I feel like Ward of faceless Ire should be a role specific trinket for either tank or healer. If everyone can wear one then decking your raid group out with that will be insanely OP for nullifying boss mechanics.
An'shuul sounds awfully similar to An'she, the tauren embodiment of the sun. A comet maybe? Or a titan that had a hand in the creation of the Tauren.
The seething black dragonscale is basically the other dragonscale trinket reworked with different stats and the active of an avalanche elixir
Why does the dk one get vers, while the other bunch gets an actual stat thats useful..
Since more ppl M+ than raid, lets see the even better M+ trinkets now please.
Let's hope there's a debuff placed on the player targeted by Ward of Faceless Ire's absorb shield that prevents them getting that shield again for X number of mins. If not, then what's stopping multiple players in a raid team specially during progress to simply have chain cast it on tank for pretty much no need to heal tanks and also they can go full DPS gear/builds as well.
Once more, awesome dragon wings! - Hope you enjoy them for like 15 sec each encounter :/ ...-When do we get proper wing cosmetics? D:
Class themed trinkets clearly needs a rework, it's astonishingly stupid that some classes get useless speed reduction, while others get damage taken increase and bleed lol
So healers are screwed. Again. One trinket, that if tuned gut, every healer wants and otherwise DpS trinkets we won´t get because DpS will get them first. Thanks Blizz. Cries in still not having Whispering Incarnate / Diurna.
There are no Old Gods in this expansion.
Take a bite out of your trinket to vomit on your enemies. I like it.
The Fortified Dreadslab tank trinket needs a rethink. Some tanks rely on dodge much more than others. Pallys and Warriors have block in addition to dodge and parry, DKs and Monks can't block but can dodge and parry, Bears can only dodge. Some tanks are also much more mobile with leaps, rolls, etc.This seems to me like it's going to be almost no loss for Warriors and Pallys to take damage-wise while DKs and Bears are going to have to debate whether it's worth it given the downsides. Even if it is, it'll be weaker on them than other specs.DKs can at least negate the slow periodically, Bears have limited mobility options without shifting to cat form, which is a no go when actively tanking.