The quest line to enter Karazhan starts here:
Karazhan (lvl 68 requirement)
Karazhan is one of the high end dungeons in The Burning Crusade & can be found in Deadwind Pass (in Azeroth).
Part 1 :
- Arcane Disturbances:
Use the Violet Scrying Crystal near underground sources of water in the Master's Cellar and return to Archmage Alturus outside of Dalaran.
=> The pond and the well are found inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78). One of them leads to the pond, and the other leads to the well.
- Restless Activity:
Bring 10 Ghostly Essences to Archmage Alturus outside of Karazhan.
=> The essences are found off of ghosts inside The Master's Cellar. There are two entrances to the cellar, both are found right next to eachother at (48, 78).
Part 2 :
- Contact from Dalaran: (
This report details my findings. Take it to Archmage Cedric, also from the Violet Eye; you will find him in the outskirts of Dalaran.
=> He can be found just north from Dalaran (15,54).
- Khadgar: (
Deliver Alturus's Report to Khadgar in Shattrath City in Terokkar Forest.
=> He can be found in the center of Shattrath City (54, 44).
Part 3 :
- Entry Into Karazhan: (
Khadgar wants you to enter the Shadow Labyrinth at Auchindoun and retrieve the First Key Fragment from an Arcane Container hidden there.
=> Can be found in 'The Screaming Hall' on the left of Murmur in an Arcane Container.
- The Second and Third Fragments (
Obtain the Second Key Fragment from an Arcane Container inside Coilfang Reservoir and the Third Key Fragment from an Arcane Container inside Tempest Keep. Return to Khadgar in Shattrath City after you've completed this task.
=> The second key fragment is in the steamvaults, in the water next to the first boss, just dive in and its on the bottom.
=> The third key fragment drops in Arcatraz, it can be found in the corner of the room after the first boss)
Part 4 :
Complete CoT: Black Morras
(You have to finish CoT: Old Hillsbrad Foothills to attune yourself for Black Morras)
Before you can kill Nightbane you must do the Medvih's Journal quest line
. The quickest way to do this is by killing Moroes>Opera>Curator>Shade and skipping the other bosses. Once you have the book from the Shade you then have to kill the first boss in Shattered Halls(heroic) and the first boss in Sethekk Halls(heroic)
. Then you can summon Nightbane on the Masters Terrace which is very close when you zone in through the side entrance. On a side note you must kill Moroes to start the Opera and you must complete the Opera to open the side door, also killing the Shade will allow you to teleport to the Shades room via an NPC outside the entrance.
anyone got a link to a map of kara like atlas type floorplan....
I cant find any info on here about the Chess event. Can someone point me in the right direction?
Is any other guilds out there really using DKP in Kara? I've noticed most just open roll it. Being that only 2 people normally roll at one time. And, it is really today's UBRS, as said earlier.
Where is the Big Bad Wolf ? ; and why i cant spawn him or some others boss`s?
One of the best if not THE best site for wow strategies and explanations:
Another useful site if you're looking into strats besides wowwiki. It contains visual layouts as well as explained strats, pretty cool:
click on the Boss Strategies tab if you're looking for what I'm talking about.
Somebody create a link showing all the bosses in order so i can see which is which.
I saw someone ask for the order to take the bosses so here it is:
1. Attumen the Huntsman
3. Maiden of Virtue
4. Opera Event
5. The Curator
6. Terestian Illhoof
7. Shade of Aran
8. Chess Event
9. Prince Malchezaar
I was in Kara last night and noticed something about the opera event. While our group leader was explaining the strategy for each of the possible boss situations, I was reading the chat log, and noticed the NPC stagehands were giving clues about which boss we were about to fight. For example one said something about "It looks like it's time to update the sets for the Oz scene" and another mentioned something about the big bad witch. So, if you're standing outside of the stage door, wait a bit, and you might get a clue as to what you're about to fight.
A relitivly easy instance if your experienced.
The difficulty of the The Big Bad Wolf opera encounter has been seriously increased in the last week or so. He now stuns, walks through scenery, cuts corners etc. We've downed him many times without difficulty, but needed four attempts this week. Victory seemed lucky in the end.
Whats the Sergeant's Quarters? There is a locked door going to it from the Livery Stables which is above Auttamen's room. (When you get close to the door it says your in The Guardhouse) Just wondering what it is and how you get the key. Been very curious about this for a long long time.
A minor noob question...
Does all in the raid need to have the key or is it like key in fx. SL? Meaning that the others can open the door for you?
about how long would it take an "average" raiding guild to do a full Kara clear?
Is Kara harder then heroics
I have finally managed to count the reputation gain and I can say that full Karazhan run with all bosses killed yields approx. 6.5k reputation with The Violet Eye.
(We have skipped a bit of thresh though, if you're aimed to max. rep gain it should be around 6.7-6.8k)
Patch 2.3 made it so all bosses in Kara drop .
Karazhan is easily farmed in 3 hours once a week by a T5 guild for 22 badges. The badges are generally used to obtain the PvP cloak or the new ZA-level gear by these guilds.
Thought it was funny none ever showed a "req" so, heres a little guide to armor:
All healers are suggested to have 40-41 healing talents and need 1k heals except for paladin who need ~900 bonus heals. Paladins are also suggested to have good spell crit (~20%).
~490 defense (Uncrit)
~15% in each Parry, and Dodge
~10.5-12k Hit points (raid buffed)
~10k hp unbuffed
Need to be fury unless they have the gear to support arms.
415 Defense (Uncrit)
12-13k hp buffed
~600dmg 25%crit 5%spell hit
~800dmg 10%crit 3%spell hit
~700dmg 10%crit 3%spell hit
All need 7k Health
~1300 attack power unbuffed
ca. 5 % hit
1100 Attack power
Does anyone know when the NPC will have the LW patterns for sale? I'm just about exalted with the Violet Eye and still have not seen the patterns. I check every week when my group goes in. Any help is very much appreciated. Thanks.
How is it possible for anyone below 70 to enter Karazhan?
I've seen level 69's entering, how is that possible?
I am eager to start tanking Karahzan 1. floor, but I am wondering if I have good enough gear.
In dire bear form I have: Ca 13k HP, ca 23k armor and ca 25% dodge. Ofc I got the 415 defense rating druids need too. Is this enough to be able to tank in the first floor?
Has anyone cleared kara with only two healers? Our group made it through prince with three healers (druid, priest, paladin), but I barely needed to heal anyone for the entire fight. I had basically full mana (no Shadow Priest), and didnt have to pot.
Doing a full-clear of Karazhan will not only grant you epics, but 22 Badge of Justice as well.
The item 6 in the Attunement list is a bit incorrect.
Kadghar sends you to Medivh to reforge his key, but instead, after you complete the Black Morass event, Medivh will tell you that the key was meant to be given to Kadghar and Kadghar alone, and then he gives you his very own key, hence the name "The Master's Key".
When you return to Kadghar in Shat'trah he will be amazed by your story and will send you back to Karazhan, where you will pick up the first raid quest from there.
For patch 2.4. you do not need to do any quest to be able to enter Karazhan.
To open the door, however, you will still need the key, so it is enough, if just one member of the raid did the quest chain for the key.
For all your twinking and/or sightseeing wishes, please note that you must be at least level 68 to enter this instance.
How much rep is 1 full karazhan run? exlcuding the beast room/boss.
In the room before Aran there a piles of books burning, which could be a possible reference to Ray Bradbury's classic novel,
Certain races do not need the key to enter Karazhan. There is an easter egg that allows you to get undereath Karazhan, and besides a /very/ strange.. well let's say decoration down there, you will also find that you can actually go through the instance portal "from behind".
For any info on how to get there, just youtube "Under Kara" and it'll pop up.
Undeads and Tauren can't get there, that much i know. Belf females can. So basically you need to be skinny to drop through the crack.
With the 2.4 patch u don't need to do the Attunement any more .. u just need a guy in ur group with the key...
I commited myself to a farming guild run, took us about 5 hours to clear everything, and yes it was hard, but most of us were in ZA gear so it wasn't too hard.
Incorrect. I attempted to summon inside Arc and it told me I was unable to use the spell. Arc is still in Netherstorm, and ALL of Netherstorm is void of summons with the exception of the summoning stone.
Might want to double-check that since the patch before speaking, my Arcatraz group three nights ago was able to warlock summon our 70 warrior with no flying mount onto the terrace right in front of the instance portal.
I just think it's funny that 68+ is required to enter Karazhan, but only 65 is required to enter Mount Hyjal.
How do you get the opera area to open ive ben trying but it doesnt work
Karazhan Warrior tanking set:
--> 41 badges
can someone show the karazhan rogue set, so i know if i can move onto ZA
I'm sure you could do karazhan with two healers even if they are mostly in blues. For instance I'm currently only in tier 6 as a paladin. Yet I am easily able to heal karazhan solo.
I just started to play WOW with a few friends and we reach lvl 70. We are a noob guild with only 17 ppl in it and crappy gear(in a item based game), but we have great ambition and we wanna run Karazan. I saw the requierments that ppl posted but i wanted to know wich is the best setup to run Kara. How many healers(how many priests and how many pala), how many tanks, droods, shamans, mages,locks, rogues ....
basicaly i wanna see something like :
2 warriors tank
or something like this :D
As a mage, I found out that it is possible to infact blink through the gate straight into the instance. Therefor, there is no need for anyone in the raid group to have the key, if you have a mage that is. Although, it's most likely that someone in your raid will have the key anyway. Just a little handy hint though =)
To get in, you need to stand right up at the game, (hug it) and simply blink, you get be sent straight to the kara loading screen. and poof, you're in!
Im a 68 hunter on gorefiend... pretty full server, and i want 70, but, I dont like questing.. i have 8k HP..tons of AP, and do you think with a lock summon i could get in? thanks!
Btw, 1 more question, as someone said before up there, do i have to do the long chain to be keyed? or can i get a lock summon and / or have a rogue pick the lock? TY
Well im 70 and in epics now, and already ran it and wasnt keyed, TY though!
Karazhan is a very large and interesting instance. I recommend while after chess to take a stroll to the left and check out Medivh's quarters. Most people have only ever seen the places where you actually go to kill the bosses.
You are free to explore a few hours after the instance is cleared, as all mobs will despawn. This is also a good time to turn in quests to talk to NPC's around the instance as most groups nowadays don't want to clear the way to them.
How many badges drops on a full run?
Mages dont really need a key to get into Karazhan ( i just discovered) i was running into gate and i hit blink and i was inside instance.
Why does wowhead say: requires lvl 68 if you have to be 70 to enter? I don't get it. Pls someone explain... Sorry, i'm beginner.
How many T4 helm tokens does Prince drop now? Is it still just one or is it more?
I think that Karazhan is one of the most interesting dungeons in WoW. The way to get the key is not easy. but I think that entering this cool dungeon is good reward.
I seem to have found a small glitch. It's pretty irrelevant, but when you look at the Karazhan page for the raid itself, the Opera House event is before the Maiden. When you look at one of the boss encounters' pages, it places the Maiden before the Opera House. Nothing serious, I just noticed.
Anyone notice that the there is only 1 mail +spell damage piece here aside from the T4 tokens?
anyone know if i can do kara with pvp gear?. merci´gear and vengeful gloves. full epic and skilled 1912 ap with my buffs. 1604 ap unbuffed
Karazhan Druid Tanking Loot Guide
If you are a druid tank, it should be noted that there is not a whole lot of leather tanking gear in any of the lvl 70 raid instances. Your best bet is to get PVP/Arena gear. Druids are lucky in that PVP gear is quite viable for raid tanking, since reaching crit immunity through resilience is cheaper in the general stats budget than is Defense (which doesn't give us parry or block, only dodge). Now that Season 4 is out, it's not hard to get S2 and S3 pieces that are as good or better than Kara-level items anyway. There are a few good Leatherworking items to be had too, if that is an option for you. Karazhan ends up being a great place to farm lots of badges, with which you buy one of the numerous great tanking leather pieces. However, there are a number of worthy tanking items in Kara, even if there is little leather:
Zierhut's Lost Treads
-- rather mediocre for tanking -- basically DPS boots with some extra armor
-- great until you can buy better with badges or your Violet Eye tanking ring is upgraded
Gilded Thorium Cloak
Barbed Choker of Discipline
-- awesome necklace that you'll keep for a long time
Moroes' Lucky Pocket Watch
-- very nice for that "oh crap, I'm about to die" moment
Gauntlets of Malorne
Stag-Helm of Malorne
There is an ample number of DPS/kitty gear in Kara. The two T4 pieces listed above are excellent for cat DPS because of the set bonus: more energy means more combo moves! A lot of ferals will gem/enchant these two pieces in some way as to make them viable for both Tanking and DPS. One issue to consider when tanking Karazhan is those raid groups who give loot priority to "on spec" players (the item matches your talent tree spec) over "off-spec" players -- many people think that if you're tanking, DPS gear is off-spec for you, so they give priority to rogues. If they pull that, tell them that the beauty of a druid tank is your ability to switch gear and go DPS for mobs/bosses that don't need two tanks (Maiden, Big Bad Wolf, Shade of Aran, Prince, Nightbane).
Well i did do kara i killed 3 bosses midnight,moroes and maiden and everyone dropped mage stuff that was really annoying :P
is there any music scrpt to Karazhan? so i can make an macro and play the music everywhere =))
I'm new to this. I've heard that Kara takes 8 hours to complete. How does this work? As a 15 year old kid who is only able to play an hour at a time is there any way I am able to run through Kara, I'v heard its the benchmark for gear before you can do some decent PvP. Is there some sort of checlpoint system?
This place is getting nerfed so bad. On ptr i ran it in 70min :O
As of 3.0.2, this raid has been nerfed like crazy. All of the bosses have their health at least halved, making the instance at least 5 mannable now. It can be done with a good group in about an hour and a half.
Karazhan has become a total wussy pussy raid, even more than it used to be.. I just killed Maiden in less than a minute with a PuG, and we ninja pulled curator but still killed him in 1 minute. Altho i guess one thing still isn't clear to some people, and that's flame Wreath, I just capsed it in the middle of the screen (Raid Warning) and 1 ^&*got just can't help running around like.. like.. I don't even know something that is that stupid..
Altho i guess one thing still isn't clear to some people, and that's flame Wreath, I just capsed it in the middle of the screen (Raid Warning) and 1 ^&*got just can't help running around like.. like.. I don't even know something that is that stupid..
Hehe. I find this really strange too, that we say like 10 times to new guys getting run through kara, and a raid warning spam(macroed) + deadly boss mods text, DO NOT MOVE DURING FLAME WREATH, guess what, it comes and half the raid dies
But a nice badgefarm place untill they are useless again, lets you reach that gear you want before wrath comes.
(the better gear you have, the faster you level up)
As of 3.0.2 this has ben exceptionally nerfed! it can be done in 90-120 mins, and I greatly recommend for "badly" geared seventies to take a few runs here before lich king pops.
For like a new group? How far in would 2 hours get you? Full Clear? How long?
Two manned all of it besides Netherspite and Illhoof today. Ret pally healing (~1600 sp) and a nax 10 man geared feral druid tanking.
Is karazhan Soloable as a good lvl 80 player?
So far we did a part of this tonight with 4 guildmembers.
1 Protection Paladin level 80
1 Arcane Mage level 74
1 Restoration Shaman level 74
1 Beastmaster/Marksmanship Hunter level 77
None of us was 'specially' geared apart from Northrend gear and some had a couple of PvP items.
For some it was the first time enter Karazhan.
We downed Midnight and Attumen without any troubles. Paladin just tanked both.
Moroes was a bit harder.
Paladin tanked Moroes and his 4 adds. We killed the adds asap. Went down pretty fast.
Moroes' Garotte was pretty annoying. I healed right through it so mana was a bit worrying at times.
We didn't know if we could cleanse it, or we didn't care just wanted to down him. Anyway, totally possible without cleansing it.
Went on to Maiden of Virtue. She was pretty hard due to her holy fire that hits for about 2k a tick.
Dropping Grounding Totems helped to avoid it.
Keeping the tank up all the times wasn't that hard. Never got close to dying even when she casted sleeping spells on the healer.
Athe Opera Event we had to kill Romulo and Julianne.
We wiped at this one. We didn't had enough interupt spells to make her stop healing herself. We tried it two times, the first time we kept on fighting for about 10 minutes till we died. The second time it seemed harder. Julianne used holy light that also ticks for about 2k. Pretty annoying. If we had just one more dps with interupt it would be totally duable.
These are the quests for Karazhan
Obtained outside Karazhan, Deadwind Pass:
Contact From Dalaran
Entry Into Karazhan
- quest for
The Second and Third Fragments
- quest for
The Master's Touch
- quest for
The Black Morass
Return to Khadgar
The Violet Eye
Assessing the Situation
- raid quest
- raid quest
A Demonic Presence
- raid quest
The New Directive
Obtained when honored with The Violet Eye:
- raid quest
In Good Hands
- raid quest
- raid quest
The Shade of Aran
- raid quest
The Master's Terrace
- raid quest
Digging Up the Past
A Colleague's Aid
- heroic quest for
The Shattered Halls
- raid quest
Obtained only at lvl 70 in
The Slave Pens
The Cudgel of Kar'Desh
Me as a feral druid and a protection warrior just cleared the entire instance with just us. was very easy, one shotted everything and got about 500 gold each after selling all items.
Anyone know if they lowered the level required to get inside in LK?
I was told that you can enter here as a lvl 65? Is this true? Mag's and Gruuls is 65 min to enter. This would be killer for XP for an Alt...
For Exploiters !
Home to Karazhan Smiley Face , and Morgans Plot.
Karazhan Smiley can be access'd by climbing a mountan , using rocket boots onto the main tower , then getting a mage to CC you.
even easier , just run to the back of the Kharazhan tower , and find a little triangled-shape hole on the floor , walk into that , and u will fall through the floor to the kara Smiley!
Morgans Plot !
1. Head to kara graveyard.
2. walk south into the Crypt.
3. Get a mage to CC you through the iron bars.
4. Enjoy a huge hidden wonder.
Not really a feat, and not looking for bragging rights... but if anyone is interested in running KZ at higher levels, a group of 5 lvl 75 with green/blue gear had no problem cleaning most of the place.
Level 76 paladin tank knew some of the fights and tricks necessary to beat encoutners, the rest (heal-priest 75, warrior dps 74 warlock 74 and hunter 75) had never set foot in the instance.
We skipped Netherspite as we figured it would be too tricky without at least 2 people per position.
Mana was an issue for the healer several time and DPSers died often towards the end of some of the bosses just so the mana could go to the tank.
Half the items we had were dezed, but quite a few were upgrades. A good, balanced group of 73-74 would probably have a good time and see a lot of minor upgrades. 75/76 was a level or two too late loot-wise.
Unreleased Instance at Karazhan Tower ( Near the top )
Heres a Screenshot of the portal:
(Ignore the Note)
Note: I've realised you DONT need to see through the building , it can be seen just by using any Far sight ability near the top of the tower
if you wish to downrate this , please try it before you do.
This is on a Live Server ~ Dunemaul 8:11 pm.
Edit Fori: soz im Horde :P "Kalcros"
Can this instance be 2 manned?
Random fact: there is a glitched wall spot outside of Karazhan. If you run into it, you will fall under Kara and there will be a smiley face.
Kind of creepy to discover this at 3 AM
Edit for screenshot
Some races can't fit through the hole...and...this reminds me of the Crypt. Now, this bug has been fixed, but you used to be able to be able to get feared in. (Or poly'd but haven't tried, and bug is broken :() but it has an ante room, and splits off. There is a deep watery pit, an underwater section with a bunch of floating bodies hanging by their toes. A couple portcullis's and odds and ends. No enemies in there. My GM called a guild meeting in there lol. We were in the Magical Playpen of Doom, as he called one pit. No longer works, but was reaaaaaaaaaaaally cool.
Is it me or does this remind anybody else of The Shining?
If you use the glitch to get under Karazhan there's a smiley face.... Makes me wonder how the hell it goes from naturally happy to tower of the undead O.o
easy to duo at lvl 80 - feral druid / demo-lock in mix of naxx 10/25 gear.
only problems were chess event - done after about 5 attempts and Prince Malchezaar - you just need to get lucky with the infernals
anyone know what the max level on the summon stone is? I was wondering if you can stone all the way up to an 80 or if you can only stone a 70something.
Ran this a few nights ago, the summon stone can summon 80 had 5 in our group and myself lvl 72 and a 75 summoned everyone. Did full boss run in about 3 hours not bad, this was my first run through here since it has been nerfed, last run was back in 2.4 so yea its been a while. But over all good run had two healers and 1 tank and rest DPS, took us three times to clear past chess game, and something we ran into after you complete the chess game we went on and we not able to attack the mobs in next room behind the door, almost had full wipe until I ran up and reset the game then we could attack, just something to think about if that comes up for you.
What Defense do you need to be uncrittable here?
I'm planning on going into it at 70 for totally replacable gear.
to access boss Terestian Illhoof , go to Guardian's library and look for Bookshelf which is a hidden door.by touching Bookshelf , Door will open
Karazhan is now the fastest way to obtain badges for the remainder of BC-Classic.
You can obtain 22x
per full clear:
per each boss following (including the Chess Event)
The beast mini-bosses do not drop any badges.
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
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