Get rid of Glyph of Howling Blast. It is strictly for tanking now. Replace it with Glyph of Icy Talons.
Finally get away from 15/53/8 - please your gear is too good to not be at least at 3/53/15. You can probably pull off 53/18 if your tanks are good enough.
. Get to Onyxia, there are some sexy weapons for you there, that are better than your offhand. I have been leveling my druid for some heavy pvp action on non-raiding days. You are doing much better than me, though I have had the option of getting into ToC on a regular basis I have passed on it.
*ON a side note - your tanking spec is for beginners too. Get rid of Butchery. Put 2/3 in Scent of Blood. Get rid of Morbidity. If you are DW tanking than put points in Epidemic if not put them in 2h weapon spec. Hungering Cold is for PVP and has no bearing on tanking - put that point in Virulence or Acclimation. I did notice you had glyphed for Blood tanking. I am going to guess you just switched over from blood tank to frost?
Postado por
450989
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Postado por
414927
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Postado por
421511
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Postado por
rocketw
Yup, I ran Ony today, no weapon. :(
I can't offord Greatness right now, but am looking to grab more trinkets from ToC (Specifically the expertise one so I don't have to gem and enchant for expertise)
The thing that is hindering me the most is, I agree, my weapon.
I enjoy my current spec. The extra crit promotes my single disease build, which is the reason I use HB Glyph. The only reason I have chosen to stay on this glyph is because I feel more confortable this way. Sure, I might get 200 more dps from speccing into Unholy secondarily, but that is if I don't disease clip that often. That's the reason I choose to stay this way, and I'm probably not going to change.
According to Kahorie's DK sim I'm only doing about 150 dps less (on average) in this spec in the same gear.
My tanking spec is garb, I just threw it together, and yes, it will be DW tanking (waiting till 3.3).
Haste is better on cloak, I know I just haven't gotten around to switching them. I've been expecting a new cloak for the longest time (looking at Ignis 10).
Thanks for the feedback.
Dossou
Postado por
Eleazer
The thing that is hindering me the most is, I agree, my weapon.
(wrong)
I enjoy my current spec. The extra crit promotes my
single disease build
(hindering you most)
, which is the reason I use HB Glyph. The only reason I have chosen to stay on this glyph is because I feel more confortable this way.
I bolded your main problem. And then italicized your main errors. We are no longer a single disease spec. Use dual disease it will jump your dps by a huge portion. Single disease works best with 2h weapons. DW requires Dual disease to increase your dps. Start dual disease again and your dps increase will be alot more than 150. The reason you are clipping your diseases is simple, you don't have Epidemic, and you are using HB whenever it pops. This is a HUGE MISTAKE. It's a huge gimp on DPS to go single disease now.
Postado por
rocketw
Hmmmm. Okay, thanks for the tip.
I did 5.5k dps on Koralon 25 in that gear, is that good for my gear?
Or could I be doing better with dual disease?
What should be dps be in this gear?
Postado por
rocketw
Nothing?
Postado por
414927
This post was from a user who has deleted their account.
Postado por
Eleazer
Hmmmm. Okay, thanks for the tip.
I did 5.5k dps on Koralon 25 in that gear, is that good for my gear?
Or could I be doing better with dual disease?
What should be dps be in this gear?
Rocketw, I apologize for the delay in getting back to you. I have just been busy. The answer to your question is simple, but I will ask you a question and let you answer it.
Adding a second disease will do two things for you.
1. Increase the damage of obliterate by 12.5 percent.
2. Add a rolling tick of 500 plus damage per second.
These are the reasons you dual disease. The only way it doesn't add to your dps is if the fight is shorter than 10 seconds. Which coincidentally is the only way 2h beats DW in damage is in fights lasting less than 10-20 seconds.
As for dps in your gear on a 25 man boss fight - 6k should be reachable in DW, however in 2h I don't think you could do better.
Postado por
rocketw
I swapped over to 2H blood, check my gear now.
I do about 6.2k on Koralon, with lag.
Postado por
Eleazer
Blood is pretty good. It's definitely more suited for people who love to 2h. I have yet to dps as blood. I find DRW to be mind-numbling irritating. I do know that after you get 6k ap raid buffed you gem ArP.
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386025
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Postado por
178943
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378676
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474779
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Postado por
Eleazer
Thanks Raulnor, as for the ArP nerf it didn't hurt cat's as much pve as it did pvp. In PVE, it simply means that they won't gem arp unless they have Grim Troll or Mjolnir's Runestone. It's still beneficial to go that way, just not as big a difference in dps as it was previously.
@Raulnor - I wanted to change my avatar because I no longer play my dk as much, and I was looking through the weapons, and when I saw this one it reminded me of how on my Shaman I wanted this weapon so badly haha.
Postado por
178943
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Postado por
dervasavred
I do know that after you get 6k ap raid buffed you gem ArP.
Strength is still the largest contributor to your DPS even raid-buffed.
The 6300 number came out roughly a quarter of the way through 3.1 (Ulduar) and was never actually mathematically confirmed. It was suggested and theorized, but it is important to note that it is now much less true than originally thought, especially after the net 12.5% ArP effectiveness nerf.
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