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Brewmaster Monk Artifact Weapon: Fu Zan, the Wanderer's Companion – Legion 7.3.5
От BrewingScribe
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28.06.2018
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Обновление: 10.2.6
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The World of Warcraft Legion Brewmaster Monk Artifact page explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Fu Zan, the Wanderer's Companion. This guide is written by
BrewingScribe
, read more at
Brewing Mastery
.
Artifacts in Battle for Azeroth
As of June 26th, completing the quest
Сила в наших руках
will further empower your Artifact Weapon, enabling all traits and at least
Согласованность Армии погибели Легиона
level 75, further increasing in power over time until the Battle for Azeroth pre-expansion patch.
Therefore, only the Netherlight Crucible recommendations are relevant on this guide page leading up to BFA, as you already receive all Artifact Traits by default. This makes content easier to complete, especially some
content going away
such as
Ahead of the Curve
and
Mage Tower Challenges
.
In the
BFA pre-patch
, your Artifact Traits will be removed, and relics will simply increase the item level of your artifact weapon. However, many artifact traits are returning as talents or azerite powers in Battle for Azeroth and we have a compiled a
full list you can read here
.
Moving forward in Battle for Azeroth, you will still be able to acquire the Artifact Weapon which will mainly interest transmog collectors for the appearances. Learn how to unlock all appearances in BFA with our
Artifact Appearance Guide
.
Artifact Weapon:
Fu Zan
Active Ability
Equipping Fu Zan, the Wanderer's Companion grants you the ability
Взрывной бочонок
, which throws an explosive keg at the target location, dealing massive damage and making enemies afflicted by it miss their melee attacks for the next few seconds.
Relics & the Netherlight Crucible
The
Netherlight Crucible
is a new system added in Patch 7.3. The Crucible allows you further empower your Brewmaster Monk Artifact Weapon, by specializing and increasing the power from your relics. With it, each relic receives a small talent tree that you can select new traits from, depending how many traits your weapon have. Do not worry, however, because with the changes to
Artifact Knowledge
, unlocking the full power of the Crucible won't take long. Learn everything about this new system in our
Netherlight Crucible Guide
.
How to Pick your Relics
There are two primary ways of building your Brewmsater Monk artifact: defense or DPS. What you will want is up to you. Most Brewmasters are comfortable going for DPS choices but if you are new to tanking or not comfortable with your play as a Brewmaster, by all means build more defensively. There are many more choices of what kinds of relics can drop or what kinds of powers can roll from the Netherlight Crucible. These lists are to show you what should be sought after. If you roll a relic or Crucible power that are not on your intended build priority, don't equip the relic. Keep looking for something stronger. Relic item levels do not have much sway with us, so optimal traits and powers do actually matter.
It is also worth mentioning that the original primary trait on a relic and Tier 3 bonus trait from the Netherlight Crucible can be somewhat interchangeable. It is essentially required for a DPS priority that you get 3 bonus ranks of
Лапой по лицу
from somewhere, but it doesn't need to be the primary trait bonus for all of your relics. For example, if you get a
Настой тьмы
relic that has one of the optimal Tier 2 powers and has an accessible
Лапой по лицу
bonus for Tier 3, that is a perfectly acceptable relic to equip. With the opening of
Анторус, Пылающий Трон
, it is now possible to obtain
Знак отличия Армии Света
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
Defensive Priority
1) Relic Choice:
any relic with
Горячая кровь
or
Крепкое варево
2) Tier 3 Bonus Trait:
Горячая кровь
or
Крепкое варево
, whichever you don't have on your relic
3) Tier 2 Power:
Defensive Value
Преломляющий купол
Безопасность в Свете
Связь с Тьмой
Хаотический мрак
Offensive Priority
1) Relic Choice:
any relic with
Лапой по лицу
2) Tier 2 Power:
Offensive Value
Истязание слабых
Связь с Тьмой
Хаотический мрак
3) Tier 3 Bonus Trait:
Настой тьмы
,
Одаренный ученик
, and
Горячая кровь
in that order of priority.
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Traits
Basic Traits:
Полный бочонок
-
Удар бочонком
deals 10% more damage. You basically get this one for free with Fu Zan!
Одаренный ученик
- You gain 1% crit chance per rank for 3 seconds whenever you dodge or heal yourself via
Дар быка
. While the uptime of
this will be fairly high as we regularly dodge due to our mastery, the crit provided is relatively small. This is decent enough DPS.
Упрямая решимость
- You automatically summon a
Дар быка
when you are brought below 35% HP. This does not appear to have a
cooldown to the proc and as such is an extremely good trait to pick up.
Лапой по лицу
-
Лапа тигра
has a 10% chance (per rank) to deal 300% of normal damage and to reduce the remaining cooldown on your
Brews by an additional second. Rather solid trait. In fact, it's the strongest offensive single target trait we have.
Горячая кровь
- Your
Пламенное дыхание
's damage over time portion deals 25% additonal damage (per rank) and also reduces the damage enemies
affected deal to you by 1% (per rank). Decent defensive value and decent offensive value make this trait a pretty solid one.
Крепкое варево
- Increases the duration of
Отвар железной шкуры
by 0.5 seconds per rank. This is actually quite nice as over time, those seconds add up and
allow you to spend more brew charges on purifying your stagger. This also increases the max duration cap of
Отвар железной шкуры
by 1.5 seconds per rank.
Здоровый аппетит
- Increases your max health by 1% per rank. Rather tame, but not awful.
Темная сторона Луны
-
Нокаутирующий удар
reduces the damage you will take from that enemy's next auto-attack by 2% per rank. While not amazing
at reducing spike damage, this will be nice for reducing overall damage taken, which isn't an insignificant thing. Do note that if you are using the
talent
Серия нокаутов
, you will still want to prioritize saving
Нокаутирующий удар
for comboing, rather than maximum uptime of this trait.
Обсидиановые кулаки
- Increases the critical strike chance of
Нокаутирующий удар
by 3% per rank. A not bad single-target DPS option.
Переполнение
- When you spawn a
Дар быка
orb, it has a 5% chance per rank to be a greater orb, healing for twice as much. The proc rate on
this is relatively low, but the healing is fairly potent. You wouldn't miss too much if you saved this one for later.
Раздавливание
- Increases the range of
Удар бочонком
by 10 yards, bringing it up to 25 yards. Seeing as
Удар бочонком
is our primary pulling tool, this is
a good piece of utility to have.
Стремительный, как быстрая река
- When you use any of our Brews (including
Укрепляющий отвар
), you gain 6% additional movement speed for 15 seconds,
stacking up to 30%. Using one brew every 15 seconds is easy, so this effectively means we'll likely be able to have this up for most of, if not the
entirety of an encounter, giving us very strong movement capacity.
Сильное пошатывание
- Increases the amount of damage purified by
Очищающий отвар
by 1%. This is another decent enough trait that provides a nice benefit.
Its value isn't insanely high, however.
Golden Traits:
Взрывной бочонок
- Our active ability from our artifact. As mentioned before, it deals high AoE damage on a 1.25 minute cooldown and enemies
hit will miss with their auto-attacks for 3 seconds. This is a strong ability with many varied uses.
Отвар драконьего пламени
- After you use
Пламенное дыхание
, you breathe fire an additional two times, dealing some damage. The damage is a bit more than a tick
of
Пламенное дыхание
's damage over time effect. Despite that, it is the strongest DPS increase per a single rank that we get in the basic tree.
It also doubles Breath of Fire's duration to 16 seconds, allowing
Горячая кровь
to have a 100% uptime, which is pretty decent defensive value.
Усы из пены
- When you use
Отвар железной шкуры
or
Очищающий отвар
, you gain 10% dodge for 4.5 seconds. This is pretty good for dealing with overall damage
taken, which is a weakness of ours. It sees additional value when we need to dodge attacks that we also want to maintain
Отвар железной шкуры
for.
Укрепление
- After activating
Укрепляющий отвар
, you gain 25% dodge for 21 seconds. This is a very strong buff to an already strong ability. The downsides
really are just that you won't see this be too useful all the time if you need to save
Укрепляющий отвар
, and it's already a powerful-enough cooldown for raiding.
However, this has a very strong potential to be exceptional in Mythic+ dungeon content in combination with
when pulling multiple packs of
enemies. The amount of dodge you can have with this ability up alongside smart use of Elusive Dance is very high and will help mitigate a large portion
of the overall damage that's coming in.
Empowered Traits:
New as of 7.2, you can now unlock five new Empowered traits once you hit 35 ranks. Once you do, you can complete a short questline to unlock these traits,
as well as fourth base ranks of all the original 3/3 basic traits.
Стойкость ордена Павшего Храма
- Increases damage dealt by 10%, Armor by 35%, and Stamina by 10%. This is the rough variant of a common power boost that all
classes receive. There's not too much else to say on this trait.
Настой тьмы
- Increases
Нокаутирующий удар
damage by 5% per rank. This is a fairly strong single-target trait and isn't something to shy away from.
Being said, this is still less power than you get from Face Palm, especially when factoring in
Серия нокаутов
Расколотый бочонок
-
Удар бочонком
has a 20% chance to trigger a free Keg Smash. Currently this ability can proc off of itself, but I would expect
a fix soon. Per point, this is now the strongest increase in an ability's power, beating out Dragonfire Brew. Not to mention its defensive abilities.
Быстрый глоток
- Drinking
Очищающий отвар
grants 1 second of
Отвар железной шкуры
, and Ironskin Brew purifies 5% of your stagger pool. This is actually
not too bad, giving us a slightly stronger control over sustained damage.
Согласованность Армии погибели Легиона
- Grants a proc to grant an increasing amount of Versatility per rank. More or less our new paragon trait, so there's not much more
to say about it than that. You unlock it after putting ranks into all other traits, including the old 1-34 traits that now have a fourth base rank.
Recommended build paths
1-34 Traits
This build is intended to generally min-max the order of your artifact traits, focusing on a balance between the best defensive traits and
a bit of utility, as well as factoring in the increasing Artifact Power costs as you progress Fu Zan. Please do note that this is build is intended
for raiding content. An alternate path would be to go for
Раздавливание
first before heading towards
Усы из пены
, if you really want that
extra utility. If you are planning on doing Mythic+ content I would actually strongly advise getting Pass 3 before Pass 2 because of the
aforementioned strength of
Укрепление
. Because of the speed of gaining Artifact Knowledge, you realistically don't need to worry
about build order the moment you hit 110, especially when you are playing on an alt.
36+ Traits
Unlike the 1-34 trait build priority, I've created two separate builds, one which focuses on defense, another which focuses largely on offense.
Both somewhat blend each other based on the desire for both, but are largely different builds. Feel free to pick one or the other to build for
depending on what you need as a player, or even combine the two!
Because of the value of the two last Empowered traits (ignoring Legionfall) for defense, this build goes for them first. While
Лапой по лицу
isn't that strong defensively, it's still our strongest offensive trait, so I recommend picking it up over some of the other defensive traits.
In regards to an offensive build, get to
Расколотый бочонок
first, then grabbing
Лапой по лицу
. Note that the passes after this are somewhat fluid.
Grab whatever you feel is most opportune for the moment; the earlier passes can be steamrolled through fairly quickly with sufficient Artifact
Knowledge and the later passes are generally not worth sweating about.
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