Holy Knight, Silencing Knight...
I'm a bit disappointed that they're already dipping into repeat brawls this soon. Hopefully it's just because of TGT coming out soon and them having to dedicate resources to putting the finishing touches on, and not a sign that we're in for a lot of repeat brawls in the coming weeks.
A good solution for .
It's also a good solution for Wrathguard, in Warlock.
Lord Jaraxxas? back to old hero or dead hero?
I don't think it will work on Jaraxxus hero version, Silence has never been able to effect heros before
Really hoping that no more votes means we're close to the release!
Varian is awesome, so his card is justified, but at 10 it`s a little steep for play. Unfortunate we still have Garrosh as the warrior hero, can't we just replace him with some random grunt? It will at least be an aesthetic improvement.
So what are the shaman and priest legendarys?
I wonder if there will be some interaction between Varian and Anduin if he's played against a priest? Apparently Varian is Anduin's Father!
I made a mech/spell mage deck for this Tavern Brawl, can see it hereFeel free to change some spells for minions, some secrets for others or make some suggestions :)
The vast majority of top tier tavern brawl decks have little to no minions - and I dare say most run none. There are a few minions that you could arguably play if you're feeling game - Lorewalker Cho and Millhouse Manastorm spring to mind. If you play Cho while you're ahead, your opponent is pretty much forced to give you spells while they catch up - whatever happens with the RNG though, Cho tends to be very fun. As for Millhouse - sure they'll probably be able to cast their whole hand immediately, but the trade off is that they miss out on a decent minion for whatever spells they cast, which is the point of it. Just have to pray you don't run into someone with a lot of draw in their hand, or powerful enough spells to overcome the fact they're getting Wisps and Target Dummies.But yeah, mostly, you just want to play spells. A minion that can get 2+-for-1 is arguably ok - because that's the whole reason you're running spells (as virtually every spell in the format gets 2-for-1, by performing their usual effect then giving you a minion), but on the whole, it's good to play spells.If you don't have the biggest collection out there, mage and priest are classes to consider for both having a lot of common and basic spells, as well as having basic spells that are 7 and 10 mana respectively. Expensive spells are pretty good in the format as there's a lot of good stuff at 7, and at 10 you're guaranteed to get either Sea Giant or Deathwing.All that aside, if you have the cards for it, I personally really enjoy paladin. It's one of the top decks in the format, plus Lay On Hands is amazing - it's the only 8 mana spell that will let you keep the minion - and there's brilliant stuff at 8 mana - plus they have good spells all along the way, including Equality + Consecrate/Avenging Wrath for extremely reliable clears in this format.