oh, adding extra inventory slot choices for legendaries is NICE.
"Slaughterhouse Rampage damage reduces healing the target receives by 5% for 8 sec, stacking up to 8 times."The Buildup time is too long for it to be effective. Sadface
Three potential slots for some legendaries?
WOOOW/ massive warlock buffs! those 0.5% mana reduc helps a lot in arena thanks again blizz!
Hunter buffs where?
Big nerf to Druid's Well-Honed Instincts. One very sad Bear. But was probably needed compared to other classes silly endurance conduits.
Blizzard, you still have over 40 new covenant legendaries that are useless and never will even be crafted.Shouldn't you at least make the things you spent the last 6 months creating actually useful? Or was the plan to just waste devs time?
Sooo MMA going back to 4 seconds? IF SO GOOD! as its Subs Only pvp legendary
I wasn't asking for a BM monk HP buff but I'll gladly take it. It was kinda awkward tanking with about 51k hp, almost fully geared Monk. Pretty sure most other tanks are sitting near 70k HP, or at least DK/DHs from what I recall.
Brewmasters can't tank because Blizzard can't balance them.Solution: really balance them give 30% extra Stamina so they take longer to die.
Brewmaster is not getting buffed, its a hidden passive moved to a visual one, the 30% stam modifier has been there all along.
Are we getting Double legos in 9.1? They seem to be fixing some of the slots so they don't compete. For example: Gorefiend's Domination now doesn't overlap with the new Insatiable Hunger and now Rage of the Frozen Champion doesn't overlap with the Abomination's Frenzy. Oh boy, plz don't get me hyped.... .
Can someone confirm that MMA leggo is going back to 4 seconds? and not 2
The Brewmaster change isnt a buff. Its a tooltip update. We've always been given 30% stamina.
The AMZ cap is now worthless. A 20 man raid with a 50k HP DK will need to take 22.5k dmg each to break the AMZ. 50 * 1.5 * 1.2 (vers) * 5 / 20 = 22.5k dmg. It's back to necessary to bring status with the CD now at 2m as well. Thx Bliz...Meanwhile the hinted at rogue raid utility is still non-existent along with an astoundingly pitiful amount of balance changes in the build. I get TBC is coming out, but come on...