Spoiler alert: they're all utter trash on Tyrannical weeks because Tyrannical is a terrible affix that a significant portion of the M+ community has hated for a very long time now.
IMO the issue with Margrave Stradama isn't really the Infectious Rain (though I'm playing resto druid, and druids can deal with that kind of predictable damage really well), but that the slightest screwup with the tentacles will leave people dead - and it's really easy to screw up with the tentacles. And with a player dead you're unlikely to meet the dps check.
I've done De Other Side 10 full guild as a tank. I've never seen bosses hit like that.Hakar is ok i guess, Tornados on Milhouse is absolutely terrible imho, the DoT on the third boss is insane and Mueh'zala hit so hard on the tank that i run out of CD's (and he was far than dead when we finish the four pillars)This need a little tuning imoAnd the tornados on bosses are terrible
Tyrannical is still trash. More news at 5.
My experience with the "decent" and "hard" dungeons differs. Theater of Pain, even on +9, lived up to its name. We had plenty of time left when we got to the end boss, but then kept wiping in the 30% phase. Meanwhile, Plaguefall and Necrotic Wake (especially with a Kyrian) seemed quite easy.
I would have swap theater with sanguine in that ranking tbh sd is a joke compare to top
In closing and what has been said since Legion"Tyrannical needs to be removed" or changedincrease damage is fine, but the health buff for me is overkill
sanguine depts bosses are so overtuned right now. i think dungeons need some balancing right now
I'm only doing my M+'s for the vault then not touching another one this week. Screw Tyrannical and also screw storming as melee since there's a constant 2-3 tornado's going.
I did Sanguine Depths 4 times yesterday. It wasn't that bad.I also don't think Necrotic Wake is that hard. The mechanics are quite simple.Plaguefall, though, was rough.And I also don't wanna do Theater of Pain, because it's 5 bosses for the same number of loot.
I #$%^ing hate Tyrannical. It really makes the dungeons a slog to get through. And most bosses are not designed with Tyrannical in mind. ESPECIALLY the 'unavoidable AOE damage' the bosses have. I feel like there are too many 'unavoidable' damage happening in dungeons right now.
T8 be fair, necrotic wake was the easiest dungeon this week. On +11 we had 10 min left but missed some trash, so we got it intime with 7 min left.by far the easiest dungeon this week.Only Real check is the 2. Boss. Because of adds spawn everywhere.3. Boss can be 2 Phased. 4th Boss exiles you but the puddles despawn after 3th Exile. Also at some Point he stop exiling.Same as one abovey plagefull final Boss is crazy to heal, we made it with 30 sec left.
They reeeaaaally need to redesign Tyrannical and Bolstering. Those are such unfun affixes. Make it so Tyrannical bosses do extra mechanics (they can be lazy and add universal mechanics) instead of increasing their HP. Bolstering should be the same. Increase damage but not HP.