Arcane Mage Artifact Spotlight, Paragon Stops Raiding, GCDTV EU Pro League, Water Strider Changes
For today's news, <Paragon> stops raiding, we have a preview of the Arcane Mage artifact
, and the GCDTV European Pro League Tournament #2 is starting, which Wowhead is proudly sponsoring.
GCDTV: European Pro League
Wowhead is proud to announce that we are sponsoring
GCDTV's European Pro League
. The next tournament begins on Friday (today) with the Qualifiers at 6:30PM CET / 12:30PM ET / 9:30AM PT. The main event will be Saturday February 27th and Sunday February 28th at the same time. You can catch all the action at:
Global Cooldown TV (GCDTV) was created to form a community around World of Warcraft eSports, with the goal to create a competitive atmosphere for players while providing an exciting and easy to understand broadcast. They hold weekly tournaments and in 2015, GCDTV was contracted by Blizzard to work the North American Qualifiers, Regional Tournament, and World Championship at BlizzCon for World of Warcraft and Heroes of the Storm.
Wowhead's goal is to provide information and help the World of Warcraft community, so we are very excited to partner with organizations that equally love serving the community!
Further Water Strider Changes
Several days ago, the
Legion Alpha updates
included changes to water-walking for the Water Strider Mounts:
would only work in Pandaria,
only in Draenor.
This led to concerns that players would be missing out on using a very useful mount as the water-walking helps speed up travel in zones both new and old. Yesterday, a
partial change was announced
where water-walking would be enabled in non-Legion zones, and today, it was announced that water-walking on these mounts would be enabled in all zones.
After further discussion, we will be reverting these changes entirely, and Water Striders’ water-walking will not be restricted by location.
As noted in my earlier post in the thread, the genesis of this change was an observation that the Water Strider was being used disproportionately frequently, which led to a genuine concern on our part that the mechanical advantage of water-walking was stomping on the cosmetic choice of a player’s favorite mount. This is different from other utility mounts like the Traveler’s Mammoth or Expedition Yak, which are rarely used for any prolonged period of time or as a default mount; those are summoned specifically for the use of their vendors and then dismissed.
We don’t have any concern with water-walking as a concept, and the various player abilities and consumables that provide it are a great source of convenience. We’re not trying to make travel less convenient, or restrict player freedom. We observed what seemed like a potential problem, explored some solutions, and clearly the cure has proven worse than the disease. Thank you for your feedback.
<Paragon> Stops Raiding
Top raiding guild <Paragon> has
decided to call it quits
We have decided to stop raiding which obviously means we will not be a part of the world first race in Legion. In the end it came between going international, playing with suboptimal Finnish roster or quitting. For a while I was seriously considering going the international route, but in the end decided it was not worth the trouble for me. This question has been looming over our heads for a long time as it has always been a challenge to get a solid Finnish 20-25man roster together and this time there was no 10man option to bail us out.
Paragon's notable World 1st kills include
on 25man Heroic,
on 20man Mythic, and
on 10man Heroic. In addition to their history of top kills, they were known for their unique recruitment requirement of only accepting Finnish-speaking players.
Paragon brought years of excitement to the WoW progress race, and we wish the members the best of luck in their future gaming endeavors!
Legion Class Feedback Forums
A new forum has opened for Legion on Battle.net:
Legion Class Feedback Forums
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.
This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.
For general Legion resources, we have the
Legion Talent Calculator
PvP Talent Calculator
Arcane Mage Artifact Acquisition
Below is the questline for Arcane Mages to acquire
. Currently, it's quite similar to the Discipline Priest Artifact Acquisition questline. More artifact videos can be found on our
YouTube Artifact Acquisition Playlist
Aluneth was most notably wielded for a time by Aegwynn, the only female Guardian of Tirisfal, although stories indicate that its far older than she.
Toward the end of Aegwynn's life, she entrusted the staff to the Blue Dragonflight. Deeming the staff too dangerous to use, they locked it away in a secret vault, where it remains still.
, you go to Dalaran to inquire where the Kirin Tor has hidden
. Kalecgos tells you:
So you seek Aluneth? A dangerous weapon, to be sure.
Long ago the Kirin Tor entrusted the blue dragonflight to its safekeeping. It was locked away in the only place that could contain its rampant power - the Nexus Vault.
I have not been there in some time, however. After the blue dragonflight was dissolved, the Nexus was abandoned. There is no knowing whether the Nexus vault is still intact - or what may be waiting in the Nexus itself.
you investigate several clues scattered around the Azure Dragonflight in Dragonblight.
This portal is very similar to the ones the Ethereals used in Outland. Could it be them? What did Malygos promise?
This appears to be exploiting the void energy released when malygos forced Azeroth's ley lines into the Twisting Nether. The design looks very familiar...
This weapon has been corrupted with energy from the Twisting Nether. Whomever wielded it must seek to weaponize the void. But for what purpose?
Yet more evidence of ethereal technology! This may be an unfortunate turn. I guess there's only one way to find out who's really behind this.
you activate the communication device, only to hear Nexus-Prince Bilaal:
I thought I had ordered all to return to the Nexus?!
What's this? Another intruder come to claim the artifacts from the Nexus Vault?
You are too late, Mage! Even now the power of the artifacts serve to widen the breach within the Twisting Nether.
With this power, the Ethereum will become an unstoppable force. We will become void!
So the Ethereum has taken the Nexus - and yet, that seems the least of our worries.
If they truly seek to widen the breach into the Twisting Nether, then they pose a threat to all of Azeroth. It would seem that fate has set you on this path for a reason. Not only must you recover the artifact, but you must put a stop to the Ethereum as well!
I regret that cannot assist you more directly, but I will guide you as I can.
you investigate Coldarra:
Whatever the ethereals are up to, they are generating an incredible amount of void energy.
Those Surge Needles must be what they're using. Let's take a closer look.
So the Ethereum have altered Malygos' Surge Needles to tap into the void energy caused by the rift.
Their power must also be feeding the shield around the Nexus. Now, let us take a look at the foundation.
The vault must be weakened. I can see the energy from your artifact breaking its way free.
In the following quests
you learn about the power of Aluneth. At the end Azuregos speaks to you - "The shadow...is lifted? What little mind is this I feel, that can break such a foe?"
Kalecgos explains why Azuregos would be found in the Nexus:
He must have returned to the Nexus to secure the artifacts in the vault. Malygos always trusted him to watch over the magical items in the care of the flight.
you finally go inside the Nexus and begin the scenario part of the artifact questline. The full list of steps for the scenario can be found on
When Azuregos first realizes a player has broken inside, he assumes they simply want to kill him for epic loot:
So the lock on the Nexus is broken, and by a common human no less. Will wondersnever cease?
If you've come to engage in battle in hopes to obtain some spurious trinket, I'm afraid you're too late.
The Ethereum have been quite effective in taking the bite out of this old dragon before I could acquire anything you would deem useful.
If it's looting you desire, as your kind so often do, then I would take the fight to them.
He later realizes that you are here to help and after you rescue him, tries to find a way into the Vault. This is a race against time as Light's Wrath is growing more unstable:
Wait, are you here after them? In that case, I could use a hand here...
The Nexus Vault must be weakening, and that holy fire can only mean LIght's Wrath is no longer fully contained.
It is a powerful, yet quite chaotic artifact. It will lash out at us as we try to approach, be prepared.
The fire seems to have superheated the ground here. I hope you have some way to get us over it.
We're here. Now, let me see if I can find a way into the vault...
It's as I suspected, the main entrance to the vault was broken off when Malygos created the breach into the Twisting Nether during the Nexus Wars.
There must be some other way to reach it if all the powers held inside can still be felt within the Nexus..
A-ha! Thats...wait a minute...the energy from the vault is surging. Brace yourself.
That was too close. If the artiact continues to go unchecked for much longer, it will bring this whole place down around us!
Quickly, we must head to the rift. It's the only way!
When you find the Ethereals, they are trying to use Light's Wrath to turn into pure void. While Azuregos is weakened, you fight the Nexus-Prince while riding on his back.
With the Nexus-Prince dispatched, all that is left is to retrieve Light's Wrath, but first it must be subdued.
Hah! so much the all-powerful void. You know, you're not so bad for a little human.
You should be able to access the vault through the rift here. I can open a portal, but I'll have to remain here to keep it open.
The way open is. Hurry, little human - I can't keep this open for long.
You made it! Now, you'll need to gain control of the artifact if you wish to leave this place with it.
After you fight the weapon, you can finally loot
. Azuregos is impressed and will remain behind to watch over the Nexus:
You must have done something, because the energies from the vault seem to be stabilizing. Now hurry back before this portal closes and locks you in the vault!
I am impressed. Never have I seen a mage capable of controlling Aluneth.
The ethereals have been routed and you have the weapon you came for. Your business is done here, but mine has just begone.
I think you for freeing me. You have given me the greatest gift of all...that of time.
I will use that time to secure the Nexus. It is obvious that we cannot let it fall into the wrong hands again.
The portal will take you back to Kalecgos. Give the old blue my regards, will you?
With the objectives complete, you return to Faol in Dalaran in
Arcane Mage Weapon Models
This model video covers all the styles and colors for
. More model videos can be found on our
YouTube Artifact Models Playlist
All weapon styles can be added to the
Legion Dressing Room
and can be browsed on the "Appearances" tab in the
. You can also
save and share an Outfit with this artifact
- a custom transmog set!
There is an additional 6th artifact weapon style that may be coming later in Legion:
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