A bit late. As usual.
cool... but too late... thanks for the time sink blizz. I bet with you that thats a tactic of them to spend hours of hours for this just to change things and speed up stuff like abundance's to milking the time (and so the money) of the last of us.
It should make blizzard wonder if norm and hard difficulty levels should exist at all?I think at very least one of them should go or maybe both should be significantly shorter?
Breaking news: Defeating a boss on Nightmare now confirms you also surely can defeat it on Normal/Hard. Same as doing Mythic Voidspire and getting the Heroic Achievement… Revolutionary technology.
I was hoping to find the magic word "retroactive" in this post.... I hope Blizzard knows
Should've been a thing since release...
In today episode of: "Things that should have always been"...
Ohhhh I could've used this a hot minute ago. Glad I didn't burn myself out by going and doing them ALL after I focused Nightmare.QOL upgrade for everyone else though!
I needed that laugh! Oh man, what a beautiful troll. Thanks, Blizzard.
Nice to see my grind to complete them all is now for naught.
I figured this was going to be an upcoming change, so I'm glad I didn't force myself to slog through every Prey target below Nightmare level.
Dear god please be retroactive
wow just a whole season late
would have been useful months ago...
Glad I wasted my time doing all Normal and Hard ones... pft.Wish they'd do these things from the start!
I literally did full Nightmare yesterday, glad to know I won't have to burn myself for the other 2
It should have been done as a hotfix a long time ago.Making it as a "feature" or "QoL change" of the upcoming expansion is rediculous.Fix it in the current (1st) season.
We successfully participated in the development of the beta, and now that the game is about to be released, we can finally enjoy it!
This may indicate that, they finally got one person in dev team that plays like we do. NO WAY!There's still too many annoying achivements in the game. Hard and that require effort to complete, are different from those annoying ones. Probably the worst ones, are those where you have to wait days for a specific quest, or specific thing.Imo with those very fast paced patches they shouldn't make so many stuff to collect, because before this game was a second job, and now you would have to quit your main job, to get everything if you are a completionist, or play on 3 accounts like ppl do... My completionist circle were getting smaller and smaller, and now is almost non existent, just because of those 2 issues. Almost everything you collect lost it's value, and there's too much bloat.