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Upcoming Shadowlands PvP Tuning for April 26th - Assassination Rogue Tier Nerf
Live
Опубликовано
25.04.2022 в 15:45
Squishei
Blizzard has posted upcoming Shadowlands PvP Tuning for April 26th which includes a nerf for the Assassination Rogue Tier Set.
Blizzard
Mage
Fire
Blazing Barrier’s absorb is reduced by 25% when engaged in combat with enemy players. This change also affects Blazing Barrier cast by Arcane and Frost’s Triune Ward runecarving power.
Monk
Mistweaver
Life Cocoon’s absorb increased by 33% when engaged in combat with enemy players.
Paladin
The effectiveness of Pure Concentration (conduit) has been reduced by 50% when engaged in combat with enemy players.
Holy
Divine Favor (PvP Talent) now increases the healing of Flash of Light or Holy Light by 40% (was 50%).
Holy Light now heals for an additional 40% when engaged in combat with enemy players (was 20%).
Flash of Light now heals for an additional 25% when engaged om combat with enemy players (was 15%). Retribution and Protection Flash of Light unchanged.
Priest
Holy
Habiliments of the Empyrean 2-piece set bonus now increases the cooldown reduction of your next Holy-Word-affecting spell by 10 seconds when engaged in combat with enemy players (was 15 seconds).
Miracle Worker (PvP Talent) now reduces the cooldown of Holy Word: Serenity by 10% (was 20%).
Rogue
Assassination
Soulblade Shadowhide 4-piece set bonus now causes your Poisons and Bleeds to expire 50% faster when engaged in combat with enemy players (was 100%).
Shaman
Restoration
Healing Surge now heals for an additional 25% when engaged in combat with enemy players, up from 15%. Enhancement and Elemental healing unchanged.
Healing Wave now heals for an additional 30% when engaged in combat with enemy players (was 10%).
Theurgic Starspeaker’s Regalia 4-piece set bonus now casts a Chain Heal at 70% effectiveness when engaged in combat with enemy players (was 60%).
Warrior
Protection
Armaments of the Infinite Infantry 4-piece set bonus now increases the damage of Shield Slam and Thunder Clap by 50% when engaged in combat with enemy players (was 100%).
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