This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
General Lore Discussions
Post Reply
Return to board index
Post by
Stabhorn
Hmm, maybe I thought that the Darkspear only declined Zul's invitation because of Vol'jin. I mean, every other (notable) tribe joined the Zandalari, and after the atrocities they suffered at the hands of Garrosh, plus their losses at the Broken Shore, maybe they're beginning to consider a better way to survive? Regardless, as Money said, Blizz probably won't go that route.
Post by
Adamsm
Yeah...and look what happened to those tribes; they were used as shock troop fodder for Zandalari invasion teams. When the other tribes died, the standard Zandalari and the Mogu didn't care, and even back then when ZA and ZG were reborn, I think Vol'jin knew that was the only reason the Zandalari were offering the alliance. Of course, since then, all of the trolls would know so they wouldn't want to join up with them.
I actually have a bad thought that will happen with the return of Zul; he'll wipe out Darkspear Isle to punish the tribe of Vol'jin for what he did, both in driving back the initial invasion of Pandaria(seen in Shadow of the Horde) and then in helping to keep fighting them.
Post by
Maladain
Hi guys, I've recently been trying to make a D&D cleric influenced character and am having trouble settling between paladin and priest. I've scoured the bnet forums, the forums here, and the internet in general trying to find a sufficient answer but to no avail. From what I've gathered, it would seem to me the rankings are as follows:
hpal = priest >= ret >= shaman.
On the one hand, I really love hpal for this concept, especially as a PvPer - which allows me to utilize the avenging crusader talent regularly. Conversely, I feel like priest is the equivalent of your standard, general cleric as far as the whole fighter/ranger/wizard/cleric base RPG classes go. Furthermore, I feel like in WoW having priests limited to cloth armor and lacking of melee skills is more a reflection of game mechanics than an actual separation of priest and cleric. WoW is very rigid in its class structure, and even classes like warrior that can wear all armor types still only ever use plate.
I'd really like a definitive answer to this as I'm a notorious altoholic trying to pick just one class to main (a necessity, it seems, in the modern Legion universe), but unfortunately I worry that there is no "right" answer. Assuming that's true, what I'm really hoping for is merely the best rendition (or Blizzard's interpretation) of your standard cleric class in the Warcraft universe.
Any insight would be greatly appreciated. Thanks :)
Post by
Stabhorn
I'd say that Priest is your best bet. Unlike Paladins, Priests actually worship gods, which if I recall is a staple of the cleric class. Most worship a variant of the Christian God, but there have been deviants. (Most notably Archbishop Benedictus). You can find lots of these wild priests among the trolls, who worship the loa. Hope this helps!
Post by
Adamsm
It was only in Orcs vs Humans that they mentioned something like Christianity; ever since, it's been the Light that all members of the Church pay reverence to, and it's confirmed as of the Chronicles that Light is one of the Major Powers that exist in the Warcraft verse.
But yeah; there were the Clerics of Northshire in the original game/war, but those became the Knights of the Silver Hand in the Second War.
The closest thing to a Cleric that worships Gods would be the Troll Priests, since except for Zabra Hex, all other Trolls are either Voodoo/Loa Priests and draw their power from the Spirits.
Possibly a Monk could be a cleric, depending on how you look at a Mistweaver.
Post by
Maladain
there were the Clerics of Northshire in the original game/war, but those became the Knights of the Silver Hand in the Second War.
Yeah, I think this is part of what makes it so difficult to settle between priest or paladin for a standard cleric class. As far as worshipping a God, that isn't necessarily as important to me as having the functionality of a cleric (i.e. I'm more concerned with playing like a cleric than acting like a cleric, if that makes sense).
At this point though it seems like we're 2 for 2 in favor of priest, and honestly that's where I've been leaning as well as I think that class was created as WoW's interpretation of your standard cleric adventurer. Even on the battle.net site it alludes to priests being more than mere spiritual advisors, as "they have left behind the confines of their temples and comfort of their shrines so they can help their allies in war-torn lands."
Post by
Adamsm
Welp, there's the sign of End Times
; Twilight of the Aspects is coming and Azeroth will be buried in horrible romance tumors, lore figures will be turned into pedophiles and want underage female mages, and Taretha's alternate universe version will come to the main world and conqueror it.
And because I can.
Post by
Atik
Maybe we'll get lucky and she won't be allowed to write any romances?
Top-tier meme, though.
Post by
Adamsm
If we're lucky, her being employed by Blizzard will mean we won't ever have to see another book by her :P
But I swear, I have a really bad feeling we'll be seeing the Taretha from the Twilight of the Aspect's alternate time line showing up in the mainstream one....
Post by
Stabhorn
Was Timewalking today and did the End Time. Did anyone notice that we don't actually kill Murozond? He despawns at 1% health, and doesn't leave any sort of corpse.
Post by
Adamsm
Was Timewalking today and did the End Time. Did anyone notice that we don't actually kill Murozond? He despawns at 1% health, and doesn't leave any sort of corpse.
Original quest says that because of our actions, he does die and the timeline with him in it won't exist any longer.
Post by
Rankkor
Was Timewalking today and did the End Time. Did anyone notice that we don't actually kill Murozond? He despawns at 1% health, and doesn't leave any sort of corpse.
yep, we basically retcon the whole place out of existence.
Post by
Stabhorn
Hmm, maybe I just like to imagine that the Dark Lord of Time would be able to work around something as simple as his future death.
Post by
Adamsm
Hmm, maybe I just like to imagine that the Dark Lord of Time would be able to work around something as simple as his future death.
Yes but when the Dark Lord of Time is the current Lord of Time who does everything possible to remove the timeline that leads to the End of Time, the Dark one is behind since the current one is the Dark One so there isn't much he can do to stop his alternate self since the Infinites are pretty much mooks who couldn't even stop an orc from escaping a prison :P
But no seriously, with the removal of the Dragon Aspects, the power that would be in Murozond is gone as Nozdormu can no longer become him.
Post by
Stabhorn
Hmm, maybe I just like to imagine that the Dark Lord of Time would be able to work around something as simple as his future death.
Yes but when the Dark Lord of Time is the current Lord of Time who does everything possible to remove the timeline that leads to the End of Time, the Dark one is behind since the current one is the Dark One so there isn't much he can do to stop his alternate self since the Infinites are pretty much mooks who couldn't even stop an orc from escaping a prison :P
But no seriously, with the removal of the Dragon Aspects, the power that would be in Murozond is gone as Nozdormu can no longer become him.
Oh gosh, I totally forgot about that stupid, stupid plot point. Wasn't he using that giant hourglass to time travel, like Kairoz did? Even if we destroyed it, it should still exist anywhere in the past. Hmm, I guess the real problem is we don't know how long Nozdormu actually was Murozond before perishing. Another point might be that Murozond ins't our Nozdormu at all, but rather one from a timeline where Azeroth perished at the hands of the Void Lords. (Although we don't know exactly what drove Nozzy to madness either)
I guess my big complaint is that this all feels very underwhelming. If you're going to do time travel, go big or go home I say. (WoD was a good idea in that vein, but a bad execution. WoD's story lost me as early as Kairoz's murder.)
Post by
Stabhorn
Wait...how is Chromie doing all of this time travel in 7.2?
Post by
Adamsm
Wait...how is Chromie doing all of this time travel in 7.2?
Sharing the power of a Timewalker? Since apparently they can walk through time even though the Bronzes can't.
Wasn't he using that giant hourglass to time travel, like Kairoz did?No, Nozdormu gave us that to fight back against him I believe.
Hmm, I guess the real problem is we don't know how long Nozdormu actually was Murozond before perishing. Another point might be that Murozond ins't our Nozdormu at all, but rather one from a timeline where Azeroth perished at the hands of the Void Lords. (Although we don't know exactly what drove Nozzy to madness either)It is our Nozdormu; the quests and dialog make it very clear that it is the Bronze Lord just at the end of his life after being corrupted by the fact that he knew when and where he was going to die and apparently was trying to stop it.... but ever since he had his heart to heart with Green Jesus in Twilight of the Aspects, he's gotten over that and admitted that all things must happen in the proper time and place, including his own death.
I guess my big complaint is that this all feels very underwhelming. If you're going to do time travel, go big or go home I say.End of Time never made sense; the Well did, because we were in an alt timeline to get a Dragon Soul that could actually stop Deathwing and the fight against Benedictus was because we had to stop the main leader of the Twilight Hammer right then and there. But End of Time was suppose to show us what would happen if Deathwing did win...but it was just four tiny little areas with echoes of the past without any actual reasons for how and why the four lore figures went crazy. Pretty much, you ignore it and treat it as a loot pinata.
Post by
Stabhorn
I guess my big complaint is that this all feels very underwhelming. If you're going to do time travel, go big or go home I say.End of Time never made sense; the Well did, because we were in an alt timeline to get a Dragon Soul that could actually stop Deathwing and the fight against Benedictus was because we had to stop the main leader of the Twilight Hammer right then and there. But End of Time was suppose to show us what would happen if Deathwing did win...but it was just four tiny little areas with echoes of the past without any actual reasons for how and why the four lore figures went crazy. Pretty much, you ignore it and treat it as a loot pinata.
Yeah, you're right. It could have been so, soooo cool thought. What a shame.
Post by
Adamsm
Would have been better if there would have been an actual cut scene before the instance, showing us the Vision that Ysera saw that would end with the impaling of Deathwing on the Temple by whatever did it.
That's why I like the FFXIV instances; they have good scenes showing off the instances and combining the story into the instance itself. In the case of the Primal fights, you get to see them be summoned into existence and most of them are epic as hell; seeing Garuda appear out of the sky or watching Titan form up out of the ground, make it more alive even when you've run it hundreds of times.
Can be a downer some time though as you try to watch the story scenes while the other people take off at a dead run lol.
Post by
Stabhorn
So...who do we think kills Chromie?
I looted a scroll from one of the time-wallets; I don't remember its name, otherwise I'd link it. It contained a frantic message raving about wanting to kill Chromie. Interestingly enough, our character recognized the handwriting.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.