Man oh man do I wish MM hunter could get this kind of treatment. 2 of the talent rows have 2 dead picks and still we have complete radio silence on what the spec is even supposed to do about the problems brought up by the community.
Unholy Deathknights keep saying there are too many cooldowns in their openerAlso Unholy Deathknights, "Why did you merge our cooldowns so we can have a smoother opener?"Devs can't win
Dude this is bad UT in apoc was a good change
That's some good @#$%, glad they listened!
Haha this is wonderful news but like... How could they ever think this was a good idea? Just remove it from the GCD(if it isnt already).
This is so incredibly frustrating to read as a monk player. I really wish there was a way of getting someone's attention at Blizzard about the state of Monks and the fact that we've received little to no attention in regards to the class. We have 47 days until Shadowlands releases. Is this going to become the same situation as Shamans in BFA? Being told it will get fixed in 9.1 followed up with "no major class changes mid-expansion" ?
GIVE US GARGOYLE BACK. No ones gonna pick gargoyle with those other 2 talents in the same row
For everyone who complained until this got reverted...please leave my class alone. The change was actually a buff. Stop complaining about all of the changes they make. Actually pay attention to how the class works and not just get mad because they took a button or some "Flavor" away.
If u paid attention to how the class works u might notice the pet has several pvp abilitiesAnd then if u think for atleast 5 sec u will see how bad idea it is to put pvp cc abilities tied to dps cooldownsRemoved
This was the part I liked :( Gargoyle as a talent is boring and never the right choice.
i liked it being baked in sad to see it go.
So I get why this is reverted, but why are people so eager to have gargoyle baseline? I get it's nostalgia, but ever since Wrath, Gargoyle has been among the most boring cooldowns to press. It was literally the reason I avoided UH.On a related note, I miss Blood DPS so much.