No new moonkin model huh? Well, that's slightly depressing.
I wonder what stats will replace multiistrike.
Why the hell would they remove multistrike? It was the only useful stat the added in WoD. Why not remove versatility? It's not like anyone wants it.
Removing Multistrike really sucks for those who get a use out of it. It's also the only stat that affects visual gameplay. Made Frost and Elemental actually really enjoyable to play, and now they're going back to being boring. Figures Vers stays tho.
WTF is Adventure mode? Is there going to be a lock on Demon Hunters the way there was on Death Knights? (i really hope so)
Neoslayyer, if you've played in prior expansions, then you'd know that once a stat is removed, it's replaced with something else. When mp5 was removed in TBC, it became spirit. When armor penetration was removed, they changed it to crit (or maybe it was haste, forgot which). This will be no different. Multistrike on current gear will be changed to something else. What, who knows at this point. Blizzard will likely decide on that during beta.I'm also curious what adventure mode is. If it's a Diablo 3 reference, while I do play the game, my highest toon is only like 63. I've been too lazy to level. I haven't even bothered to touch Act V yet. Been running my highest toon through Act 1.
Of course one of the years I don't get to go, there's a Legion panel.Sigh. Well this is a lot of good information, and thank you, Elvine and MMO Central Events, for getting us this information. And thanks to Perculia for quick noting it.Guess when we get to BlizzCon we'll see more concrete info, can't wait.
Not happy at all with the 3-item limit on crafted items. Hopefully it will change, i really want to be able to get the full set of matching gear (it's fun for me). Being artificially limited is boring.
no theyll prob keep it plate -> plate leather -> leather its just item on warrior can be used in a mog on ur pally or dk.
I see you puts some bullets up there, thank you :)
Profession quests are an interesting touch, but I'd prefer to see CLASS quests come back - doing a quest to get your first hunter pet or each new shaman totem element / druid form / warlock demon helped distinguish the classes and break up the leveling grind.
Only thing I'd like to see changed is the number of craftable items the character can wear, seems like an artificial limit for some reason. I guess they don't want a Level 100 decked out in full 110 gear, but then you can just make the gear scale like heirlooms.