Reaping still sounds awful.
Excited for Naga's Culture, even tho i don't like them, but seeing them since classic, finally the last piece of the puzzle.
20% of the dungeon's trash rushing at you lolif they don't give any %, this will cap keys a little, but I like it.
Naz'jatar sounds like it'll be really interesting to explore. I quite like the naga so it'll be nice to see even more of their culture.
Reaping sounds like a nightmare
Regarding Necrotic, does that mean Necrotic's DoT effect will be physical damage, not magical? And if that's the case, I see Brewmaster Monks gaining an advantage in M+s while that affix is active, no?
Reaping sounds interesting, hope its less annoying. I really hate infested, especially with Fortified
As long as the risen mobs don't aggro all the mobs that were skipped or the shortest path doesn't go through mobs not yet engaged (eg: Atal), this will be interesting. AOE classes will shine even more and so will blood DKs.
I am eager to see what Blizz will be doing with GCDs.
Naz'jatar is what I'm really looking forward to! Being an explorer in a fantasy world in the middle of the ocean! That just sounds so nice.
"The team is looking for opportunities to have raiding feel more rewarding"Delete LFR. Or make its rewards purely cosmetic.
"Naz'jatar will be really large" OMG YES! I have huge hopes for that place
I wonder what those spirits will be like. Are they gonna stay alive for a limited time? Are they far weaker in terms of HP and/or damage than when they were alive? Do you get only the last 20% worth of mobs or every time it happens it gets even stronger? Are the spirits gonna pull other mobs? There's a lot of things that aren't very clear and each of them would make Reaping very hard or very annoying to deal with.
No more WorldQuest pls! XD
To make raiding rewarding, it's gonna take more than just that tbh.