please remove the requirement to do QUEST CHAIN ON ALTS that's all (e.g. broken shore campaign for mount, argus campaign for argus WQs, etc)to calrify, class-specific questlines (OH campaigns and the class-specific parts of the mount questline) are quite ok
On next weeks Weekly Reset:It was a #$%^storm, obviously!
This was a much needed change. Especially if we consider the fact that most likely levelling was expedited in Beta for bug reporting and testing lvl cap stuff sake. Also, unless they tune the numbers some more (and I really hope they do), dinging 120 in Beta while facerolling a group of 6-7 regular mobs and being dead 2 seconds after you see 120 on your screen because the scaling at level cap is so steep that you need a difference of about 20 avg ilvls before enjoying playing again, it's no fun. Even more if you still have 1.5 zones left to go before you can unlock WQs (and for those of you who haven't been playing Beta, ilvl rewards don't scale up sufficiently once you reach 120, just like they did in Legion. As of now it feels like if you were 110 with an avg ilvl of 730 trying to do the zone filled with elites in Suramar city, except you don't have a choice not to be there). I don't care doing dungeons for gearing purposes, but there's plenty of people who prefer playing only through questing, and being 120 so early means you are going to have a horrible slog finishing the zones even doing the bare minimum for the reps. A +15% on exp required is not that big of a number. People rushing for the Mythic race and progression raiding will grind dungeons all the way for gearing regardless, so it's not like it'll set them back all that much. But needing about 2.5 zones out of 3 to reach 120 if you only do quests means you won't start feeling like you can't survive a 1v1 with a training dummy for half of the expansion new content.
What are you people smoking. You only get to 114 with full side quests. How can you get 5 levels with skipping quests is unbelievable. You all just lying about how fast you went is just gonna make blizzard nerf exp more.
I thought that the amount of xp to level seemed too little compared to other expansions. I figured they wanted us to be able to level faster to test out the content at 120. I found that I leveled a little too fast and that my gear/power didn't increase enough for the changes. Once I hit 120 it seems that mobs got MUCH harder to kill. Even though it will be a pita to level alts, I think it will give more time to get better gear before reaching 120. I'm not too happy about the AP thing though. There still don't seem to be enough sources of it from my experience, although I've had to put off loading some patches due to monthly bandwidth restrictions so I haven't been able to play as much as I wanted.I'll have to play around and see how things go.
Perfect! I actually enjoy the process of leveling, so this is nothing but good news for me. Good job Blizzard!
Good bye alts!
It has been at least a month since I levelled a char to 120 on the Beta but this change is actually good. I hit 120 twice either in the end of the second zone or the start of the third and that's with doing a max of 2 dungeons for the quests I got. Finishing levelling before you're even close to exhausting the questing content doesn't feel good.
Give us new heirlooms to increase the PX gain. This change is horrible.
I hit lvl 120 by the end of the 2nd zone; i.e. last chapter after doing all the quests in Zuldazar. Y'all need to relax.
I personally felt the leveling speed was pretty darn good. 15% seems a little steep.