WoD had great opening (cut the DDOS ^&*!), cinematic, storyline, gameplay...everything was going good. But for 1.5 months.
Warlords was initially impressive, but within two weeks I just sat back and thought to myself "Why the hell am I playing Farmville by way of Warcraft?"I tried to push on as much as I could, thinking "Okay, the next patch will bring something out to make this all better." Funnily enough, within the same few-week period, the other two MMOs I was playing both came out with impressive major updates at the same time as WoD's first patch. Runecape brought us Priffdinas, a colossal city that was essentially the game's equivalent of the Promised Land. FF14 brought out a huge amount of new quests, content, and the Gold Saucer, a huge minigame casino. ...And WoW brought out a patch whose big attraction was SELFIES AND #$%^ING TWITTER SUPPORT. I unsubbed instantly. I am so, SO glad that Legion has thoroughly un&*!@ed the game.
Why? Already Blizz has supplied us with a steady update of content. Are there issues? Hell yes, but that is to be expected with any expansion. I don't think that saying Legion is as bad or worse that Draenor is fair or reasonable.
I am still very much enjoying Legion. My current goal is to max out Titanstrike, get the first set of Pathfinder achievements, and then finish out my alts. As a casual player, I have content for YEARS if I do the other 11 alts on that server. Just so you don't think I'm lazy, only two of those 11 are below level 100.
Wotlk was an awesome expansion. Can't say the same about WoD except for the storyline & cinematic. Legion coming out to be a great expansion very well thought off keep up the good work Blizzard & hit us with new content often. (:
Legion is second only to WotLK as my favourite expansion. I didn't mind WoD, though there are some that didn't like it.So far though, Legion continues to be fresh and fun with lots of content for a wide variety of audiences. The future looks good if they keep this up!
WoD was half an expansion.
Warlords of Draenor had so much lost potential for patches, we're still missing Farahlon and the land where the Ogres came from (Blizzard said we'd be visiting it in the future, but it never happened). The leveling was great until your 4th alt. On the bright side: It gave us new player models and caused Blizzard to improve their zone creation tools, giving us all the nice looking Legion zones.I blame Thrall for everything because he made a terrible decision on Catalysm by making Garrosh the Warchief, causing most of the expansions we've recently had. (Pandaria wasn't his fault, the mists just disappeared. But then he tries conquering it, and in the end Kairoz takes him and does alternate timeline shizz, Garrosh helps make the Iron Horde which invades Azeroth once, making the heroes go through the Dark Portal which then free Gul'dan who is later warped to our world and "ingnites" the Tomb of Sargeras.)Tl;Dr: Its all Thrall's fault, make him pay. >:(
I think having ALTS in Legion's is a waste until they really "FIX" how AP Research (KP) is handled and AP between your SPEC's.I HATE how the research is by character and the fact you must be 110 to start said research. If you have to swap MAIN to help your raid team you have a good MONTH (Even with the "Catch up" mechanic) to get caught up on AP nailing every single AP gathering option in game. (I'm doing it and I'm becoming more angry with Blizz everyday on the distance between the two. YES I see the "Lower" day count, but it's still not stellar "Catch up", but more like a come back in 2 months and you should be same as your first character on day one.Suggestions:1) Make research of KP ACCOUNT WIDE. Meaning you have time ticking away on ALTS then they all go into decreasing the overall time. Or take the highest Knowledge power and spread it out to all ALTS when they hit 1110.2) Charge 5000 Garrison resources to let me transfer Knowledge Power Level to an ALT.I keep hearing about all these "Catch up" mechanics, but have yet to see what those real numbers are. Anyone have that listed some place I might review? I know 7.1.5 or 7.2 has some cool changes coming, but not sure what yet. I'd rather spend my time in Dungeons and Raids getting GEAR instead of getting every last AP World Quest done to try and get ahead.
I feel like some key parts were left out of this comparison, mostly pertaining to the gameplay that each expansion offered. While Wrath came out at a simpler time when the content locusts weren't as hungry, there's still some points to consider:1. Wrath had a bit more to do out in the world. While not everyone likes dailies, there were a number of reps with a number of dailies to do on launch. In comparison, WoD's reps were largely grindfests that involved killing mobs and there was basically only one daily to do (not including Pet Battles). WoD's best comparison aside from that one daily on launch was weekly Garrison campaign questlines, which are more time-gated than dailies are, thus leading to more of "nothing to do."2. Ashran was probably better than Venture Bay, but heavily neutered by hotfixes. What could've been a shining beacon of great content was Ashran, but it wasn't meant to be between long queue times and questionable design decisions that led to win trading. To be fair, the latter strategy does partially lie in the fault of players, but post-6.2 Ashran showed that it had great potential as content and did help to cut the boredom by participating in large-scale bloody PvP.3. Warlords had a lot of other lost potential as well. From a content development standpoint, I have no idea why certain ideas manifested in the form they did. Scenarios are great as content and could've potentially been something to do at endgame, so why are they attached to one-time completion quests? Were they really expecting the Garrison to be such compelling content that people would spend huge amounts of time each day on it even though it's literally designed to only take minutes out of one's day, followed by waiting that should be filling with other content, which Legion proceeded to accomplish? It's almost like Blizzard greatly underestimated how ravenous the "content locusts" can get and flip-flopped hard from what was a relatively successful Mists of Pandaria expansion when it comes to content development.Well either way, that's neither here nor there now since it seems Blizzard has realized their mistake and hopefully won't underestimate the value of a substantial gameplay loop again.
@jjanchan - Totally agree... having alts for Gold Making was poor design in WoD and glad we don't have a repeat here. I love all the different class stories and how each one has it's own storyline to follow. It's like another MMO used to be before they recently turned it's game into a Single Player game with a SUB (Swtor).Anyways. If you switch your main (For whatever reason - Guild Benched your crappy Monk Tank, other healers crying about too many of same healer class, etc). The entire Knowledge Power Research (AP % Gain) is terrible for ALTS - even with the catch up mechanic. Which I'm still trying to piece together the numbers manually, but would love to see it published.You are PUNISHED for swapping MAIN characters by the loss of significant AP gains to your primary stat stick. I'd rather be checking out EVERY quest in every zone, but I can't because my new main requires a ton more AP and my research just now went up over 375% so it's going to take a while (After ~3 weeks).Another OPTION - How about allowing us to start research BEFORE we hit level 110? That would allow those that are level 100 to at least get things started while they are leveling to 110 on ALT characters.
Legion is the first time since I first rolled a mage that I've picked another class to main (blood dk). I absolutely loved having the chance to level up a few alts during the invasions and was sad I couldn't level up more because of a crazy work schedule. However 7.0 has given me a good chance in the almost 12 years of owning the game, of how to effectively play different classes and roles. Sadly it's also the first time, that I actually started raiding (I've always had an inconsistent schedule: work, curfew, school, and extracurriculars). And quite frankly grouping up to do content has honestly kept me in the game, even though I have not logged in recently much due to graduate projects. However I am starting to hit the wall that I felt around May 2015 during patch 6.1. Even though I'm playing on a relatively fresh dk, I reallllyyyyy don't want to bust out and do achieves, dungeons, and old raids that I've done to death on my mage (including mount farming). I think I'm now at the point where I either have to jump on another alt or go back to mage. A character I only stopped leveling because I was afraid I wouldn't get those misprinted draenic coins in legion LFG menu (quest completionist in me, and I found out a month after the release that you could). However I am at a point with my guild, that I don't want to drop them for progress on an alt. Doubly so since I only have one legendary and I really want to down trial of valor and in a few weeks, Nighthold. I honestly don't think that blizzard has created significantly that much more content in legion. It only appears that way since the way they've designed the number grind: rep, legendary drops, 4 raid difficulties, 15 mythic levels, and AK/AP levels. They've cleverly managed to stretch content to fill the pre-existing gaps so as to prevent players from falling through the cracks but there's still a shortage when compared to mists, wrath, TBC and especially vanilla. I don't count cata because the revamped zones were a joke and an insult to vanilla. And not at all viable content for 85s (yes I went back and did them, even after already having the seeker and loremaster achievements in wrath). Getting to max level and grinding out the reps to exalted were fairly easy as well. The content that was hard was heroic dungeons and only because the entire fan base somehow willingly adopted a cancerous mindsight of wipe once, kick, insult and then only ask questions/offer help 10 pugs later. Which is why I quit then, I've already dealt with too many people who resort to yelling at work and college ROTC that I didn't need a 16 year old neckbeard to do the same to me or me to him.I do gotta say though that legion has been fun and addicting. Haha tbh I actually procrastinated playing legion today when I should have been working on 4 projects due this week. I honestly can't wait for the QoL updates in 7.1.5; to enter the tomb of sargeras in 7.2 and finally assault argus in 7.3.