The Story of the Rise of the Horde - Lore Collaboration with Nobbel87
02/04/2017 a las 17:02
We have another lore collaboration with
Last week Nobbel covered the
Story of Draenor
World of Warcraft Chronicle: Volume 2
and this week's episode covers the second part of the book - Rise of the Horde.
Some sentences and descriptions have been taken from World of Warcraft Chronicle © or Copyright 2017 Blizzard Entertainment, Inc. All Rights Reserved. Published by Dark Horse Comics, Inc.
Draenei and the Naaru
Hello everyone! Last week we talked about the ordering of Draenor, the way in which life established on the planet and how the different areas of the world came to be. This week we're going to talk about the differences when it comes to the whole rise of the Horde and invasion of Azeroth storyline which begins with the Draenei who were forced to make a crash landing on the planet.
Velen and those that stood with him had refused to join Sargeras and the Burning Legion. The Naaru K'ure, K'ara, and D'ore aided the exiles as they moved around in their dimensional fortress called the Genedar. Traveling like that cost immense amounts of energy, energy which came from the Naaru spirits and over time they weakened. The time for running eventually came to an end as they were forced to crash on a planet that the Draenei named Draenor, or Exile’s Refuge. As they made their final journey, the Naaru K'ara lost touch with its connection to the Light and the Void began to consume it. As a final act, K’ara was able to convince the Draenei to eject it from their ship before it would start to fight its fellow Naaru. Easier said than done though since the Void energy coursing through its body started to lash out but Velen heroically stepped in, used the Light to shield the other two Naaru and cast K'ara away from the vessel. For centuries, K'ara would drift in the skies above Shadowmoon Valley, but the battle had injured Velen and sapped much of his strength. His ability to foresee future events became unreliable and it would take him centuries to fully recover.
The other two Naaru were too weak to land on Draenor safely and the vessel crashed into the ground, killing D'ore and many of the Draenei onboard. K'ure, the last Naaru standing, told the survivors to quickly leave the ship as it too was decaying and turning towards the Void. Velen and the Draenei were truly alone and as far as they knew, this would be the last world that they would ever see. They built their city of Shattrath upon the site where once Goria was devoured, they built Karabor (which would become one of their most beautiful and holiest of sties) and they built Auchindoun. Auchindoun was built to house the remains of D'ore who had been starting to draw in the souls of dead Draenei, similar to what happened with K'ure who started to draw in the souls of departed orcs. K'ara became known as the Dark Star for the Shadowmoon Clan and they worshipped it, even trying to access its power but touching those Void energies shattered their minds and soon enough they decided that the Dark Star's power was not meant to be wielded by mortals and if anyone continued messing with it, they would be exiled from Shadowmoon Valley.
Learn more on Wowhead:
is the leader of the Draenei, residing in
. He is best known to players for appearing at the end of
and reigniting the well with the fallen spirit of the naaru M'uru, so the Blood Elves could have a healthy source of magic. He also makes an appearance in the Priest Artifact questlines and
T'uure, Guía de los Naaru
, the Holy Priest artifact, was used to help the Draenei escape from one of the worlds the Legion found them on. He also makes an appearance in alternate-reality Warlords of Draenor in
. In this version, he ultimately sacrifices himself, passing on his holy mark to Yrel, so he could purify Ner'zhul's weapon: the fallen naaru K'ara, the Dark Star. You are then mailed
Arcanum del Profeta
El último mensaje del profeta
and builds a memorial to Velen in Karabor.
Auchindoun in Outland is the location for the four dungeons
Tumbas de Maná
Laberinto de las Sombras
and looks quite desolate in The Bone Wastes. Auchindoun in Warlords of Draenor is much more vibrant and home to the self-titled dungeon
There are two versions of Shattrath in Warcraft:
Ciudad de Shattrath
is the major player hub in Outland, and a questing area in
The center is run by the
, who worship the spiritual being A'dal.
are two factions working with Shattrath against the Burning Legion, but feud with each other. The Lower City is its own faction--it is comprised of war-torn refugees of all races. Profession trainers and vendors with unique recipes are located down here, as well as the World's End Tavern with a variety of colorful NPCs like
Draenei and the Orcs
So now we have the Draenei introduced to the world of Draenor and their arrival had a massive impact on the world. The ogres were not happy with them building upon Goria, but the Draenei repelled them easily enough which showed the orcs that the Draenei were not as harmless as they thought. Some stayed away from them, some attacked if they'd go into their territory, and the Bladewind Clan decided to attack their caravans and take some of the Draenei prisoners. It would have been easy for the Draenei to destroy the clan but Velen forbade it, fearing that this would lead to an all-out war with the orcs, and instead decided to go for rescue missions and better protection for the caravans. All the Draenei wanted was to live in peace on Draenor and not cause any harm, something clearly shown when two young orcs, Orgrim and Durotan, were saved from an attacking Highmaul Ogre by the Draenei. They were even invited to sit down with the Prophet who observed the orcs and found no hatred in their hearts, quite the opposite. This meeting would be one of the last peaceful encounters between orcs and Draenei as the Legion found their target. I'm going to assume that you're familiar with the overall story and focus mainly on the changes.
It was Talgath that found the Draenei since their crash landing had sent out massive waves of holy energy through the Twisting Nether, which drew his attention. Like before, he observed the orcs and reported back to Kil'jaeden who ordered his servant to stay out of this conflict as they would turn the orcs against the Draenei. Talgath was quite pissed about this, he had not spent millennia hunting the Draenei just so the primitive orcs could spill their blood. Normally, Kil'jaeden would have punished such insubordination but he understood the anger yet was unmoved and send his servant away.
Learn more on Wowhead:
Talgath later reappears in the
Outlaw Rogue Acquisition questline
, in which he urges Dread Admiral Eliza to kill the player with
Artifact Book text
, we learn that Talgath created
to corrupt ambitious pirates and turn them to the Burning Legion. More of these pages are revealed as players get higher ranks of Artifact Power, but you can read the full book on the Wowhead page.
Gul'dan and Kil'jaeden
He needed an agent, an orc that could manipulate the rest of their people to follow Kil'jaeden's will and although there were many candidates, none had such potential as Gul’dan. He was born with a physical weakness into a small clan at the edge of Gorgrond and the other orcs saw his twisted form as an ill omen and they eventually exiled him. The elder shaman took picky on Gul’dan and told him to go to throne of elements where he might find his purpose in life from the spirits. The spirits sensed the darkness and fury in the orc's heart and they rejected him, but in that moment whispers came.
Kil'jaeden promised Gul’dan power, enough power that no one would ever pity him again and he would become like a god, if only he would help the Legion with turning the orcs into a weapon to destroy the Draenei. The first orcish warlock was born as Gul’dan gladly accepted the dark bargain and he informed his new master of a time where the orcs came together against a threat to save the elements from the ogres’ influence. If Kil'jaeden could recreate that elemental upheaval, perhaps the clans would repeat history so he guided Gul’dan, they attacked the throne of elements with fel magic and the elements were thrown into chaos. Long droughts were followed by heavy rain. Floods devastated regions in Gorgrond and parts of Nagrand. Snowstorms blanketed parts of Tanaan jungle and Terokkar forest in ice. Rivers and streams dried up, which caused wildlife to die by the thousands.
This causes massive suffering to the orcs and their shamans could offer no guidance since they could no longer properly communicate with the elements. Gul’dan used his magic to throw in a bit of red pox which took out a lot of orcs, including chieftain Garad of the Frostwolf clan which left his son Durotan to lead them and as you can imagine, the orcs were desperate for answers. Gul’dan was a perfect ally for the Legion, but the orcs would never follow someone like him. They needed a figurehead under their control which the orcs would trust and it was the shaman Ner'zhul of the Shadowmoon Clan, respected by many, that was the perfect target. After engulfing the clan of his birth in fel fire to make sure that nobody knew where he came from, Gul’dan infiltrated the Shadowmoon Clan, hiding his fel powers and gaining Ner'zhul's trust. He even managed to become Ner'zhul's apprentice and through Gul’dan, Kil'jaeden began to twist Ner'zhul's thoughts while Gul’dan was send on a different task. The orcs had to believe that the Draenei were their enemy and Gul’dan would make it so.
Learn more on Wowhead:
La calavera de Gul'dan
is a drop from
, filled with immense power. It was used by Ner'zhul to open portals to new worlds, by Khadgar to close the Dark Portal, by the Burning Legion to corrupt forests on Azeroth, and by Illidan Stormrage to enhance his powers.
Gul'dan returns in the alternate Warlords of Draenor timeline, as the leader of the Shadow Council and member of the Iron Horde.
Grommash's refusal to drink the Blood of Mannoroth deepens tensions between him and Gul'dan. Grommash instead decides to form the Iron Horde, which will invade Azeroth without the help of demonic energy.
Gul'dan continues to undermine the Iron Horde, tempting more of them to drink the Blood of Mannoroth. Eventually, Gul'dan seizes control of the Iron Horde in
raises an army
of Fel Orcs.
Players encounter Gul'dan in the Tanaan Jungle Garrison Campaign:
En busca de Gul'dan
. He wants to retrieve the Cipher of Damnation and cut off the orc's connection to the elements, but is foiled by
Oronok Corazón Roto
Players then battle Gul'dan's fel army in
Ciudadela del Fuego Infernal
, defeating demons like
is defeated, Gul'dan is banished through The Black Gate into Azeroth. Alternate-timeline Gul'dan has now joined the main timeline.
Knowing that the original Gul'dan died at the Tomb of Sargeras, the alternate-version Gul'dan is taking many precautions as part of his pact to open portals for a massive Legion Invasion. As a Destruction Warlock, you can directly interfere with Gul'dan's plans to open portals by stealing the
Scepter of Sargeras
one of the cinematics
, we see Gul'dan break into the
Cámara de las Celadoras
and steal Illidan Stormrage's body. He later brought the body to
Torreón Grajo Negro
, a dungeon in Legion. The energy from his ritual attracted the night elf ghosts, who were then trapped and forced to protect Gul'dan.
Learn how Gul'dan reopens the Tomb of Sargeras in the audiobook series
The Tomb of Sargeras
. Gul'dan then sets the events of the
pre-launch event into motion
, including the climatic battle on the Broken Shore.
In Legion, Gul'dan is the
final boss of the Nighthold
and seized control of the Nightwell which led to the
Bladewind and Shadowmoon Clan
The Bladewind Clan had suffered greatly from the elementals unrest and the red pox which had claimed the lives of seventy perfect of their clan. The warlock approached them as a representative of the Shadowmoon Clan and convinced them that the Draenei were responsible for their problems. If they were to spill the blood of the Draenei, such an act would appease the elemental spirits. As all orcs, the Bladewind held the Shadowmoon in high regard and they had no reason to distrust Gul’dan so they did as they were told and assaulted Draenei caravans in greater numbers than ever before. They murdered dozens of innocents and took just as many prisoners, one of these prisoners was Leran, sister of Maraad who could sit by no longer. Velen still tried to maintain the peace, but when their rangari reported back with information about the brutal sacrifices that were being made, he reluctantly agreed and the Draenei fought back. Maraad was too late to save his sister and the sight of her mutilated dead body enraged him and he rampaged through the village. The Bladewinds were desperate to please the elements so they fought until nearly everyone of them were dead and those that did try to escape, they were struck down by Gul’dan who was enjoying the show from a distance. None would survive to tell the truth of what happened there that day. Only Gul'dan's version would make it out as he told the Shadowmoon Clan that the Draenei had launched an unprovoked slaughter against the Bladewinds. Word of this quickly spread amongst the other clans and the seeds of hatred towards the Draenei took root.
Just as before in the original story, Kil'jaeden used the image of the Orcs ancestral spirit like Rulkan for Ner'zhul to confirm what Gul’dan had told them. The Horde was formed, the war was on, but Ner'zhul began to doubt and made his way to Oshu'gun to communicate with the spirits. Kil'jaeden was aware of his plans and told Gul'dan to prepare, to find those who could help him keep control of the Shadowmoon Clan as Ner'zhul turned out not to be leader the demon lord had hoped he would be. The real ancestors informed Ner'zhul about what was going on, but by the time that he got back...it was already too late. Gul’dan and his followers took Ner'zhul before he could reach his clan and despite many of the new warlocks wishing to murder Ner'zhul, Gul’dan forbade it as Kil'jaeden wanted Ner'zhul to watch what would become of the orc race. Besides this delicious torture, it was also out of necessity since Ner'zhul suddenly disappearing would raise suspicion among the other clans. In the months to come, Gul’dan and his warlocks would constantly abuse Ner'zhul and treat him as little more than a slave. The elder shaman feared death, and he became too weak to disobey his masters. Over time, he would fade from the public eye, and his usurpers would become the voice of the Shadowmoon Clan.
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Brujo supremo Malbisal
Keli'dan el Ultrajador
are notable Shadowmoon orcs found in Hellfire Peninsula dungeons. Their alternate counterparts are also found in Tanaan Jungle in Warlords.
, the Horde base of Shadowmoon Village is one of the few areas players encounter friendly Shadowmoon Ors. In alternate Draenor, this is the the location of the beautiful Alliance Garrison
Players that construct the
Dwarven Bunker / War Mill
can obtain the
questline for Alliance, players learn how Ner'zhul was turned in the alternate history of Draenor. In
La memoria de los ancestros
, we see that Ner'zhul was given an ultimatum to join the Iron Horde, and after proving himself, he had to harness the power of the Dark Star.
After completing the questline, players can recruit the leader of the Shadowmoon Exiles and Ner'zhul's wife,
Rulkan / Acechagronns Rokash
, as a Garrison follower.
Players can then face off against
in the dungeon
Shadowmoon Burial Grounds
While the Horde was fighting against the Draenei, they were also fighting amongst each other. Especially chieftains like Grommash Hellscream and Blackhand argued over battle tactics and Kil'jaeden understood that the orcs needed a leader, they needed a warchief. It was Blackhand that was the best choice and despite Gul’dan being pretty pissed at not being warchief himself, his fear for Kil'jaeden prevented him from speaking out. After teaching some of the Blackrock shamans the way of the warlock and magically aging and empowering their young, Blackhand agreed to take up leadership of the Horde while it was actually Gul’dan that was pulling the strings from behind the curtains with his Shadow Council. This council consisted of those trusted and loyal to him, but not just orcs were accepted. Garona, the product of a union between a Bladewind orc and a Draenei slave proved, to be a ferocious fighter and she possessed a keen intelligence and a gift with learning different languages. Originally it was said that Maraad's sister was Garona's mother and, although not entirely impossible, I think that with how they describe the events in the Chronicles, the time period of just 2 years seems a bit short. Either way, Garona escaped the Bladewind Clan when it was destroyed by the Draenei and eventually encountered the Shadow Council. Gul’dan sympathized with her to earn her trust, seeing how they both knew the pain of living as an outcast and the moment that she let down her guard, the Shadow Council struck. They placed magical spells on her mind which kept her obedient and allowed Gul'dan to see what she saw and used her as the perfect assassin.
Another non-orc to join the council was the ogre Cho'gall. Where Garona was an outcast, Cho'gall had enjoyed the good life within Highmaul where he had learned from the most talented ogre sorcerers. His arrogance and lust for power put him at odds with the ruling elite as they feared that his growing popularity would allow him to take control of their city so they made an attempt on his life which he barely survived. He had no other choice but to flee Highmaul, thirsting for vengeance and he came across the Shadow Council. Gul’dan could appreciate his confidence and lust for power, made him his foremost apprentice and taught him the secrets of fel magic and informed him about the Burning Legion. Cho'gall was loyal to Gul’dan, but was also more than willing to break ties at any time. He only wanted power and was not interested in the Legion or the demons. The moment that Gul’dan and the Shadow Council ceased being useful, Cho'gall was prepared to turn his back on them.
Learn more on Wowhead:
is a boss in the Cataclysm raid
El Bastión del Crepúsculo
, and defeating him on Heroic difficulty unlocks
. Cho'gall drops notable shadowy-themed items like
Shalug'doom, el hacha de la disolución
Uhn'agh Fash, la Más Oscura Traición
Membrana de C'Thun
In alternate Draenor, Cho'gall is held captive in the
raid until Kargath is defeated. He then makes a surprise reappearance on
Mythic Imperator Mar'gok
, draining the leader of the ogres of his power, and then fighting players in a special Mythic-only phase.
The Shadow Council served the Horde in the main timeline, and currently comprises NPCs from all races that are loyal to the Burning Legion.
, a Night Elf, led the Cult of the Dark Strand in the memorable challenging quest series
La Torre de Althalaxx
. In his
Página de diario
, you learn that he is allied with the Shadow Council. In Felwood, you learn in
Las fuerzas de Jaedenar
that Jaedenar is an important area for the Shadow Council. "The Shadow Council perpetuates the corruption of this land. At Jaedenar in the northwest, they worship the demons of the Burning Legion, and work to open the path for their masters to return to this world." The Shadow Council can also be found in the dungeon
Laberinto de las Sombras
, featuring the orcs
Negrozón el Incitador
Gran maestro Vorpil
In alternate Draenor, the Shadow Council is an integral part of the legendary ring questline. Players free Garona of her mind-control spell in
Cómo liberé a Garona
Orbe de dominio
from the Shadow Council. This orb later corrupts Cordana Felsong, which is revealed in
Libros al fuego
as she tries to seize the legendary ring. The Shadow Council also inhibits Shattrath and there is an achievement for defeating some of them -
There have been
between the Darkmoon Faire and Old Gods for a while, as well as a suspicious piece of dialogue from
Profesor Thaddeus Paleo
. In Patch 7.2, there is a
new concert/camp area
decorated with banners that look very similar to the Shadow Council. So...is the Shadow Council running the Darkmoon Faire?
Blackhand as Warchief
With his own personal council to back him up, Gul’dan worked on making the other clans accept Blackhand as their warchief. His Shadow Council agents were send out to spread the word of Blackhand's mighty deeds while also spying on the clans to see who opposed the Horde. A prime target was chieftain Zagrel of the Whiteclaw Clan who called on the clans to end their war with the Draenei and focus their attention on shamanistic rituals. One quick command to Garona and one dagger through the heart and that opposing voice was silenced. To seal the deal, Gul’dan prayed on the fears of the shaman at the next Kosh'argh festival and proclaimed that the Blackrocks had restored their strength with a glorious new power, fel magic. Shamans of all clans eagerly accepted this new power since the elements no longer answered their call and unanimously, the Horde accepted Blackhand as their chieftain.
Like the original story, Durotan of the Frostwolf clan was not happy with what was happening to his people, but he feared that speaking out would mean dire consequences for him and his clan, like what had happened to the Whiteclaw clan. Blackhand was quite the leader and whipped the Horde into shape. So far they had just tossed their people at the Draenei, but he worked on utilizing the strengths of the different clans. The smallest and most mobile would act as scouts where as other stronger clans would lead direct assaults. Not everyone was immediately on board with this new leadership, but they were either won over with offers of power or by public execution since Blackhand did not take kindly to insubordination. To help him maintain order and disciple, he surrounded himself with mighty lieutenants and the greatest of them were Eitrigg, Orgrim Dooomhammer and Varok Saurfang. To bolster the Horde numbers, the clans were ordered to also magically age their children and the first signs of the fel corruption started to show. Their brown skin was becoming splotchy and green.
Learn more on Wowhead:
Blackhand is dead by the time
World of Warcraft
begins, but he is present in Warlords of Draenor in the alternate timeline. Players encounter Blackhand in the climatic
La Batalla por Shattrath
quest in Talador, in which Blackhand kills Orgrim and Maraad, is wounded by Durotan, and escapes into the sea when Khadgar blows up the ship. Players later encounter
as the final boss of Blackrock Foundry.
Players can interact with some of Blackhand's lieutenants in the main timeline, many years later after the events of Chronicles.
Previous to the events of
World of Warcraft
. Eitrigg became friends with Tirion Fordring - read more in
Of Blood and Honor
. In game, he is found in
helping the Argent Crusade, the coin
Moneda de cobre de Eitrigg
in Northrend Dalaran, a
questgiver in Burning Steppes
trying to thwart the Blackrock,
wounded in Siege of Orgrimmar
for rebelling against Garrosh, and now a Warrior Horde Champion
Lord Darius Crowley / Eitrigg
in Patch 7.2
Alto señor supremo Colmillosauro
has long guarded Orgrimmar from Alliance raids, and in Legion he is now the leader of the Orcs. Leading up to Legion, players also found him
leading the Northern Barrens invasion
. Saurfang also played a major role in Northrend, most notably after the
encounter in Icecrown Citadel, but also as Garrosh's adviser in
. Finally, players can duel Saurfang for the special artifact appearance
Rompehojas de Arcanita
Orgrim Doomhammer's legacy carries on in the naming of Orgrimmar and the Shaman Artifact
. In the
film, Doomhammer was played by huge Warcraft fan Rob Kazinsky and Wowhead revealed a
special poster featuring Doomhammer
While the Horde was rising, news reached Gul’dan about the pale in Nagrand. These are the orcs that were send into exile after failing their shamanistic ritual and they were drawn to the Naaru K'ure within Oshugun who was still spilling forth that delicious void energy. The pale started to study this power and communicate with the void lords. The monstrous entities responded to the orcs, bombarding them with visions of apocalypse and revealing the secrets of using shadow magic. The Void energies would turn their skin white and they would call themselves the Pale. Gul’dan wasn't too interested in them, but Kil'jaeden was intrigued. He wanted the orcs to secure victory over the Draenei at any cost which meant investigating the Pale and determining whether their magic could strengthen the Horde. It was Cho'gall who was send out to investigate and while he expected them to put up a fight, the Pale were quite happy to share their prophecy of doom, something they called the Hour of Twilight. The Pale saw this as a time when shadow would envelop the universe and snuff out all life in existence. In that moment, their prophecies meant very little to the ogre. He was far more interested in the shadow magic that they could wield and he used their beliefs to his advantage, claiming that by helping the Horde, they could bring about the hour of twilight. The pale reveled in this opportunity and pledged themselves to the Horde forming a new clan known as the Twilight’s Hammer. Over time, Cho'gall would also learn to master this shadow magic and see the truth in the Pale's prophecy.
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Players can learn more about K'ure in Outland through the quests
Cuando hablan los espíritus
Un secreto desvelado
In the alternate timeline,
La gran revelación
reveals the Pale Orcs are enslaving Elementals through the power of the Void, under the guidance of Cho'gall. In the
El corazón oscuro de Oshu'gun
quest in alternate Nagrand, players learn the fate of the enslaved naaru K'ure.
Gul'dan's story in
has parallels to the Pale Orcs--he was exiled from his clan and the elements failed him. You can watch these cinematics in game and earn the
achievement for finding the books that trigger them.
Hour of Twilight is the name of
, which introduced
Alma de Dragón
three new dungeons
. This patch marked the coming of the prophecy the Pale Orcs had heard. In the dungeon
Fin de los Días
, players can experience alternate realities for famous lore figures.
The Twilight Hammer is devoted to serving the Old Gods. Originating from Cho’gall’s nihilistic Orc Clan, the Twilight Hammer later aligned themselves with the Old Gods and grew even more powerful in Cataclysm with the return of Deathwing. They can be seen in several places:
, players who complete the Master’s Glaive questline (
La batalla por Costa Oscura
) defeat the Avatar of Soggoth the Slitherer and learn about the Twilight Hammer’s plans to revive him.
, players find the Hammer in
Cavernas de Brazanegra
which houses a temple to the Old Gods and the loyal servant
Aku'mai el Devorador
. More information in
Pesadilla en las Cavernas
in early WoW had an elaborate system of reputation quests and summonable mini-bosses. You could dress up like a Twilight Cultist with
Texto Crepuscular codificado
The Twilight Hammer, drawn to Yogg-Saron, also shows up in
Ahn'kahet: El Antiguo Reino
, led by
The Twilight Hammer is all over Cataclysm leveling zones, with their headquarters in
Tierras Altas Crepusculares
. Other leveling zones include
Cyrukh the Firelord
With the Horde gathering their forces and building their citadel, the Draenei saw the truth of what was going on, saw that the Legion was involved. They made ready to defend their two main cities, Shattrath and Karabor abandoning all their outlying settlements. The Horde's use of fel magic had begun killing the planet of Draenor itself and the elements rallied together, vowing to destroy the orcs and stop their desecration of the land. By pooling their dwindling powers together, they created one single mighty being called Cyrukh the Firelord. This was supposed to stop the threat of the Horde, but Gul’dan would not give up that easily. Many of their orcs saw the attack as a sign of angering the elements, but Gul’dan flipped it around. By pooling their powers together, the elements had made themselves vulnerable and he would make them pay for that. He would steal Cyrukh's power for himself and the rest of the Horde and he would destroy the connection between the orcs and Draenor's elementals once and for all. With his Shadow Council followers, they wove an immense spell that flooded Cyrukh will fel power and shattered the being's physical form. The mountain roared in protest, chasms tore through the earth and rives of fel and elemental energies spewed forth. Gul’dan and his warlocks used these energies to infuse the others orcs with strength and now their soldiers were more powerful than ever before. The last stand of the elements had dire consequences, the orcs connection with them was broken and what remained, the fel volcano from which Cyrukh emerged, that would be known as the Hand of Gul'dan.
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Cyrukh el señor del Fuego
is the final boss for
La Clave de Condenación
. This marks the culmination of a very long questline in Shadowmoon Valley, starting with
La Mano de Gul'dan
- read more about The Cipher of Damnation
in this comment
La Clave de Condenación
has some notable transmog rewards such as
Lohn'goron, arco del corazón roto
Hacha de batalla del corazón roto
Bastón del redentor
. Completing this quest series was a prerequisite for
La llave de la tempestad
, which started a questline for Tempest Keep attunement.
Compare the aftermath of the Shadow Council's fel spell in
Outland Shadowmoon Valley Screenshots
Draenor Shadowmoon Valley Screenshots
Hand of Gul'dan is also the name of a Demonology Warlock spell:
Mano de Gul'dan
In the alternate Draenor timeline,
makes a return in Tanaan Jungle. He is required for the
La Clave de Condenación
quest which is needed for
En busca de Gul'dan
. In this timeline, you defeat Cyrukh before he is empowered by Gul'dan. You can then loot
Fragmento de la clave olvidado
for the pet
Fragmento de Cyrukh
and acquire the follower
Oronok Corazón Roto
In the main timeline,
Oronok Corazón Roto
served Gul'dan as a lieutenant, later repenting of his deeds and helping you retrieve the Cipher of Damnation decades later. In the alternate timeline, Oronok helps you prevent Gul'dan from severing the connection with the elements in Draenor, and later joins your Garrison.
Defense of Karabor
With the elemental threat out of the way, Karabor was their next target and the Draenei put up quite a fight, more than the orcs expected. That fight, unfortunately, would be for nothing. The Dark Star, the void energies from the Naaru K'ara, was used by the orcs to channel it on Karabor. A massive pillar of Void energy ripped through the heavens and slammed into the Draenei.
Many of the defenders died instantly while others were driven to madness and Velen had to call on every bit of his willpower to hold the Void at bay. He rallied what survivors he could and led them through Karabor's harbor to their final safe haven on Draenor, Shattrath city. The Temple of Karabor would be forever changed by this attack and now known as the Black Temple, a place where Gul’dan and his Shadow Council gladly made their home. The remaining Draenei defenders were captured for future use and now only 1 more target remained to be taken, but the city build upon the remains of Goria was no easy target and the orcs needed something more. Just like before, they were offered the demon blood, Durotan was warned by Ner'zhul who had overheard the Shadow Councils plans and warned him not to drink while Orgrim saw for himself that drinking this so called was no good. The majority of the orcs gladly accepted it though, greatly increasing their power but also shackle them to the will of the Legion. Not all of the orcs had drunk Mannoroth's blood, but those who had would radiate a invisible aura of fel energy. It would slowly seep into the skin and bones of nearby orcs. Eventually even orcs like Durotan, Orgrim and others who had not tasted demon blood would find their skin turned completely green, something that was even passed on to their newly born children.
So the Draenei made ready to defend their city and this time it was the exarchs that told Velen to go, that his people needed him as a leader while most of their people would stay behind to make it look like the orcs succeeded. The red mists, an attack originally used by the legion is now explained by Gul’dan and his warlocks melding their magics with the red pox which created a volatile concoction that would spread the plague amongst the Draenei. It burned their skin and choked the breath from their lungs and the long-term effects was that the Draenei who breathed the mist found that their connection to the light was gone. They would devolve into something called the Broken or even further into something they called the Lost ones. With Shattrath sacked some of its survivors made their way to Auchindoun which Gul’dan knew about and he feared that they would call upon the spirits of their ancestors and add their might to the war against the Horde. To deal with them, Teron'Gor and some of their forces were send out who used their new abilities to try and summon a powerful demon to strike down their enemies. Instead, they accidently summoned an otherworldly elemental known as Murmur. His entry into the world sent out a massive shockwave that ripped the earth asunder, killing many of the Draenei inside and leaving Auchindoun as we know it today. Some of their warlocks were left behind to Murmur contain so it could not use it's incredibly might against the Horde. Shattrath had fallen, many of the Draenei were dead and those that had escaped held out within the Zangarmarsh.
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is a raid in Burning Crusade, with
as the final boss. Notable loot includes
Guja de guerra de Azzinoth
Baluarte de Azzinoth
Visión maldita de Sargeras
In the alternate timeline, K'ara is purified and helps the Draenei reclaim Karabor in the quest
La defensa de Karabor
faction, meaning "redeemed," is a group of escaped Broken draenei in Outland Nagrand - earning reputation rewards Talbuk mounts like
Riendas del talbuk de guerra cobalto
Juramorte Lengua de Ceniza
faction, led by
, is another group of Broken which struck a deal with Illidan to ensure their survival. As you progress through the
Black Temple questline
, you understand their motivations and allegiances more.
, the Shaman trainer in the Exodar and
Legion Class Champion
, was originally a Broken and became the first Draenei shaman.
is the final boss of
Laberinto de las Sombras
, and in the alternate timeline, the rare elite
Eco de Murmullo
Gemido lastimero de Murmullo
In the main timeline, Teron'gor is later resurrected as the death knight and Black Temple boss
. In the alternate timeline,
is a boss in Auchindoun and later transformed into the abomination and Hellfire Citadel boss
Blackhand had more goals then just exterminate the Draenei, he wanted to conquer Draenor. Killrog led the Bleeding Hollow into Farahlon, leeching life from the primals and used the stolen power to burn the forests down in flames. As the wilds burned, Kilrogg and his army slaughtered every Botani and Genesaur they could find.
The Warsong and the Twilight's Clan toppled the ogres of Highmaul while Frostwolf, Whiteclaw and Thunderlord were ordered to wipe out the gronn, ogron, magnaron and many of the ogres that had not joined the Horde. One of the few gronn that survived this assault was named Gruul who would defend his lair in Gorgrond. Not even the Arakkoa were safe from the might of the Horde as Kargath Bladefist formed an invasion force from the Shattered Hand, Burning Blade and Dragonmaw clans. They made a pact with the Arakkoa outcast who joined them in this fight, but in the end Kargath turned his blades on all the Arakkoa he could find either murdering them on the spot or tossing them in the cursed blood of Sethe, enjoying the sight of the high Arakkoa writhing in agony. Only a small number of the Arakkoa would survive, shrouding themselves in the shadows, hiding away from the Horde in the deepest corners of Terokkar Forest. Some of them banded together under the leadership of a former Skyreach guard named Grizzik who led his followers to Auchindoun knowing that most of the orcs feared the haunted ruins. He held a bitter hatred for the Horde and waited for the day when he might get his vengeance on those who had spilled the blood of his people.
Now here is one of the more interesting changes to the story. In the past, Kil'jaeden saw that the city of Shattrath had fallen and he just abandoned the orcs to their fate too, which Medivh (under the influence of Sargeras) made contact with Gul’dan and showed him the way to Azeroth. This all seemed very disconnected from each other since Kil'jaeden was working on his own and Sargeras had very little to do with it. It's actually Sargeras that told Kil'jaeden to cut all communication with Gul’dan since he wanted them to be desperate enough to embark on any quest if it meant saving themselves. The orcs were powerful weapons, weapons the lord of the legion could use to weaken Azeroth and get it ready for another invasion, but first they had to calm down from their rush of victory and as time passed on, things didn't get any better for the Horde. Their planet was corrupted, demon blood was pumping in their veins and with no enemy to fight, they often turned on each other. At just the right moment, Gul’dan was informed of Azeroth and they created the Dark Portal with not just the sacrifice of one Draenei child, but many more, mostly the prisoners they had taken throughout their long campaign. The Dark Portal was established and the first Horde invasion of Azeroth could begin.
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In the main timeline,
Gruul el Asesino de Dragones
is a Tier 4 boss who drops legs tokens and the famous trinket
Trofeo de espinazo de dragón
. Players can encounter his sons in various questlines around Outland:
Gorgrom el Comedragones
Skulloc Moledor de Almas
Durn el Hambriento
. In alternate Draenor, Gruul has a sadder tale. The Iron Horde has captured him, chopped off one of his arms, and sent him to guard
Blackrock Foundry as a boss
Jefe de Guerra Kargath Garrafilada
is the final boss of the
Las Salas Arrasadas
dungeon and drops the distinctive weapon
. In alternate Draenor, players first encounter Kargath in the starting zone arena quest
Matar a tus cien
and later as the
first boss in Highmaul
One of the greatest arakkoa is Talon King Terokk. In Outland, he can be summoned as part of an
and drops the
Figurilla tiempo perdido
disguise. The arakkoa city of Skettis counts towards
Guardia del cielo Sha'tari
reputation - a faction which awards mounts like
Raya abisal de montar morada
. In Warlords and the achievement
Entre Arak y la pared
, we learn a bit more about Terokk's rule, corruption (
La perdición de Terokk
), and rise of the Talonpriests. While Terokk tries to imbue his power in the player to defeat Kargath in
El avatar de Terokk
, he is ultimately unsuccessful but thanks you for your kindness and appoints you leader of the outcasts in his absence. Players can earn the
Manto del Rey Garra
achievement and / title for completing the full Spires of Arak story and reaching Exalted.
In Warlords of Draenor, we interact with the
, a race Rukhmar made as thanks to Anzu's sacrifice, throughout all of Spires of Arak. They are affiliated with the
Order of the Awakened
, a 6.2 faction in which various groups of arakkoa form a truce and work together.
The story of the war between the Alliance and the Horde has pretty much stayed the same for the most part. There is a bit of additional information when it comes to what Medivh was like and how Llane Wrynn became the king, but for the most part it plays out as we know it. To wrap up this video here are some final things that stood out for me.
Medivh was summoned to Karazhan by his mother Aegwynn and Moroes was a close friend of hers who agreed to stay with Medivh and help maintain the tower. Medivh was quite the playboy during the day, very similar to the Medivh of “One Night in Karazhan”, but at night he would do bad, bad things. Opening the Dark Portal alarmed Aegwynn who could sense that a guardian's power was used, her sons power, so she set out to confront him together with a blue dragon named Arcanagos, one of the few allies she had made during her long years of exile. The truth of Sargeras' corruption was revealed, Arcanagos was burned into Nightbane as we know him today and the guardians clashed with each other. Sargeras was mighty, but Aegwynn had experience so the demon lord reached out and drained the life of the hundreds of humans who were fleeing the tower of Karazhan. He pushed Medivh to destroy Aegwynn once and for all, but a small part of the guardian could resist and instead she was banished.
Not even Medivh knew where he had send her, but he could not sense her presence anywhere on Azeroth. The only person to survive this brutal attack was the human Moroes who was driven half-mad by what he had witnessed. Medivh tried to ease his suffering by purging the memories of that day but even so, the poor man was never the same and neither was the tower since it was now haunted by many spirits of those who were used for the spell.
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Players can explore Medivh’s tower,
, now desolate after his death, as well as the surrounding area
Paso de la Muerte
was the entry-level raid in The Burning Crusade and required a lengthy attunement process taking players to other dungeons. The instance was considered very challenging, especially the trash, but also creative and richly detailed. Players fought through the luxurious mansion on the lower levels, including a ballroom, banquet hall, bed chambers, and opera house, then worked their way up Medivh’s library and tower as the threat of corruption intensified.
One of the encounters is
Sombra de Aran
, the ghost of Medivh’s father. This encounter was notable for
Corona de llamas
, a mechanic that knocked up anyone into the air if the player moved while they were in a ring of fire.
In classic WoW, casters could work towards the legendary weapon Medivh wields,
Atiesh, Greatstaff of the Guardian
Players can go back in time in
La Ciénaga Negra
to watch Medivh summon the Orcs through the Dark Portal.
Medivh is also a
in Hearthstone as well as
Heroes of the Storm
Sombra de Medivh
is an encounter in
Upper Return to Karazhan
. Players that successfully complete the Karazhan speed run can talk to Medivh to summon
in Karazhan and acquire the
Una noche en Karazhan
Garona has a fair few changes in her story arc mainly with Gul’dan being able to see what she saw. She had a gift for learning new languages and from the human prisoners she found out about Karazhan and Medivh. She hoped to inspect the tower without being noticed, but her timing was pretty bad since Medivh was in a dark mood after his deadly battle with Aegwynn and captured Garona the moment she stepped in sight of the tower. The assassin thought that her life was over, but Medivh felt sympathy for her seeing how she was an outcast and he was intrigued by her intelligence, by her entire existence. It was clear that Garona was no threat to him and thanks to Gul’dan's endless cruelty, she had no real love for the Horde. he decided that it would be more valuable to have her as an ally or even a friend among the orcs than another spirit haunting his home so he set her free and even invited her to come back whenever she liked. She did just that, something that Medivh's new apprentice Khadgar could not appreciate at first but over time they developed a friendship and even discovered that it was Medivh who had opened the Dark Portal. they quickly escaped the tower to get help from Stormwind and when Gul’dan realized that Garona was in the same room as King Llane, he tried to use his magic to force her to kill the king but Garona was able to resist this murderous urge. Lothar, Khadgar and Garona confronted the guardian and in that battle, Medivh assaulted her mind tried to take control of Gul’dan's mental chains and use her against her allies, but it was only partially effective. Confusion rippled through the half orc and she soon found it impossible to differentiate between friend and foe.
She fled the tower and made her way back to Stormwind to inform king Llane of what had happened, but standing near the king, something snapped in her mind. She had resisted Gul’dan's order to kill the king before, but her fight with the guardian had scrambled her thoughts. The line between friend and foe blurred, her willpower faltered and with tears streaming down her face, she obeyed the command and plunged a dagger into Llane's heart. Garona escaped the keep in the confusion that followed and without their king, Stormwind eventually fell to the Horde, but as we know it was the Alliance of Lordaeron that would win the war for Azeroth, shut down the Dark Portal and build Nethergarde keep to keep an eye on things. It was there where Garona made contact with Khadgar after fighting her way back into control, shrugging away as many of Gul’dan lingering mental chains as she could. She confessed to killing the king and Khadgar believed her when she told him that she had no choice. He could see the Shadow Council's spellwork still woven through her thoughts and the next few months they worked on unraveling the councils hold on Garona. They were successful and for the first time in her life, she was free. Ingratitude, Garona offered to do whatever she could to hunt down the Shadow Council on Azeroth, an offer Khadgar gladly accepted. The Dark Portal re-opened and the Horde came back for a second invasion.
Despite wishing to join the alliance forces as they took the battle to Draenor, Khadgar requested her to stay behind and keep on hunting the Shadow Council. Her journey would eventually put her on the trail of Cho'gall to the mysterious lands of Kalimdor while the sons of Lothar did their best to prevent the Horde from invading more world, eventually being forced to shut down the Dark Portal on Draenor's side. What's interesting is that there's no mention of a love relation between Medivh and Garona, there's no mention of a pregnancy or Med'an. We already knew that blizzard had made the decision to retcon the events with Medan in the comics, but they haven't explained what did happen. Cutting out Med'an is fine and all, but that doesn't explain what happens with Cho'gall, the twilights hammer and the events of Garona and C'thun as they're written in the comics. Hopefully that will be explained in the next chronicle and I've said this many times now, but I can highly recommend picking up the chronicle for yourself. There are a lot more details that I haven't touched upon yet and those storylines will be incorporated in future videos. If you want some more details or read up on what we talked about today then check out the related Wowhead article in the description down below.
As always thank you very much for watching everyone! Subscribe if you like my videos, leave a like if you enjoyed this one aaand until next time guys....see ya !
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When players first encounter her in game, she is trying to defeat Cho’gall, Gul’dan’s lieutenant who also knew how to mindcontrol her. The Horde assists Garona in the
Tierras Altas Crepusculares
questline, starting with
Solo tú y Garona
and ending with
Trituracráneos la Montaña
In Legion, Garona is found in the
Rogue Order Hall
as a member of the Uncrowned. The player and Garona infiltrate Stormwind to retrieve
, the daggers used to kill King Llane, which then serve as the
Assassination Rogue Artifact
. You can then recruit
as part of the
Class Hall Campaign
Several items reference Garona:
Garona: Un Estudio sobre el Sigilo y la Traición
Sello de Garona
Guisa de Garona
In the alternate Warlords of Draenor universe, Garona is a feared assassin of the Shadow Council under the mindcontrol of Gul’dan. She attacks Khadgar several times, and after being captured, is freed from Gul’dan's control (
Cómo liberé a Garona
). She then assists players in the Legendary questline and eventually becomes a Legendary follower:
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