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Dragonflight Warrior Talents and Spell Changes
Dragonflight
Опубликовано
02.08.2022 в 16:05
Archimtiros
We've datamined a veritable ton of new Warrior talents and class changes in this week's Dragonflight alpha update! Arms, Fury, and Protection have brand new trees, featuring some fan favorite spells like
Холодная сталь, горячая кровь
,
Ярость Одина
,
Неудержимость
, and
Печатка истерзанных королей
!
To learn about the best PvE talent builds in Dragonflight for this class, and export these builds into the game, please check out our Arms, Fury, and Protection Warrior class guides:
Arms Warrior Talent BuildsFury Warrior Talent BuildsProtection Warrior Talent Builds
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (17)
Become an unstoppable storm of destructive force, striking all nearby enemies for Physical damage over 6 sec. Deals reduced damage beyond 8 targets.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Category changed from Specialization to Talents
Smashes the enemy's armor, dealing (181.5% of Attack power) Physical damage, and increasing damage you deal to them by 30% for 10 sec.
Category changed from Specialization to Talents
Cooldown reduced by 45 sec.
Category changed from Specialization to Uncategorized
Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec.
Now available to all specs
Category changed from Specialization to Talents
If your foe survives, 20% of the Rage spent is refunded.
Category changed from Specialization to Uncategorized
Execute no longer has a cooldown and if your foe survives, 20% of the Rage spent is refunded.
Name changed from Execute to Improved Execute
Category changed from Specialization to Talents
A vicious strike that deals (194.3% of Attack power) Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
Category changed from Specialization to Talents
Overpower the enemy, dealing (110.7% of Attack power) Physical damage. Cannot be blocked, dodged, or parried.
Arms
Martial Prowess
Increases the damage of your next Mortal Strike or Cleave by 20%
. Stacking up to 1 times
Increases the damage of your next Mortal Strike by 20%
Stacking up to 1 times.. Stacking up to 1 times
Category changed from Specialization to Talents
Overpower increases damage of your next Mortal Strike or Cleave by 20%. Stacking up to 2 times.
Category changed from Specialization to Talents
Overpower's bonus to Mortal Strike can stack up to 2 times.
Category changed from Specialization to Uncategorized
Snares all enemies within 12 yards, reducing their movement speed by 70% for 8 sec.
Now available to all specs
Category changed from Specialization to Talents
Damage increased by 60%.
Category changed from Specialization to Uncategorized
Damage increased by 50%.
Category changed from Specialization to Uncategorized
For 12 sec your single-target damaging abilities hit 1 additional target within 8 yds for 75% damage.
Category changed from Specialization to Talents
Cooldown reduced by 15 sec.
Category changed from Specialization to Uncategorized
Duration increased by 3 sec.
Category changed from Specialization to Uncategorized
You have a 1.40% chance per Rage spent on damaging abilities to reset the remaining cooldown on Overpower.
Category changed from Specialization to Talents
Talents (28)
Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
Generates 30 Rage.
Specializations changed from Arms/Protection to Arms
Damage of Slam and Whirlwind increased by 25%.
Now a Arms spell
Category changed from Uncategorized to Talents
NEW
Your Overpower has a 40% chance to reset the cooldown of Mortal Strike and reduce the Rage cost of your next Mortal Strike by 15.
Damage of Deep Wounds, Rend and Thunderous Roar's Bleed effects ireased by 15%.
Now a Arms spell
Category changed from Uncategorized to Talents
Deep Wounds, Rend and Thunderous Roar lasts 25.0% longer.Roar's Bleed effects last 6 sec longer.
Effect #2 REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: 25%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 6000
Affected Spells:
Now a Arms spell
Category changed from Uncategorized to Talents
Your periodic Bleed effects have a chance to grant you extra5 rage.
REMOVED Effect #1 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
Value: 3000
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0
Now a Arms spell
Category changed from Uncategorized to Talents
TBD / WIP - While using two-handed maces or polearms the damage and duration of Colossus Smash is increased by 30%.
Now a Arms spell
Category changed from Uncategorized to Talents
A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until canceled.
Cooldown changed from 6 sec cooldown to 3 sec cooldown
Mortal Strike has a 20%15% chance to instantly reset its own cooldown.
Now a Arms spell
Category changed from Uncategorized to Talents
Tactician's chance to trigger is increased as if you spent 260%3% more Rage.
Category changed from Uncategorized to Talents
NEW
Execute causes the target to take 50% more damage from your next Mortal Strike, stacking up to 2 times.
Your Mortal Strike abilities against enemies above 30% health have a very high chance to apply Fataility. When an enemy falls below 30% health, Your next execute inflicts additional (100% of Attack power) Physical damage per stack.
Now a Arms spell
Category changed from Uncategorized to Talents
NEW
When Skullsplitter damages an opponent it causes your Deep Wounds and Rend effects to expire 200% faster.
You are healed for 30.0% of the damage dealt by Deep Wounds.
Now a Arms spell
Category changed from Uncategorized to Talents
Increases critical damage of by 10%.Your damaging critical strikes deal an additional 10% damage.
Rank 1: Your damaging critical strikes deal an additional 10% damage.
Rank 2: Your damaging critical strikes deal an additional 20% damage.
Now a Arms spell
Category changed from Uncategorized to Talents
Damage of Mortal Strike increased by 10%.
Rank 1: Damage of Mortal Strike increased by 10%.
Rank 2: Damage of Mortal Strike increased by 20%.
Now a Arms spell
Category changed from Uncategorized to Talents
Damage of Overpower increased by 10%.
Rank 1: Damage of Overpower increased by 10%.
Rank 2: Damage of Overpower increased by 20%.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 2010%
Affected Spells:
Category changed from Uncategorized to Talents
Sweeping Strikes lasts 15.0%2 sec longer.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: 15%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 2000
Affected Spells:
Now a Arms spell
Category changed from Uncategorized to Talents
Execute increases damage dealt by Execute by 3% for 8 sec, stacking up to 9920 times.
NEW Effect #3 Dummy
Value: 0
Now a Arms spell
Category changed from Uncategorized to Talents
When
Ravager
Ravager
Bladestorm ends, Whirlwind and Cleave deal 0%60% increased damage for
Ravager
7
9 sec.
Now a Arms spell
Category changed from Uncategorized to Talents
TBD / WIP - Execute is now usable on targets who are above 80% health or below 20% health.
Now a Arms spell
Category changed from Uncategorized to Talents
Cooldown of Pummel, Shield Slam, Overpower and BloodthirstCleave reduced by 2 sec.
Name changed from Renewed Strikes to Reaping Swings
Now a Arms spell
Category changed from Uncategorized to Talents
While using two-handed swords or axes your crititcal damage is increased by 20% and your Execute has a 10% increased crit chance.
Now a Arms spell
Category changed from Uncategorized to Talents
You throw down a Skull Banner at your feet, empowering your allies.
Increases critical strike damage by 20% for party members within 20 yards of the war banner. Lasts 10 sec.
Now a Arms spell
Category changed from Uncategorized to Talents
Bash an enemy's skull, dealing (147% of Attack power) Physical damage.
Rain of Fire
Skullsplitter causes your Deep Wounds and Rend effects to expire 200% faster
Generates 20 Rage.
Whirlwind costs 50% more Rage and has a 10 sec cooldown.
But it now deals 200% more damage.
REMOVED Effect #3 Apply Aura: Mod Mana Cost % Modifies Buff Duration
Value: 50
NEW Effect #3 Apply Aura: Add Modifier - % Modifies Power Cost
Value: 50%
Affected Spells:
Now a Arms spell
Category changed from Uncategorized to Talents
When
Warbreaker
Warbreaker
Colossus Smash expires, your Strength is increased by 2%1% for every 10 Rage you spent during
Warbreaker
Warbreaker
Colossus Smash. Lasts 12 sec.
Effect #1 Apply Aura: Mod Attack Power for every 'School' Resistance Point Modifies Damage/Healing Done
Value: 21
Now a Arms spell
Category changed from Uncategorized to Talents
NEW
While
Ravager
Ravager
Bladestorm is active, you automatically cast a total of
Ravager
1 Mortal Strike
2 Mortal Strikes at random nearby enemies.
Specialization (20)
Assault the target in a bloodthirsty craze, dealing (65% of Attack power) Physical damage and restoring 3% of your health.?s385735health.
Bloodcraze
Increases the critical chance of your next Bloodthirst by 10%. Stacking up to 1 times.
Generates 8 Rage.
Generates 8 Rage.
Category changed from Specialization to Talents
Damage increased by 30%.
Category changed from Specialization to Uncategorized
Becoming Enraged increases your damage done by 11%
Fury (Level 20)Enrage
Haste by 15%, and movement speed by 10% for 4 sec
and your Haste by 15%
Bloodthirst has a 30% chance to Enrage you.
Fury (Level 28)Rampage
Rampage always Enrages you
Enrage increases your Haste by 15%.
Category changed from Specialization to Uncategorized
Enrage increases your movement speed by 10%.
Category changed from Specialization to Uncategorized
Reduces damage taken by 30%, and Bloodthirst restores an additional 20% health. Usable while stunned. Lasts 8 sec.
Category changed from Specialization to Talents
Attempt to finish off a wounded foe, causing Physical damage. Only usable on enemies that have less than 20% health.
Fury
Generates 0 Rage.
Improved Execute
Generates 0 Rage.
Cost changed from 20 Rage to None
Damage increased by 15%.
Category changed from Specialization to Uncategorized
Execute no longer costs Rage and now generates 20 Rage.
Category changed from Specialization to Talents
A mighty blow with both weapons that deals a total of Physical damage.
Fury (Level 27)
Raging Blow has a 20% chance to instantly reset its own cooldown
Generates 12 Rage.Raging Blow
Raging Blow has a 20% chance to instantly reset its own cooldown
Generates 12 Rage.
Category changed from Specialization to Talents
Raging Blow has a 20% chance to instantly reset its own cooldown.
Category changed from Specialization to Uncategorized
Raging Blow has 2 charges.
Category changed from Specialization to Uncategorized
Fury (Level 28)Rampage
Enrages you and unleashes
Unleashes a series of 4 brutal strikes for a total of Physical damage.
Category changed from Specialization to Talents
Rampage causes you to become Enraged.
Category changed from Specialization to Uncategorized
Damage increased by 20%.
Category changed from Specialization to Uncategorized
Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for 12 sec.
Category changed from Specialization to Talents
While dual-wielding a pair of one-handed weapons, your damage done is increased by 12% and your movement speed is increased by 5%.
Category changed from Specialization to Talents
Allows you to dual-wield a pair of two-handed weapons. Two-handed weapons deal more damage, and provide more Strength and Stamina, than one-handed weapons.
Category changed from Specialization to Talents
Whirlwind causes your next 2 single-target attacks to strike up to 4 additional targets for 45% damage.
Whirlwind no longer costs Rage. Instead it generates 3 Rage, plus an additional 1 per target hit. Maximum Rage.8 Rage.
Category changed from Specialization to Talents
Unleashes a whirlwind of steel, striking all nearby enemies for Physical damage. Deals reduced damage beyond 5 targets.
FuryImproved Whirlwind
Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage
Generates 3 Rage, plus an additional 1 per target hit.
Cost changed from 30 Rage to None
Talents (28)
Your auto attacks with one-handed weapons deal an additional (22.1% of Attack power) Physical damage.and have a 20% chance to Enrage you.
Effect #1 Effect #2 Dummy
Value: 200
Now a Fury spell
Category changed from Uncategorized to Talents
Bleed damage of Odyn's Fury, Thunderous Roar and Gushing Wound increased by 15%.
Now a Fury spell
Category changed from Uncategorized to Talents
Bloodthirst increases the critical strike chance of your next Bloodthirst by 10%. Stacking up to 5 times.
Now a Fury spell
Category changed from Uncategorized to Talents
Bloodthirst increases your Haste by 1% for 12 sec, stacking up to 5 times.
Now a Fury spell
Category changed from Uncategorized to Talents
Bloodthirst critical strikes generate 40 / 101 additional Rage, and inflict a Gushing Wound that leeches 0 health over 6 sec.
Now a Fury spell
Category changed from Uncategorized to Talents
Cooldown of Pummel reduced by 2 sec. 1.5 sec.
Successfully interrupting an enemy increases your critical strike chancethe damage you deal against them by 5% for 10 sec. This
This may only occur once every 30 sec.
Now a Fury spell
Category changed from Uncategorized to Talents
Increases crit chance by 2%.
Rank 1: Increases crit chance by 2%.
Rank 2: Increases crit chance by 4%.
Now a Fury spell
Category changed from Uncategorized to Talents
Increases Siegebreaker's damage by 30% and duration by 3.0 sec.
Now a Fury spell
Category changed from Uncategorized to Talents
Increases mastery by 2%.
Rank 1: Increases mastery by 2%.
Rank 2: Increases mastery by 4%.
Now a Fury spell
Category changed from Uncategorized to Talents
Recklessness lasts 30.0% longer.3.0 sec longer.
Rank 1: Recklessness lasts 3.0 sec longer.
Rank 2: Recklessness lasts 6.0 sec longer.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: 30%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 3000
Affected Spells:
Now a Fury spell
Category changed from Uncategorized to Talents
Your auto attacks have no penalty to hit from dual-wielding during Enrage.
Now a Fury spell
Category changed from Uncategorized to Talents
Increases auto attack damage with one-handed weapons by 10% and your auto attack critical strikes have a 50% chance to Enrage you.
Rank 1: Increases auto attack damage with one-handed weapons by 10% and your auto attack critical strikes have a 50% chance to Enrage you.
Rank 2: Increases auto attack damage with one-handed weapons by 20% and your auto attack critical strikes have a 50% chance to Enrage you.
Now a Fury spell
Category changed from Uncategorized to Talents
Rampage has a 30% chance to refund a charge of Raging Blow.
Rank 1: Rampage has a 30% chance to refund a charge of Raging Blow.
Rank 2: Rampage has a 30% chance to refund a charge of Raging Blow.
Now a Fury spell
Category changed from Uncategorized to Talents
Bloodthirst damage increased by 15%.
Rank 1: Bloodthirst damage increased by 15%.
Rank 2: Bloodthirst damage increased by 30%.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 3015%
Affected Spells:
Now a Fury spell
Category changed from Uncategorized to Talents
Enrage increases your Haste by 15% and increases your movement speed by 10%.
Name changed from Enrage to Improved Enrage
Now a Fury spell
Category changed from Uncategorized to Talents
Raging Blow has 2 charges and has a 20% chance to instantly reset its own cooldown.
Now a Fury spell
Category changed from Uncategorized to Talents
Rampage causes you to become Enraged and Rampage damage increased by 20%.
Now a Fury spell
Category changed from Uncategorized to Talents
Enraged Regeneration lasts 25% longer and instantly heals for 20%..
Now a Fury spell
Category changed from Uncategorized to Talents
Whirlwind deals 25%15% more damage and now affects your next 43 single-target melee attacks, instead of the next 2 attacks.
Rank 1: Whirlwind deals 15% more damage and now affects your next 3 single-target melee attacks, instead of the next 2 attacks.
Rank 2: Whirlwind deals 30% more damage and now affects your next 3 single-target melee attacks, instead of the next 2 attacks.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 2515%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - Flat Modifies Max Stacks
Value: 21
Affected Spells:
Unleashes the power of Odynyour power, dealing Physical damage and an additional (84% of Attack power) Physical damage over 4 sec to all enemies within 12 yards.
Now a Fury spell
Category changed from Uncategorized to Talents
Brutally attack an enemy for (151.6% of Attack power) Physical damage. Requires Enrage.
Generates 25 Rage.
Pulverize
Becomes enraged for 8 sec
Onslaught generates 10 more rage and Enrages you for 8 sec.sec.
REMOVED Effect #2 Apply Aura: Mod Power Regen % Modifies Buff Duration
Value: 100
NEW Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: 100
Affected Spells:
Now a Fury spell
Category changed from Uncategorized to Talents
Your auto-attacks have a 20%15% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional (20% of Attack power) Physical damage.
Effect #2 Dummy
Value: 2015
Now a Fury spell
Category changed from Uncategorized to Talents
Ravager lasts 30.0% longer.Ravager's duration increased by 2 sec.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: 30%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 2000
Affected Spells:
Now a Fury spell
Category changed from Uncategorized to Talents
Increases haste by 2%.
Rank 1: Increases haste by 2%.
Rank 2: Increases haste by 4%.
Now a Fury spell
Category changed from Uncategorized to Talents
Increases versatility by 2%.
Rank 1: Increases versatility by 2%.
Rank 2: Increases versatility by 4%.
Now a Fury spell
Category changed from Uncategorized to Talents
Bloodthirst deals 40.0% increased damage to enemies who are below 35% health.
Now a Fury spell
Category changed from Uncategorized to Talents
NEW
Damage of Raging Blow increased by 10%.
Rank 1: Damage of Raging Blow increased by 10%.
Rank 2: Damage of Raging Blow increased by 20%.
Specialization (19)
Generates 10 more Rage.
Category changed from Specialization to Uncategorized
Morale Killer
Demoralizes all enemies within 10 yards, reducing the damage they do by 25% for 8 sec
Demoralizes all enemies within 10 yards, reducing the damage they deal to you by 25% for 8 sec.
Booming Voice
Generates 0 Rage.
Category changed from Specialization to Talents
Reduces the damage enemies deal to you by an additional 10%.
Now available to all specs
Category changed from Specialization to Talents
A direct strike, dealing (52.5% of Attack power) Physical damage.
Category changed from Specialization to Talents
Cooldown reduced by 11 sec.
Category changed from Specialization to Uncategorized
Increases maximum health by 30% for 15 sec, and instantly heals you for that amount.
Category changed from Specialization to Talents
Swing in a wide arc, dealing (63% of Attack power) Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets.
Your successful dodges and parries have a chance to make your next Revenge cost no Rage.
Category changed from Specialization to Talents
You gain Parry equal to 100% of your Critical Strike from gear.
Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the remaining cooldown on Shield Slam.
Category changed from Specialization to Uncategorized
Shield Slam generates 15 Rage.
Now available to all specs
Category changed from Specialization to Abilities
Damage increased by 20%.
Category changed from Specialization to Uncategorized
Reduces all damage you take by 40% for 8 sec.
Cooldown changed from 4 min recharge to 3.5 min recharge
Category changed from Specialization to Talents
Reduces damage taken by an additional 10%.
Now available to all specs
Category changed from Specialization to Talents
Sends a wave of force in a frontal cone, causing (40% of Attack power) damage and stunning all enemies within 10 yards for 2 sec.
Now available to all specs
Category changed from Specialization to Talents
Blasts all enemies within 8 yards for (46.2% of Attack power) Physical damage
Thunderstruck
rooting them for 1 sec
and roots them for 1 sec
and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets.
Generates 5 Rage. Protection
Generates 5 Rage.
Now available to all specs
Cost changed from None to 25 Rage
Category changed from Specialization to Talents
Thunder Clap reduces the movement speed of enemies by 20% for 10 sec.
Category changed from Specialization to Uncategorized
NEW
Reduce the rage cost of Thunder Clap by 250 and Thunder Clap generates 50 rage.
Hardened by battle, all damage taken is reduced by 15%, your Stamina is increased by 25%45% and your Armor is increased by 60%100% of your Strength.
Effect #2 Effect #1 Apply Aura: Mod Armor From Stat % Modifies Damage/Healing Done
Value: 60100
Effect #2 Apply Aura: Mod Stat - % Modifies Threat
Value: 2545
Stamina increased by an additional 20%, and armor is increased by an additional 40% of your Strength.
Now available to all specs
Talents (25)
NEW
When your health is brought below 35%, you take 100% less damage for until canceled and healing you receive is increased by 100%.
Cannot occur more than once every 60 sec.
Bleed damage of Deep Wounds, Rend and Thunderous Roar's increased by 15%.
Now a Protection spell
Category changed from Uncategorized to Talents
NEW
Using Shield Slam increases your Block value by 10% and the damage of your Shield Slam by 10% for 9 sec.
Multiple applications of this effect may overlap.
s1% of damage you deal adds to your active Ignore Pain.
Now a Protection spell
Category changed from Uncategorized to Talents
NEW
Shield Charge grants you Shield Block for until canceled , Revenge!, and generates an additional 300 Rage.
Increases Parry by 3%.
Rank 1: Increases Parry by 3%.
Rank 2: Increases Parry by 3%.
Now a Protection spell
Category changed from Uncategorized to Talents
Increases Stamina and Armor by 5% and your Haste by 2%.
Rank 1: Increases Stamina and Armor by 5% and your Haste by 2%.
Rank 2: Increases Stamina and Armor by 10% and your Haste by 2%.
Now a Protection spell
Category changed from Uncategorized to Talents
NEW
Shield Block lasts 2 sec longer.
Increases Strength and Armor by 5% and your Crit chance by 2%.
Rank 1: Increases Strength and Armor by 5% and your Crit chance by 2%.
Rank 2: Increases Strength and Armor by 10% and your Crit chance by 2%.
Now a Protection spell
Category changed from Uncategorized to Talents
Shield Slam generates 3 more Rage and extends the duration of Shield Block by 1.0 sec.
Effect #2 REMOVED Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: 30
Affected Spells:
NEW Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #3's Value
Value: 30
Affected Spells:
NEW
Taunts all enemies within 12 yds to attack you for 6 sec and interrupts all spellcasting within 12 yds and prevents any spell in that school from being cast for 6 sec.
NEW
Heroic Throw inflicts Deep Wounds.
Effect #1 Apply Aura: Proc Trigger Spell
Value: 25
(Trigger Spell: Deep Wounds
Глубокие раны
)
Your block chance is increased by up to 30%20%, based on your missing health.
Effect #1 Apply Aura: Mod Block % Modifies Damage/Healing Done
Value: 3020
Now a Protection spell
Category changed from Uncategorized to Talents
NEW
Consuming 30 rage grants a stack of Seeing Red, which transforms at 1 stacks into Outburst, causing your next Shield Slam or Thunder Clap to be 200% more effective and grant Ignore Pain.
Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets.
Generates 10 Rage each time it deals damage.
Specializations changed from Protection to Fury/Protection
NEW
Charge to an enemy with your shield, dealing (200% of Attack power) Physical damage to it and (50% of Attack power) Physical damage to all enemies within 10 yards.
Also stuns the primary target for 4 sec.
Generates 20 Rage.
NEW
Increases Block chance by 6% and your Block value by 15%.
Rank 1: Increases Block chance by 6% and your Block value by 15%.
Rank 2: Increases Block chance by 12% and your Block value by 15%.
Revenge damage increased by 10% and it increases the damage of your next Thunder Clap by 12.0%25.0%.
Effect #1 Apply Aura: Proc Trigger Spell With Value Modifies Damage/Healing Done
Value: 1225
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 10%
Affected Spells:
Now a Protection spell
Category changed from Uncategorized to Talents
NEW
You are able to block spells cast against you for14 sec.
NEW
Blocking an attack deals (20% of Attack power) Physical damage to the attacker.
Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the remaining cooldown on Shield Slam.
Now a Protection spell
Category changed from Uncategorized to Talents
Shield Slam generates an additional 5 Rage and reduces the remaining cooldown of Shield Wall by 5 sec.
REMOVED Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: 50
Affected Spells:
NEW Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #3's Value
Value: 50
Affected Spells:
Now a Protection spell
Category changed from Uncategorized to Talents
Increases the radius of Demoralizing Shout by 5 yards.
Each enemy hit by Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 1.5 sec, up to 4.5 sec.
Category changed from Uncategorized to Talents
Shield Wall gains 1 additional charge, and grants 50% of its effect to all party members.
Now a Protection spell
Category changed from Uncategorized to Talents
Last Stand increases your Rage generation by 60%.
Now a Protection spell
Category changed from Uncategorized to Talents
Spells (14)
Increases the attack power of all raid and party members within 100 yards by 5% for 1 hour.
Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec.
Category changed from Abilities to Talents
Taunts all enemies within 10 yds to attack you for 6 sec.
Now a Protection spell
Category changed from Abilities to Talents
Attempts to finish off a foe, causing up to Physical damage based on Rage spent. Only usable on enemies that have less than 20% health.
Arms, Protection Protection
If your foe survives, 20% of the Rage spent is refunded
Now a Arms/Protection spell
Category changed from Abilities to Specialization
Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Attack power) Physical damage to all enemies within 8 yards
Protection
and resetting the remaining cooldown on Taunt
Category changed from Abilities to Talents
Fight through the pain, ignoring 55% of damage taken, up to total damage prevented.
Now a Protection spell
Category changed from Abilities to Talents
Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds.
Category changed from Abilities to Talents
Menace
Causes the targeted enemy and up to 5 additional enemies within 8 yards to cower in fear
Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec.
Category changed from Abilities to Talents
Lets loose a rallying cry, granting all party or raid members within 40 yards 15% temporary and maximum health for 10 sec.
Category changed from Abilities to Talents
Grants an additional 5% temporary and maximum health.
Category changed from Abilities to Talents
Hurl your weapon at the enemy, causing Physical damage, ignoring armor, and removing any magical immunities. Deals up to
Demolition
1000
500% increased damage to absorb shields.
Category changed from Abilities to Uncategorized
Shield Block has 2 charges.
Now a Protection spell
Category changed from Uncategorized to Specialization
Slams the target with your shield, causing (85.1% of Attack power) Physical damage.
Protection (Level 28)
Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the cooldown of Shield Slam
Generates 15 Rage.Shield Slam
Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the cooldown of Shield Slam
Generates 15 Rage.
Reduce magical damage you take by 20% for 5 sec.
Also raise your
Protection
shield
Arms, Fury
weapon
reflecting the first spell cast on you.
Category changed from Abilities to Talents
Talents (32)
You gain Strength equal to 10% of your Armor value.
Category changed from Uncategorized to Talents
NEW
TBD / WIP - A balanced combat state that increases the critical strike chance of your abilities by 3% and reduces the effectiveness of movement impairing effects on you by 15%.
Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec.
Category changed from Uncategorized to Talents
NEW
TBD / WIP - An aggressive combat state that increases the damage of your auto- attacks by 5% and reduces the effectiveness of Fear, Sap and Incapacitate effects on you by 15%.
Restores $?s1%20% health instantly and removes all diseases, poisons, curses, and bleeds affecting you.
Category changed from Uncategorized to Talents
Increases the damage of Thunderclap by 10% and whenever you Thunder Clap a target affected by your Rend, you also affect 5 nearby targets target with Rend.
Category changed from Uncategorized to Talents
Intimidating Shout can withstand 200% more damage before breaking.
Category changed from Uncategorized to Talents
Increases crit chance by 2%.
Rank 1: Increases crit chance by 2%.
Rank 2: Increases crit chance by 4%.
Category changed from Uncategorized to Talents
Damage of Shield Slam and Slam increased by 25%.
Category changed from Uncategorized to Talents
The first enemy you damage in combat is marked as your Adversary. You deal 3% more damage to them, and they deal 1.5% less damage to you. You may only have one Adversary at a time.
Category changed from Uncategorized to Talents
NEW
TBD / WIP - A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until canceled.
Increases your damage while dual wielding by 5%.
Rank 1: Increases your damage while dual wielding by 5%.
Rank 2: Increases your damage while dual wielding by 10%.
Category changed from Uncategorized to Talents
Increases Stamina by 5%.
Rank 1: Increases Stamina by 5%.
Rank 2: Increases Stamina by 10%.
Category changed from Uncategorized to Talents
Movement speed increased by 4%5%.
Effect #1 Effect #1 Apply Aura: Increase Run Speed % - Stacks Modifies Damage/Healing Done
Value: 45
Category changed from Uncategorized to Talents
Damage of Bloodthirst, Slam, Shield Slam and Whirlwind increased by 10%.
Category changed from Uncategorized to Talents
Cooldown of Pummel, Shield Slam, Overpower and Bloodthirst reduced by 21.5 sec.
Category changed from Uncategorized to Talents
Rallying Cry's duration and health granted are increased by 25%.
Category changed from Uncategorized to Talents
Increases Leech by 10%.
Category changed from Uncategorized to Talents
Your maximum Rage is increased by 30.
Category changed from Uncategorized to Talents
When you take any damage, heal for 4.50% of your maximum health. This can only occur once every 10 sec.
Category changed from Uncategorized to Talents
Spear of Bastion's instant damage and Rage generation are increased by 50%30%.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 5030%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - % Modifies Effect #3's Value
Value: 5030%
Affected Spells:
Category changed from Uncategorized to Talents
Increases haste by 2%.
Rank 1: Increases haste by 2%.
Rank 2: Increases haste by 4%.
Category changed from Uncategorized to Talents
Increases armor by 10%.30% of your Strength.
Rank 1: Increases armor by 30% of your Strength.
Rank 2: Increases armor by 60% of your Strength.
REMOVED Effect #1 Apply Aura: Mod Armor Bonus % Modifies Damage/Healing Done
Value: 10
NEW Effect #1 Apply Aura: Mod Armor From Stat % Modifies Damage/Healing Done
Value: 30
Category changed from Uncategorized to Talents
If Whirlwind
Protection
or Revenge
hits 3 or more enemies, it hits them 1 additional time for 50% damage.
Category changed from Uncategorized to Talents
Hurl your weapon at the enemy, causing Physical damage, ignoring armor. Deals up to
Demolition
1000
500% increased damage to absorb shields.
Category changed from Uncategorized to Talents
Activating Bladestorm
Ravager
Ravager
Bladestorm, Recklessness, or Avatar randomly casts one of the other two abilities at reduced effectiveness.
NEW Effect #4 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4000
Category changed from Uncategorized to Talents
Increases Leech by 4%5%.
Effect #1 Apply Aura: Mod Leech % Modifies Damage/Healing Done
Value: 45
Category changed from Uncategorized to Talents
Throw a spear at the target location, dealing (110% of Attack power) Physical damage instantly and an additional (120% of Attack power) damage over 4 sec. Deals reduced damage beyond 5 targets.
Enemies hit are chained to the spear's location for the duration.
Generates 25 Rage.
Category changed from Uncategorized to Talents
Dragon Roar xxxWIP / TBD - - Thunderous Roar knocks enemies down and causes two aftershocks that deal (50% of Attack Power) damage and each aftershock generates 2 additional rage per target hit.
Category changed from Uncategorized to Talents
TBD / WIP - Roar explosively in a 16 yard frontal cone, causing (50% of Attack power) Physical damage and causing enemies to bleed for (30% of Attack power) physical damage over 9 sec sec.
REMOVED Effect #3 Apply Aura: Stun Modifies Damage/Healing Done
Value: 5
Category changed from Uncategorized to Talents
Throws your weapon at the enemy, causing (35% of Attack power) Physical damage to it and five nearby enemies. Generates high threat.
Category changed from Uncategorized to Talents
Increases your damage dealt with two-handed weapons by 5%.when using a single two-handed weapon by 5.
WIP - Allows Dual Wield.
Rank 1: Increases your damage dealt when using a single two-handed weapon by 5.
WIP - Allows Dual Wield.
Rank 2: Increases your damage dealt when using a single two-handed weapon by 10.
WIP - Allows Dual Wield.
Category changed from Uncategorized to Talents
Covenant Abilities (5)
Condemn a foe to suffer for their sins, causing up to Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing up to damage they would deal to you.
Arms, ProtectionExecute
If your foe survives, 20% of the Rage spent is refunded
Condemn a foe to suffer for their sins, causing up to Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing up to damage they would deal to you.
Arms, ProtectionExecute
If your foe survives, 20% of the Rage spent is refunded
Condemn a foe to suffer for their sins, causing up to Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing up to damage they would deal to you.
Arms, ProtectionExecute
If your foe survives, 20% of the Rage spent is refunded
Condemn a foe to suffer for their sins, causing up to Shadow damage. Only usable on enemies who are above 80% health or below 35% health.
The primary target is weakened, preventing up to damage they would deal to you.
Arms, ProtectionExecute
If your foe survives, 20% of the Rage spent is refunded
Condemn a foe to suffer for their sins, causing up to Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing up to damage they would deal to you.
Arms, ProtectionExecute
If your foe survives, 20% of the Rage spent is refunded
Runecarving Powers (1)
Spear of Bastion's duration is increased by 4 sec. While you remain within Spear of Bastion's area your critical strike damage is increased by 25%.
Inventory Type: Legs, Feet
Category changed from Runecarving Power to Talents
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